webgl_loader_texture_ktx.html 4.8 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - materials - compressed textures</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl - compressed KTX textures<br />
  12. <a href="https://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/">Khronos Texture</a> is a lightweight file format for OpenGL
  13. </div>
  14. <!-- Import maps polyfill -->
  15. <!-- Remove this when import maps will be widely supported -->
  16. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  17. <script type="importmap">
  18. {
  19. "imports": {
  20. "three": "../build/three.module.js",
  21. "three/addons/": "./jsm/"
  22. }
  23. }
  24. </script>
  25. <script type="module">
  26. import * as THREE from 'three';
  27. import { KTXLoader } from 'three/addons/loaders/KTXLoader.js';
  28. /*
  29. This is how compressed textures are supposed to be used:
  30. best for desktop:
  31. BC1(DXT1) - opaque textures
  32. BC3(DXT5) - transparent textures with full alpha range
  33. best for iOS:
  34. PVR2, PVR4 - opaque textures or alpha
  35. best for Android:
  36. ETC1 - opaque textures
  37. ASTC_4x4, ASTC8x8 - transparent textures with full alpha range
  38. */
  39. let camera, scene, renderer;
  40. const meshes = [];
  41. init();
  42. animate();
  43. function init() {
  44. renderer = new THREE.WebGLRenderer( { antialias: true } );
  45. renderer.setPixelRatio( window.devicePixelRatio );
  46. renderer.setSize( window.innerWidth, window.innerHeight );
  47. document.body.appendChild( renderer.domElement );
  48. const formats = {
  49. astc: renderer.extensions.has( 'WEBGL_compressed_texture_astc' ),
  50. etc1: renderer.extensions.has( 'WEBGL_compressed_texture_etc1' ),
  51. s3tc: renderer.extensions.has( 'WEBGL_compressed_texture_s3tc' ),
  52. pvrtc: renderer.extensions.has( 'WEBGL_compressed_texture_pvrtc' )
  53. };
  54. camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 2000 );
  55. camera.position.z = 1000;
  56. scene = new THREE.Scene();
  57. const geometry = new THREE.BoxGeometry( 200, 200, 200 );
  58. let material1, material2;
  59. // TODO: add cubemap support
  60. const loader = new KTXLoader();
  61. if ( formats.pvrtc ) {
  62. material1 = new THREE.MeshBasicMaterial( {
  63. map: loader.load( 'textures/compressed/disturb_PVR2bpp.ktx' )
  64. } );
  65. material1.map.colorSpace = THREE.SRGBColorSpace;
  66. material2 = new THREE.MeshBasicMaterial( {
  67. map: loader.load( 'textures/compressed/lensflare_PVR4bpp.ktx' ),
  68. depthTest: false,
  69. transparent: true,
  70. side: THREE.DoubleSide
  71. } );
  72. material2.map.colorSpace = THREE.SRGBColorSpace;
  73. meshes.push( new THREE.Mesh( geometry, material1 ) );
  74. meshes.push( new THREE.Mesh( geometry, material2 ) );
  75. }
  76. if ( formats.s3tc ) {
  77. material1 = new THREE.MeshBasicMaterial( {
  78. map: loader.load( 'textures/compressed/disturb_BC1.ktx' )
  79. } );
  80. material1.map.colorSpace = THREE.SRGBColorSpace;
  81. material2 = new THREE.MeshBasicMaterial( {
  82. map: loader.load( 'textures/compressed/lensflare_BC3.ktx' ),
  83. depthTest: false,
  84. transparent: true,
  85. side: THREE.DoubleSide
  86. } );
  87. material2.map.colorSpace = THREE.SRGBColorSpace;
  88. meshes.push( new THREE.Mesh( geometry, material1 ) );
  89. meshes.push( new THREE.Mesh( geometry, material2 ) );
  90. }
  91. if ( formats.etc1 ) {
  92. material1 = new THREE.MeshBasicMaterial( {
  93. map: loader.load( 'textures/compressed/disturb_ETC1.ktx' )
  94. } );
  95. meshes.push( new THREE.Mesh( geometry, material1 ) );
  96. }
  97. if ( formats.astc ) {
  98. material1 = new THREE.MeshBasicMaterial( {
  99. map: loader.load( 'textures/compressed/disturb_ASTC4x4.ktx' )
  100. } );
  101. material1.map.colorSpace = THREE.SRGBColorSpace;
  102. material2 = new THREE.MeshBasicMaterial( {
  103. map: loader.load( 'textures/compressed/lensflare_ASTC8x8.ktx' ),
  104. depthTest: false,
  105. transparent: true,
  106. side: THREE.DoubleSide
  107. } );
  108. material2.map.colorSpace = THREE.SRGBColorSpace;
  109. meshes.push( new THREE.Mesh( geometry, material1 ) );
  110. meshes.push( new THREE.Mesh( geometry, material2 ) );
  111. }
  112. let x = - meshes.length / 2 * 150;
  113. for ( let i = 0; i < meshes.length; ++ i, x += 300 ) {
  114. const mesh = meshes[ i ];
  115. mesh.position.x = x;
  116. mesh.position.y = 0;
  117. scene.add( mesh );
  118. }
  119. window.addEventListener( 'resize', onWindowResize );
  120. }
  121. function onWindowResize() {
  122. camera.aspect = window.innerWidth / window.innerHeight;
  123. camera.updateProjectionMatrix();
  124. renderer.setSize( window.innerWidth, window.innerHeight );
  125. }
  126. function animate() {
  127. requestAnimationFrame( animate );
  128. const time = Date.now() * 0.001;
  129. for ( let i = 0; i < meshes.length; i ++ ) {
  130. const mesh = meshes[ i ];
  131. mesh.rotation.x = time;
  132. mesh.rotation.y = time;
  133. }
  134. renderer.render( scene, camera );
  135. }
  136. </script>
  137. </body>
  138. </html>