background-equirectangularmap.html 3.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136
  1. <!-- Licensed under a BSD license. See license.html for license -->
  2. <!DOCTYPE html>
  3. <html>
  4. <head>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
  7. <title>Three.js - Background Cubemap</title>
  8. <style>
  9. html, body {
  10. height: 100%;
  11. margin: 0;
  12. }
  13. #c {
  14. width: 100%;
  15. height: 100%;
  16. display: block;
  17. }
  18. </style>
  19. </head>
  20. <body>
  21. <canvas id="c"></canvas>
  22. </body>
  23. <!-- Import maps polyfill -->
  24. <!-- Remove this when import maps will be widely supported -->
  25. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  26. <script type="importmap">
  27. {
  28. "imports": {
  29. "three": "../../build/three.module.js",
  30. "three/addons/": "../../examples/jsm/"
  31. }
  32. }
  33. </script>
  34. <script type="module">
  35. import * as THREE from 'three';
  36. import {OrbitControls} from 'three/addons/controls/OrbitControls.js';
  37. function main() {
  38. const canvas = document.querySelector('#c');
  39. const renderer = new THREE.WebGLRenderer({antialias: true, canvas});
  40. const fov = 75;
  41. const aspect = 2; // the canvas default
  42. const near = 0.1;
  43. const far = 100;
  44. const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
  45. camera.position.z = 3;
  46. const controls = new OrbitControls(camera, canvas);
  47. controls.target.set(0, 0, 0);
  48. controls.update();
  49. const scene = new THREE.Scene();
  50. {
  51. const color = 0xFFFFFF;
  52. const intensity = 1;
  53. const light = new THREE.DirectionalLight(color, intensity);
  54. light.position.set(-1, 2, 4);
  55. scene.add(light);
  56. }
  57. const boxWidth = 1;
  58. const boxHeight = 1;
  59. const boxDepth = 1;
  60. const geometry = new THREE.BoxGeometry(boxWidth, boxHeight, boxDepth);
  61. function makeInstance(geometry, color, x) {
  62. const material = new THREE.MeshPhongMaterial({color});
  63. const cube = new THREE.Mesh(geometry, material);
  64. scene.add(cube);
  65. cube.position.x = x;
  66. return cube;
  67. }
  68. const cubes = [
  69. makeInstance(geometry, 0x44aa88, 0),
  70. makeInstance(geometry, 0x8844aa, -2),
  71. makeInstance(geometry, 0xaa8844, 2),
  72. ];
  73. {
  74. const loader = new THREE.TextureLoader();
  75. const texture = loader.load(
  76. 'resources/images/equirectangularmaps/tears_of_steel_bridge_2k.jpg',
  77. () => {
  78. const rt = new THREE.WebGLCubeRenderTarget(texture.image.height);
  79. rt.fromEquirectangularTexture(renderer, texture);
  80. scene.background = rt.texture;
  81. });
  82. }
  83. function resizeRendererToDisplaySize(renderer) {
  84. const canvas = renderer.domElement;
  85. const width = canvas.clientWidth;
  86. const height = canvas.clientHeight;
  87. const needResize = canvas.width !== width || canvas.height !== height;
  88. if (needResize) {
  89. renderer.setSize(width, height, false);
  90. }
  91. return needResize;
  92. }
  93. function render(time) {
  94. time *= 0.001;
  95. if (resizeRendererToDisplaySize(renderer)) {
  96. const canvas = renderer.domElement;
  97. camera.aspect = canvas.clientWidth / canvas.clientHeight;
  98. camera.updateProjectionMatrix();
  99. }
  100. cubes.forEach((cube, ndx) => {
  101. const speed = 1 + ndx * .1;
  102. const rot = time * speed;
  103. cube.rotation.x = rot;
  104. cube.rotation.y = rot;
  105. });
  106. renderer.render(scene, camera);
  107. requestAnimationFrame(render);
  108. }
  109. requestAnimationFrame(render);
  110. }
  111. main();
  112. </script>
  113. </html>