webgl_geometry_nurbs.html 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - geometry - NURBS</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. <style>
  9. body {
  10. background-color: #f0f0f0;
  11. color: #444;
  12. }
  13. a {
  14. color: #08f;
  15. }
  16. </style>
  17. </head>
  18. <body>
  19. <div id="info">
  20. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - NURBS curve and surface example
  21. </div>
  22. <!-- Import maps polyfill -->
  23. <!-- Remove this when import maps will be widely supported -->
  24. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  25. <script type="importmap">
  26. {
  27. "imports": {
  28. "three": "../build/three.module.js",
  29. "three/addons/": "./jsm/"
  30. }
  31. }
  32. </script>
  33. <script type="module">
  34. import * as THREE from 'three';
  35. import Stats from 'three/addons/libs/stats.module.js';
  36. import { NURBSCurve } from 'three/addons/curves/NURBSCurve.js';
  37. import { NURBSSurface } from 'three/addons/curves/NURBSSurface.js';
  38. import { ParametricGeometry } from 'three/addons/geometries/ParametricGeometry.js';
  39. let container, stats;
  40. let camera, scene, renderer;
  41. let group;
  42. let targetRotation = 0;
  43. let targetRotationOnPointerDown = 0;
  44. let pointerX = 0;
  45. let pointerXOnPointerDown = 0;
  46. let windowHalfX = window.innerWidth / 2;
  47. init();
  48. animate();
  49. function init() {
  50. container = document.createElement( 'div' );
  51. document.body.appendChild( container );
  52. camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 2000 );
  53. camera.position.set( 0, 150, 750 );
  54. scene = new THREE.Scene();
  55. scene.background = new THREE.Color( 0xf0f0f0 );
  56. scene.add( new THREE.AmbientLight( 0x808080 ) );
  57. const light = new THREE.DirectionalLight( 0xffffff, 1 );
  58. light.position.set( 1, 1, 1 );
  59. scene.add( light );
  60. group = new THREE.Group();
  61. group.position.y = 50;
  62. scene.add( group );
  63. // NURBS curve
  64. const nurbsControlPoints = [];
  65. const nurbsKnots = [];
  66. const nurbsDegree = 3;
  67. for ( let i = 0; i <= nurbsDegree; i ++ ) {
  68. nurbsKnots.push( 0 );
  69. }
  70. for ( let i = 0, j = 20; i < j; i ++ ) {
  71. nurbsControlPoints.push(
  72. new THREE.Vector4(
  73. Math.random() * 400 - 200,
  74. Math.random() * 400,
  75. Math.random() * 400 - 200,
  76. 1 // weight of control point: higher means stronger attraction
  77. )
  78. );
  79. const knot = ( i + 1 ) / ( j - nurbsDegree );
  80. nurbsKnots.push( THREE.MathUtils.clamp( knot, 0, 1 ) );
  81. }
  82. const nurbsCurve = new NURBSCurve( nurbsDegree, nurbsKnots, nurbsControlPoints );
  83. const nurbsGeometry = new THREE.BufferGeometry();
  84. nurbsGeometry.setFromPoints( nurbsCurve.getPoints( 200 ) );
  85. const nurbsMaterial = new THREE.LineBasicMaterial( { color: 0x333333 } );
  86. const nurbsLine = new THREE.Line( nurbsGeometry, nurbsMaterial );
  87. nurbsLine.position.set( 200, - 100, 0 );
  88. group.add( nurbsLine );
  89. const nurbsControlPointsGeometry = new THREE.BufferGeometry();
  90. nurbsControlPointsGeometry.setFromPoints( nurbsCurve.controlPoints );
  91. const nurbsControlPointsMaterial = new THREE.LineBasicMaterial( { color: 0x333333, opacity: 0.25, transparent: true } );
  92. const nurbsControlPointsLine = new THREE.Line( nurbsControlPointsGeometry, nurbsControlPointsMaterial );
  93. nurbsControlPointsLine.position.copy( nurbsLine.position );
