123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177 |
- <html lang="en">
- <head>
- <title>three.js - WebGPU - Particles</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <link type="text/css" rel="stylesheet" href="main.css">
- </head>
- <body>
- <div id="info">
- <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> WebGPU - Particles
- </div>
- <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
- <script type="importmap">
- {
- "imports": {
- "three": "../build/three.module.js",
- "three/addons/": "./jsm/",
- "three/nodes": "./jsm/nodes/Nodes.js"
- }
- }
- </script>
- <script type="module">
- import * as THREE from 'three';
- import * as Nodes from 'three/nodes';
- import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
- import { range, texture, mix, uv, mul, mod, rotateUV, color, max, min, div, clamp, positionWorld, invert, timerLocal } from 'three/nodes';
- import WebGPU from 'three/addons/capabilities/WebGPU.js';
- import WebGPURenderer from 'three/addons/renderers/webgpu/WebGPURenderer.js';
- import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
- let camera, scene, renderer;
- let controls;
- init();
- function init() {
- if ( WebGPU.isAvailable() === false ) {
- document.body.appendChild( WebGPU.getErrorMessage() );
- throw new Error( 'No WebGPU support' );
- }
- const { innerWidth, innerHeight } = window;
- camera = new THREE.PerspectiveCamera( 60, innerWidth / innerHeight, 1, 5000 );
- camera.position.set( 1300, 500, 0 );
- scene = new THREE.Scene();
- //scene.fogNode = new Nodes.FogRangeNode( Nodes.color( 0x0000ff ), Nodes.float( 1500 ), Nodes.float( 2100 ) );
- // textures
- const textureLoader = new THREE.TextureLoader();
- const map = textureLoader.load( 'textures/opengameart/smoke1.png' );
- // create nodes
- const lifeRange = range( .1, 1 );
- const offsetRange = range( new THREE.Vector3( - 2, 3, - 2 ), new THREE.Vector3( 2, 5, 2 ) );
- const timer = timerLocal( .2, 1/*100000*/ ); // @TODO: need to work with 64-bit precision
- const lifeTime = mod( mul( timer, lifeRange ), 1 );
- const scaleRange = range( .3, 2 );
- const rotateRange = range( .1, 4 );
- const life = div( lifeTime, lifeRange );
- const fakeLightEffect = max( .2, invert( positionWorld.y ) );
- const textureNode = texture( map, rotateUV( uv(), mul( timer, rotateRange ) ) );
- const opacityNode = mul( textureNode.a, invert( life ) );
- const smokeColor = mix( color( 0x2c1501 ), color( 0x222222 ), clamp( mul( positionWorld.y, 3 ) ) );
- // create particles
- const smokeNodeMaterial = new Nodes.SpriteNodeMaterial();
- smokeNodeMaterial.colorNode = mul( mix( color( 0xf27d0c ), smokeColor, min( mul( life, 2.5 ), 1 ) ), fakeLightEffect );
- smokeNodeMaterial.opacityNode = opacityNode;
- smokeNodeMaterial.positionNode = mul( offsetRange, lifeTime );
- smokeNodeMaterial.scaleNode = mul( scaleRange, max( .3, lifeTime ) );
- smokeNodeMaterial.depthWrite = false;
- smokeNodeMaterial.transparent = true;
- const smokeInstancedSprite = new THREE.Mesh( new THREE.PlaneGeometry( 1, 1 ), smokeNodeMaterial );
- smokeInstancedSprite.scale.setScalar( 400 );
- smokeInstancedSprite.isInstancedMesh = true;
- smokeInstancedSprite.count = 2000;
- scene.add( smokeInstancedSprite );
- //
- const fireNodeMaterial = new Nodes.SpriteNodeMaterial();
- fireNodeMaterial.colorNode = mix( color( 0xb72f17 ), color( 0xb72f17 ), life );
- fireNodeMaterial.positionNode = mul( range( new THREE.Vector3( - 1, 1, - 1 ), new THREE.Vector3( 1, 2, 1 ) ), lifeTime );
- fireNodeMaterial.scaleNode = smokeNodeMaterial.scaleNode;
- fireNodeMaterial.opacityNode = opacityNode;
- fireNodeMaterial.blending = THREE.AdditiveBlending;
- fireNodeMaterial.transparent = true;
- fireNodeMaterial.depthWrite = false;
- const fireInstancedSprite = new THREE.Mesh( new THREE.PlaneGeometry( 1, 1 ), fireNodeMaterial );
- fireInstancedSprite.scale.setScalar( 400 );
- fireInstancedSprite.isInstancedMesh = true;
- fireInstancedSprite.count = 100;
- fireInstancedSprite.position.y = - 100;
- fireInstancedSprite.renderOrder = 1;
- scene.add( fireInstancedSprite );
- //
- const helper = new THREE.GridHelper( 3000, 40, 0x303030, 0x303030 );
- helper.material.colorNode = new Nodes.AttributeNode( 'color' );
- helper.position.y = - 75;
- scene.add( helper );
- //
- renderer = new WebGPURenderer();
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.setAnimationLoop( render );
- document.body.appendChild( renderer.domElement );
- //
- controls = new OrbitControls( camera, renderer.domElement );
- controls.maxDistance = 2700;
- controls.target.set( 0, 500, 0 );
- controls.update();
- //
- window.addEventListener( 'resize', onWindowResize );
- // gui
- const gui = new GUI();
- gui.add( timer, 'scale', 0, 1, 0.01 ).name( 'speed' );
- }
- function onWindowResize() {
- const { innerWidth, innerHeight } = window;
- camera.aspect = innerWidth / innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( innerWidth, innerHeight );
- }
- function render() {
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
|