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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:Object3D] → [page:Light] → [page:LightProbe]
- <h1>[name]</h1>
- <p class="desc">
- Light probes are an alternative way of adding light to a 3D scene.
- AmbientLightProbe is the light estimation data of a single ambient light
- in the scene. For more information about light probes, go to
- [page:LightProbe].
- </p>
- <h2>Constructor</h2>
- <h3>[name]( [param:Color color], [param:Float intensity] )</h3>
- <p>
- [page:Color color] - (optional) An instance of Color, string representing
- a color or a number representing a color.<br />
- [page:Float intensity] - (optional) Numeric value of the light probe's
- intensity. Default is 1.<br /><br />
- Creates a new [name].
- </p>
- <h2>Properties</h2>
- <p>
- See the base [page:LightProbe LightProbe] class for common properties.
- </p>
- <h3>[property:Boolean isAmbientLightProbe]</h3>
- <p>Read-only flag to check if a given object is of type [name].</p>
- <h2>Methods</h2>
- <p>See the base [page:LightProbe LightProbe] class for common methods.</p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
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