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- <!-- Licensed under a BSD license. See license.html for license -->
- <!DOCTYPE html>
- <html>
- <head>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
- <title>Three.js - Debug - Params</title>
- <style>
- html, body {
- height: 100%;
- margin: 0;
- }
- #c {
- width: 100%;
- height: 100%;
- display: block;
- }
- #debug {
- position: absolute;
- left: 1em;
- top: 1em;
- padding: 1em;
- background: rgba(0, 0, 0, 0.9);
- color: white;
- font-family: monospace;
- pointer-events: none;
- }
- #info {
- position: absolute;
- right: 1em;
- bottom: 1em;
- padding: 1em;
- background: rgba(0, 0, 0, 0.9);
- color: white;
- font-family: monospace;
- pointer-events: none;
- }
- </style>
- </head>
- <body>
- <canvas id="c"></canvas>
- <div id="debug" style="display: none;">
- <pre></pre>
- </div>
- <div id="info">click to launch</div>
- </body>
- <!-- Import maps polyfill -->
- <!-- Remove this when import maps will be widely supported -->
- <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
- <script type="importmap">
- {
- "imports": {
- "three": "../../build/three.module.js"
- }
- }
- </script>
- <script type="module">
- import * as THREE from 'three';
- /**
- * Returns the query parameters as a key/value object.
- * Example: If the query parameters are
- *
- * abc=123&def=456&name=gman
- *
- * Then `getQuery()` will return an object like
- *
- * {
- * abc: '123',
- * def: '456',
- * name: 'gman',
- * }
- */
- function getQuery() {
- const params = {};
- const q = (window.location.search || '').substring(1);
- q.split('&').forEach((pair) => {
- const keyValue = pair.split('=').map(decodeURIComponent);
- params[keyValue[0]] = keyValue[1];
- });
- return params;
- }
- class DummyLogger {
- log() {}
- render() {}
- }
- class ClearingLogger {
- constructor(elem) {
- this.elem = elem;
- this.lines = [];
- }
- log(...args) {
- this.lines.push([...args].join(' '));
- }
- render() {
- this.elem.textContent = this.lines.join('\n');
- this.lines = [];
- }
- }
- const query = getQuery();
- const debug = query.debug === 'true';
- const logger = debug
- ? new ClearingLogger(document.querySelector('#debug pre'))
- : new DummyLogger();
- if (debug) {
- document.querySelector('#debug').style.display = '';
- }
- function main() {
- const canvas = document.querySelector('#c');
- const renderer = new THREE.WebGLRenderer({antialias: true, canvas});
- const fov = 75;
- const aspect = 2; // the canvas default
- const near = 0.1;
- const far = 50;
- const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
- camera.position.z = 20;
- const scene = new THREE.Scene();
- scene.background = new THREE.Color('cyan');
- const geometry = new THREE.SphereGeometry();
- const material = new THREE.MeshBasicMaterial({color: 'red'});
- const things = [];
- function rand(min, max) {
- if (max === undefined) {
- max = min;
- min = 0;
- }
- return Math.random() * (max - min) + min;
- }
- function createThing() {
- const mesh = new THREE.Mesh(geometry, material);
- scene.add(mesh);
- things.push({
- mesh,
- timer: 2,
- velocity: new THREE.Vector3(rand(-5, 5), rand(-5, 5), rand(-5, 5)),
- });
- }
- canvas.addEventListener('click', createThing);
- function resizeRendererToDisplaySize(renderer) {
- const canvas = renderer.domElement;
- const width = canvas.clientWidth;
- const height = canvas.clientHeight;
- const needResize = canvas.width !== width || canvas.height !== height;
- if (needResize) {
- renderer.setSize(width, height, false);
- }
- return needResize;
- }
- let then = 0;
- function render(now) {
- now *= 0.001; // convert to seconds
- const deltaTime = now - then;
- then = now;
- if (resizeRendererToDisplaySize(renderer)) {
- const canvas = renderer.domElement;
- camera.aspect = canvas.clientWidth / canvas.clientHeight;
- camera.updateProjectionMatrix();
- }
- if (things.length === 0) {
- createThing();
- }
- logger.log('fps:', (1 / deltaTime).toFixed(1));
- logger.log('num things:', things.length);
- for (let i = 0; i < things.length;) {
- const thing = things[i];
- const mesh = thing.mesh;
- const pos = mesh.position;
- logger.log(
- 'timer:', thing.timer.toFixed(3),
- 'pos:', pos.x.toFixed(3), pos.y.toFixed(3), pos.z.toFixed(3));
- thing.timer -= deltaTime;
- if (thing.timer <= 0) {
- // remove this thing. Note we don't advance `i`
- things.splice(i, 1);
- scene.remove(mesh);
- } else {
- mesh.position.addScaledVector(thing.velocity, deltaTime);
- ++i;
- }
- }
- renderer.render(scene, camera);
- logger.render();
- requestAnimationFrame(render);
- }
- requestAnimationFrame(render);
- }
- main();
- </script>
- </html>
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