sunag 5d3ed2296b TSL: Convert common math objects to nodes if used in parameters. (#25728) %!s(int64=2) %!d(string=hai) anos
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ArrayUniformNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
AttributeNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
BypassNode.js fb2db55c9b TSL: if, elseif, else syntax (#25653) %!s(int64=2) %!d(string=hai) anos
CacheNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
ConstNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
ContextNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
InputNode.js 911afb2796 TSL: ScriptableNode (#25685) %!s(int64=2) %!d(string=hai) anos
InstanceIndexNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
LightingModel.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
Node.js 03e4e05557 NodeEditor: New Version (Rev. 3) (#25692) %!s(int64=2) %!d(string=hai) anos
NodeAttribute.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
NodeBuilder.js 9423a438e9 WebGPURenderer: Added VideoTexture support (#25530) %!s(int64=2) %!d(string=hai) anos
NodeCache.js f402578785 Nodes: New features and revisions (#25041) %!s(int64=2) %!d(string=hai) anos
NodeCode.js 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) %!s(int64=3) %!d(string=hai) anos
NodeFrame.js 9423a438e9 WebGPURenderer: Added VideoTexture support (#25530) %!s(int64=2) %!d(string=hai) anos
NodeFunction.js 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) %!s(int64=3) %!d(string=hai) anos
NodeFunctionInput.js 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) %!s(int64=3) %!d(string=hai) anos
NodeKeywords.js 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) %!s(int64=3) %!d(string=hai) anos
NodeParser.js 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) %!s(int64=3) %!d(string=hai) anos
NodeUniform.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
NodeUtils.js 5d3ed2296b TSL: Convert common math objects to nodes if used in parameters. (#25728) %!s(int64=2) %!d(string=hai) anos
NodeVar.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) %!s(int64=3) %!d(string=hai) anos
NodeVarying.js 0f89c6c4f5 Nodes: Optional varying interpolation (#24821) %!s(int64=2) %!d(string=hai) anos
PropertyNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
StackNode.js 911afb2796 TSL: ScriptableNode (#25685) %!s(int64=2) %!d(string=hai) anos
TempNode.js fb2db55c9b TSL: if, elseif, else syntax (#25653) %!s(int64=2) %!d(string=hai) anos
UniformNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
VarNode.js fb2db55c9b TSL: if, elseif, else syntax (#25653) %!s(int64=2) %!d(string=hai) anos
VaryingNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
constants.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos