webgl_lines_fat_wireframe.html 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - lines - fat - wireframe</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="container"></div>
  11. <div id="info"><a href="https://threejs.org" target="_blank">three.js</a> - fat lines</div>
  12. <!-- Import maps polyfill -->
  13. <!-- Remove this when import maps will be widely supported -->
  14. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  15. <script type="importmap">
  16. {
  17. "imports": {
  18. "three": "../build/three.module.js",
  19. "three/addons/": "./jsm/"
  20. }
  21. }
  22. </script>
  23. <script type="module">
  24. import * as THREE from 'three';
  25. import Stats from 'three/addons/libs/stats.module.js';
  26. import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
  27. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  28. import { LineMaterial } from 'three/addons/lines/LineMaterial.js';
  29. import { Wireframe } from 'three/addons/lines/Wireframe.js';
  30. import { WireframeGeometry2 } from 'three/addons/lines/WireframeGeometry2.js';
  31. let wireframe, renderer, scene, camera, camera2, controls;
  32. let wireframe1;
  33. let matLine, matLineBasic, matLineDashed;
  34. let stats;
  35. let gui;
  36. // viewport
  37. let insetWidth;
  38. let insetHeight;
  39. init();
  40. animate();
  41. function init() {
  42. renderer = new THREE.WebGLRenderer( { antialias: true } );
  43. renderer.setPixelRatio( window.devicePixelRatio );
  44. renderer.setClearColor( 0x000000, 0.0 );
  45. renderer.setSize( window.innerWidth, window.innerHeight );
  46. renderer.useLegacyLights = false;
  47. document.body.appendChild( renderer.domElement );
  48. scene = new THREE.Scene();
  49. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  50. camera.position.set( - 50, 0, 50 );
  51. camera2 = new THREE.PerspectiveCamera( 40, 1, 1, 1000 );
  52. camera2.position.copy( camera.position );
  53. controls = new OrbitControls( camera, renderer.domElement );
  54. controls.minDistance = 10;
  55. controls.maxDistance = 500;
  56. // Wireframe ( WireframeGeometry2, LineMaterial )
  57. let geo = new THREE.IcosahedronGeometry( 20, 1 );
  58. const geometry = new WireframeGeometry2( geo );
  59. matLine = new LineMaterial( {
  60. color: 0x4080ff,
  61. linewidth: 5, // in pixels
  62. //resolution: // to be set by renderer, eventually
  63. dashed: false
  64. } );
  65. wireframe = new Wireframe( geometry, matLine );
  66. wireframe.computeLineDistances();
  67. wireframe.scale.set( 1, 1, 1 );
  68. scene.add( wireframe );
  69. // Line ( THREE.WireframeGeometry, THREE.LineBasicMaterial ) - rendered with gl.LINE
  70. geo = new THREE.WireframeGeometry( geo );
  71. matLineBasic = new THREE.LineBasicMaterial( { color: 0x4080ff } );
  72. matLineDashed = new THREE.LineDashedMaterial( { scale: 2, dashSize: 1, gapSize: 1 } );
  73. wireframe1 = new THREE.LineSegments( geo, matLineBasic );
  74. wireframe1.computeLineDistances();
  75. wireframe1.visible = false;
  76. scene.add( wireframe1 );
  77. //
  78. window.addEventListener( 'resize', onWindowResize );
  79. onWindowResize();
  80. stats = new Stats();
  81. document.body.appendChild( stats.dom );
  82. initGui();
  83. }
  84. function onWindowResize() {
  85. camera.aspect = window.innerWidth / window.innerHeight;
  86. camera.updateProjectionMatrix();
  87. renderer.setSize( window.innerWidth, window.innerHeight );
  88. insetWidth = window.innerHeight / 4; // square
  89. insetHeight = window.innerHeight / 4;
  90. camera2.aspect = insetWidth / insetHeight;
  91. camera2.updateProjectionMatrix();
  92. }
  93. function animate() {
  94. requestAnimationFrame( animate );
  95. stats.update();
  96. // main scene
  97. renderer.setClearColor( 0x000000, 0 );
  98. renderer.setViewport( 0, 0, window.innerWidth, window.innerHeight );
  99. // renderer will set this eventually
  100. matLine.resolution.set( window.innerWidth, window.innerHeight ); // resolution of the viewport
  101. renderer.render( scene, camera );
  102. // inset scene
  103. renderer.setClearColor( 0x222222, 1 );
  104. renderer.clearDepth(); // important!
  105. renderer.setScissorTest( true );
  106. renderer.setScissor( 20, 20, insetWidth, insetHeight );
  107. renderer.setViewport( 20, 20, insetWidth, insetHeight );
  108. camera2.position.copy( camera.position );
  109. camera2.quaternion.copy( camera.quaternion );
  110. // renderer will set this eventually
  111. matLine.resolution.set( insetWidth, insetHeight ); // resolution of the inset viewport
  112. renderer.render( scene, camera2 );
  113. renderer.setScissorTest( false );
  114. }
  115. //
  116. function initGui() {
  117. gui = new GUI();
  118. const param = {
  119. 'line type': 0,
  120. 'width (px)': 5,
  121. 'dashed': false,
  122. 'dash scale': 1,
  123. 'dash / gap': 1
  124. };
  125. gui.add( param, 'line type', { 'LineGeometry': 0, 'gl.LINE': 1 } ).onChange( function ( val ) {
  126. switch ( val ) {
  127. case 0:
  128. wireframe.visible = true;
  129. wireframe1.visible = false;
  130. break;
  131. case 1:
  132. wireframe.visible = false;
  133. wireframe1.visible = true;
  134. break;
  135. }
  136. } );
  137. gui.add( param, 'width (px)', 1, 10 ).onChange( function ( val ) {
  138. matLine.linewidth = val;
  139. } );
  140. gui.add( param, 'dashed' ).onChange( function ( val ) {
  141. matLine.dashed = val;
  142. // dashed is implemented as a defines -- not as a uniform. this could be changed.
  143. // ... or THREE.LineDashedMaterial could be implemented as a separate material
  144. // temporary hack - renderer should do this eventually
  145. if ( val ) matLine.defines.USE_DASH = ''; else delete matLine.defines.USE_DASH;
  146. matLine.needsUpdate = true;
  147. wireframe1.material = val ? matLineDashed : matLineBasic;
  148. } );
  149. gui.add( param, 'dash scale', 0.5, 1, 0.1 ).onChange( function ( val ) {
  150. matLine.dashScale = val;
  151. matLineDashed.scale = val;
  152. } );
  153. gui.add( param, 'dash / gap', { '2 : 1': 0, '1 : 1': 1, '1 : 2': 2 } ).onChange( function ( val ) {
  154. switch ( val ) {
  155. case 0:
  156. matLine.dashSize = 2;
  157. matLine.gapSize = 1;
  158. matLineDashed.dashSize = 2;
  159. matLineDashed.gapSize = 1;
  160. break;
  161. case 1:
  162. matLine.dashSize = 1;
  163. matLine.gapSize = 1;
  164. matLineDashed.dashSize = 1;
  165. matLineDashed.gapSize = 1;
  166. break;
  167. case 2:
  168. matLine.dashSize = 1;
  169. matLine.gapSize = 2;
  170. matLineDashed.dashSize = 1;
  171. matLineDashed.gapSize = 2;
  172. break;
  173. }
  174. } );
  175. }
  176. </script>
  177. </body>
  178. </html>