123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:Object3D] → [page:Line] →
- <h1>[name]</h1>
- <p class="desc">The PolarGridHelper is an object to define polar grids. Grids are two-dimensional arrays of lines.</p>
- <h2>Code Example</h2>
- <code>
- const radius = 10;
- const sectors = 16;
- const rings = 8;
- const divisions = 64;
- const helper = new THREE.PolarGridHelper( radius, sectors, rings, divisions );
- scene.add( helper );
- </code>
- <h2>Examples</h2>
- <p>
- [example:webgl_helpers WebGL / helpers]
- </p>
- <h2>Constructor</h2>
- <h3>[name]( [param:Number radius], [param:Number sectors], [param:Number rings], [param:Number divisions], [param:Color color1], [param:Color color2] )</h3>
- <p>
- radius -- The radius of the polar grid. This can be any positive number. Default is 10.<br />
- sectors -- The number of sectors the grid will be divided into. This can be any positive integer. Default is 16.<br />
- rings -- The number of rings. This can be any positive integer. Default is 8.<br />
- divisions -- The number of line segments used for each circle. This can be any positive integer that is 3 or greater. Default is 64.<br />
- color1 -- The first color used for grid elements. This can be a [page:Color], a hexadecimal value and an CSS-Color name. Default is 0x444444 <br />
- color2 -- The second color used for grid elements. This can be a [page:Color], a hexadecimal value and an CSS-Color name. Default is 0x888888
- </p>
- <p>
- Creates a new [name] of radius 'radius' with 'sectors' number of sectors and 'rings' number of rings, where each circle is smoothed into 'divisions' number of line segments. Colors are optional.
- </p>
- <h2>Methods</h2>
- <p>See the base [page:LineSegments] class for common methods.</p>
- <h3>[method:undefined dispose]()</h3>
- <p>
- Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.
- </p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
|