webgl_loader_ttf.html 6.5 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - loader - ttf</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - TTFLoader using opentype by gero3
  12. <br/>type to enter new text, drag to spin the text
  13. </div>
  14. <!-- Import maps polyfill -->
  15. <!-- Remove this when import maps will be widely supported -->
  16. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  17. <script type="importmap">
  18. {
  19. "imports": {
  20. "three": "../build/three.module.js",
  21. "three/addons/": "./jsm/"
  22. }
  23. }
  24. </script>
  25. <script type="module">
  26. import * as THREE from 'three';
  27. import { TTFLoader } from 'three/addons/loaders/TTFLoader.js';
  28. import { Font } from 'three/addons/loaders/FontLoader.js';
  29. import { TextGeometry } from 'three/addons/geometries/TextGeometry.js';
  30. let container;
  31. let camera, cameraTarget, scene, renderer;
  32. let group, textMesh1, textMesh2, textGeo, material;
  33. let firstLetter = true;
  34. let text = 'three.js';
  35. const height = 20,
  36. size = 70,
  37. hover = 30,
  38. curveSegments = 4,
  39. bevelThickness = 2,
  40. bevelSize = 1.5;
  41. let font = null;
  42. const mirror = true;
  43. let targetRotation = 0;
  44. let targetRotationOnPointerDown = 0;
  45. let pointerX = 0;
  46. let pointerXOnPointerDown = 0;
  47. let windowHalfX = window.innerWidth / 2;
  48. init();
  49. animate();
  50. function init() {
  51. container = document.createElement( 'div' );
  52. document.body.appendChild( container );
  53. // CAMERA
  54. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
  55. camera.position.set( 0, 400, 700 );
  56. cameraTarget = new THREE.Vector3( 0, 150, 0 );
  57. // SCENE
  58. scene = new THREE.Scene();
  59. scene.background = new THREE.Color( 0x000000 );
  60. scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
  61. // LIGHTS
  62. const dirLight = new THREE.DirectionalLight( 0xffffff, 0.125 );
  63. dirLight.position.set( 0, 0, 1 ).normalize();
  64. scene.add( dirLight );
  65. const pointLight = new THREE.PointLight( 0xffffff, 1.5 );
  66. pointLight.position.set( 0, 100, 90 );
  67. pointLight.color.setHSL( Math.random(), 1, 0.5 );
  68. scene.add( pointLight );
  69. material = new THREE.MeshPhongMaterial( { color: 0xffffff, flatShading: true } );
  70. group = new THREE.Group();
  71. group.position.y = 100;
  72. scene.add( group );
  73. const loader = new TTFLoader();
  74. loader.load( 'fonts/ttf/kenpixel.ttf', function ( json ) {
  75. font = new Font( json );
  76. createText();
  77. } );
  78. const plane = new THREE.Mesh(
  79. new THREE.PlaneGeometry( 10000, 10000 ),
  80. new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } )
  81. );
  82. plane.position.y = 100;
  83. plane.rotation.x = - Math.PI / 2;
  84. scene.add( plane );
  85. // RENDERER
  86. renderer = new THREE.WebGLRenderer( { antialias: true } );
  87. renderer.setPixelRatio( window.devicePixelRatio );
  88. renderer.setSize( window.innerWidth, window.innerHeight );
  89. container.appendChild( renderer.domElement );
  90. // EVENTS
  91. container.style.touchAction = 'none';
  92. container.addEventListener( 'pointerdown', onPointerDown );
  93. document.addEventListener( 'keypress', onDocumentKeyPress );
  94. document.addEventListener( 'keydown', onDocumentKeyDown );
  95. window.addEventListener( 'resize', onWindowResize );
  96. }
  97. function onWindowResize() {
  98. windowHalfX = window.innerWidth / 2;
  99. camera.aspect = window.innerWidth / window.innerHeight;
  100. camera.updateProjectionMatrix();
  101. renderer.setSize( window.innerWidth, window.innerHeight );
  102. }
  103. function onDocumentKeyDown( event ) {
  104. if ( firstLetter ) {
  105. firstLetter = false;
  106. text = '';
  107. }
  108. const keyCode = event.keyCode;
  109. // backspace
  110. if ( keyCode === 8 ) {
  111. event.preventDefault();
  112. text = text.substring( 0, text.length - 1 );
  113. refreshText();
  114. return false;
  115. }
  116. }
  117. function onDocumentKeyPress( event ) {
  118. const keyCode = event.which;
  119. // backspace
  120. if ( keyCode === 8 ) {
  121. event.preventDefault();
  122. } else {
  123. const ch = String.fromCharCode( keyCode );
  124. text += ch;
  125. refreshText();
  126. }
  127. }
  128. function createText() {
  129. textGeo = new TextGeometry( text, {
  130. font: font,
  131. size: size,
  132. height: height,
  133. curveSegments: curveSegments,
  134. bevelThickness: bevelThickness,
  135. bevelSize: bevelSize,
  136. bevelEnabled: true
  137. } );
  138. textGeo.computeBoundingBox();
  139. textGeo.computeVertexNormals();
  140. const centerOffset = - 0.5 * ( textGeo.boundingBox.max.x - textGeo.boundingBox.min.x );
  141. textMesh1 = new THREE.Mesh( textGeo, material );
  142. textMesh1.position.x = centerOffset;
  143. textMesh1.position.y = hover;
  144. textMesh1.position.z = 0;
  145. textMesh1.rotation.x = 0;
  146. textMesh1.rotation.y = Math.PI * 2;
  147. group.add( textMesh1 );
  148. if ( mirror ) {
  149. textMesh2 = new THREE.Mesh( textGeo, material );
  150. textMesh2.position.x = centerOffset;
  151. textMesh2.position.y = - hover;
  152. textMesh2.position.z = height;
  153. textMesh2.rotation.x = Math.PI;
  154. textMesh2.rotation.y = Math.PI * 2;
  155. group.add( textMesh2 );
  156. }
  157. }
  158. function refreshText() {
  159. group.remove( textMesh1 );
  160. if ( mirror ) group.remove( textMesh2 );
  161. if ( ! text ) return;
  162. createText();
  163. }
  164. function onPointerDown( event ) {
  165. if ( event.isPrimary === false ) return;
  166. pointerXOnPointerDown = event.clientX - windowHalfX;
  167. targetRotationOnPointerDown = targetRotation;
  168. document.addEventListener( 'pointermove', onPointerMove );
  169. document.addEventListener( 'pointerup', onPointerUp );
  170. }
  171. function onPointerMove( event ) {
  172. if ( event.isPrimary === false ) return;
  173. pointerX = event.clientX - windowHalfX;
  174. targetRotation = targetRotationOnPointerDown + ( pointerX - pointerXOnPointerDown ) * 0.02;
  175. }
  176. function onPointerUp() {
  177. if ( event.isPrimary === false ) return;
  178. document.removeEventListener( 'pointermove', onPointerMove );
  179. document.removeEventListener( 'pointerup', onPointerUp );
  180. }
  181. //
  182. function animate() {
  183. requestAnimationFrame( animate );
  184. group.rotation.y += ( targetRotation - group.rotation.y ) * 0.05;
  185. camera.lookAt( cameraTarget );
  186. renderer.render( scene, camera );
  187. }
  188. </script>
  189. </body>
  190. </html>