webgl_lightprobe_cubecamera.html 3.2 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - light probe from cubeCamera</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - light probe from cubeCamera
  12. </div>
  13. <!-- Import maps polyfill -->
  14. <!-- Remove this when import maps will be widely supported -->
  15. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  16. <script type="importmap">
  17. {
  18. "imports": {
  19. "three": "../build/three.module.js",
  20. "three/addons/": "./jsm/"
  21. }
  22. }
  23. </script>
  24. <script type="module">
  25. import * as THREE from 'three';
  26. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  27. import { LightProbeHelper } from 'three/addons/helpers/LightProbeHelper.js';
  28. import { LightProbeGenerator } from 'three/addons/lights/LightProbeGenerator.js';
  29. let renderer, scene, camera, cubeCamera;
  30. let lightProbe;
  31. init();
  32. function init() {
  33. // renderer
  34. renderer = new THREE.WebGLRenderer( { antialias: true } );
  35. renderer.setPixelRatio( window.devicePixelRatio );
  36. renderer.setSize( window.innerWidth, window.innerHeight );
  37. document.body.appendChild( renderer.domElement );
  38. renderer.outputEncoding = THREE.sRGBEncoding;
  39. // scene
  40. scene = new THREE.Scene();
  41. // camera
  42. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  43. camera.position.set( 0, 0, 30 );
  44. const cubeRenderTarget = new THREE.WebGLCubeRenderTarget( 256 );
  45. cubeCamera = new THREE.CubeCamera( 1, 1000, cubeRenderTarget );
  46. // controls
  47. const controls = new OrbitControls( camera, renderer.domElement );
  48. controls.addEventListener( 'change', render );
  49. controls.minDistance = 10;
  50. controls.maxDistance = 50;
  51. controls.enablePan = false;
  52. // probe
  53. lightProbe = new THREE.LightProbe();
  54. scene.add( lightProbe );
  55. // envmap
  56. const genCubeUrls = function ( prefix, postfix ) {
  57. return [
  58. prefix + 'px' + postfix, prefix + 'nx' + postfix,
  59. prefix + 'py' + postfix, prefix + 'ny' + postfix,
  60. prefix + 'pz' + postfix, prefix + 'nz' + postfix
  61. ];
  62. };
  63. const urls = genCubeUrls( 'textures/cube/pisa/', '.png' );
  64. new THREE.CubeTextureLoader().load( urls, function ( cubeTexture ) {
  65. cubeTexture.encoding = THREE.sRGBEncoding;
  66. scene.background = cubeTexture;
  67. cubeCamera.update( renderer, scene );
  68. lightProbe.copy( LightProbeGenerator.fromCubeRenderTarget( renderer, cubeRenderTarget ) );
  69. scene.add( new LightProbeHelper( lightProbe, 5 ) );
  70. render();
  71. } );
  72. // listener
  73. window.addEventListener( 'resize', onWindowResize );
  74. }
  75. function onWindowResize() {
  76. renderer.setSize( window.innerWidth, window.innerHeight );
  77. camera.aspect = window.innerWidth / window.innerHeight;
  78. camera.updateProjectionMatrix();
  79. render();
  80. }
  81. function render() {
  82. renderer.render( scene, camera );
  83. }
  84. </script>
  85. </body>
  86. </html>