.. |
LineBasicNodeMaterial.js
|
71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
|
2 年之前 |
Materials.js
|
71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
|
2 年之前 |
MeshBasicNodeMaterial.js
|
71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
|
2 年之前 |
MeshNormalNodeMaterial.js
|
fb2db55c9b
TSL: if, elseif, else syntax (#25653)
|
2 年之前 |
MeshPhongNodeMaterial.js
|
fb2db55c9b
TSL: if, elseif, else syntax (#25653)
|
2 年之前 |
MeshPhysicalNodeMaterial.js
|
71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
|
2 年之前 |
MeshStandardNodeMaterial.js
|
25ef6adba4
Nodes: Rename invert() -> oneMinus() (#25725)
|
2 年之前 |
NodeMaterial.js
|
464e9adc17
NodeMaterial: Fix backward compatibility of scene.environment. (#25698)
|
2 年之前 |
PointsNodeMaterial.js
|
71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
|
2 年之前 |
SpriteNodeMaterial.js
|
71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
|
2 年之前 |