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GroundProjectedSkybox.js
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e83758285b
Examples: Rename GroundProjectedEnv to GroundProjectedSkybox. (#25645)
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%!s(int64=2) %!d(string=hai) anos |
Lensflare.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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%!s(int64=3) %!d(string=hai) anos |
LightningStorm.js
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0ccddfd057
honor recursive argument in copy method of classes derived from Object3D (#24119)
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%!s(int64=3) %!d(string=hai) anos |
MarchingCubes.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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%!s(int64=3) %!d(string=hai) anos |
Reflector.js
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88ade6a772
WebGLRenderer: Rename .outputEncoding → .outputColorSpace (#25756)
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%!s(int64=2) %!d(string=hai) anos |
ReflectorForSSRPass.js
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d5447ca343
Reflector/Refractor: Change render target setups. #24386 (#24386)
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%!s(int64=3) %!d(string=hai) anos |
Refractor.js
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88ade6a772
WebGLRenderer: Rename .outputEncoding → .outputColorSpace (#25756)
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%!s(int64=2) %!d(string=hai) anos |
ShadowMesh.js
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ed9be541bc
Update ShadowMesh.js
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%!s(int64=2) %!d(string=hai) anos |
Sky.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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%!s(int64=3) %!d(string=hai) anos |
Water.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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%!s(int64=3) %!d(string=hai) anos |
Water2.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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%!s(int64=3) %!d(string=hai) anos |