  94. group.add( nurbsControlPointsLine );
  95. // NURBS surface
  96. const nsControlPoints = [
  97. [
  98. new THREE.Vector4( - 200, - 200, 100, 1 ),
  99. new THREE.Vector4( - 200, - 100, - 200, 1 ),
  100. new THREE.Vector4( - 200, 100, 250, 1 ),
  101. new THREE.Vector4( - 200, 200, - 100, 1 )
  102. ],
  103. [
  104. new THREE.Vector4( 0, - 200, 0, 1 ),
  105. new THREE.Vector4( 0, - 100, - 100, 5 ),
  106. new THREE.Vector4( 0, 100, 150, 5 ),
  107. new THREE.Vector4( 0, 200, 0, 1 )
  108. ],
  109. [
  110. new THREE.Vector4( 200, - 200, - 100, 1 ),
  111. new THREE.Vector4( 200, - 100, 200, 1 ),
  112. new THREE.Vector4( 200, 100, - 250, 1 ),
  113. new THREE.Vector4( 200, 200, 100, 1 )
  114. ]
  115. ];
  116. const degree1 = 2;
  117. const degree2 = 3;
  118. const knots1 = [ 0, 0, 0, 1, 1, 1 ];
  119. const knots2 = [ 0, 0, 0, 0, 1, 1, 1, 1 ];
  120. const nurbsSurface = new NURBSSurface( degree1, degree2, knots1, knots2, nsControlPoints );
  121. const map = new THREE.TextureLoader().load( 'textures/uv_grid_opengl.jpg' );
  122. map.wrapS = map.wrapT = THREE.RepeatWrapping;
  123. map.anisotropy = 16;
  124. function getSurfacePoint( u, v, target ) {
  125. return nurbsSurface.getPoint( u, v, target );
  126. }
  127. const geometry = new ParametricGeometry( getSurfacePoint, 20, 20 );
  128. const material = new THREE.MeshLambertMaterial( { map: map, side: THREE.DoubleSide } );
  129. const object = new THREE.Mesh( geometry, material );
  130. object.position.set( - 200, 100, 0 );
  131. object.scale.multiplyScalar( 1 );
  132. group.add( object );
  133. //
  134. renderer = new THREE.WebGLRenderer( { antialias: true } );
  135. renderer.setPixelRatio( window.devicePixelRatio );
  136. renderer.setSize( window.innerWidth, window.innerHeight );
  137. container.appendChild( renderer.domElement );
  138. stats = new Stats();
  139. container.appendChild( stats.dom );
  140. container.style.touchAction = 'none';
  141. container.addEventListener( 'pointerdown', onPointerDown );
  142. //
  143. window.addEventListener( 'resize', onWindowResize );
  144. }
  145. function onWindowResize() {
  146. windowHalfX = window.innerWidth / 2;
  147. camera.aspect = window.innerWidth / window.innerHeight;
  148. camera.updateProjectionMatrix();
  149. renderer.setSize( window.innerWidth, window.innerHeight );
  150. }
  151. //
  152. function onPointerDown( event ) {
  153. if ( event.isPrimary === false ) return;
  154. pointerXOnPointerDown = event.clientX - windowHalfX;
  155. targetRotationOnPointerDown = targetRotation;
  156. document.addEventListener( 'pointermove', onPointerMove );
  157. document.addEventListener( 'pointerup', onPointerUp );
  158. }
  159. function onPointerMove( event ) {
  160. if ( event.isPrimary === false ) return;
  161. pointerX = event.clientX - windowHalfX;
  162. targetRotation = targetRotationOnPointerDown + ( pointerX - pointerXOnPointerDown ) * 0.02;
  163. }
  164. function onPointerUp() {
  165. if ( event.isPrimary === false ) return;
  166. document.removeEventListener( 'pointermove', onPointerMove );
  167. document.removeEventListener( 'pointerup', onPointerUp );
  168. }
  169. //
  170. function animate() {
  171. requestAnimationFrame( animate );
  172. render();
  173. stats.update();
  174. }
  175. function render() {
  176. group.rotation.y += ( targetRotation - group.rotation.y ) * 0.05;
  177. renderer.render( scene, camera );
  178. }
  179. </script>
  180. </body>
  181. </html>