webxr_xr_paint.html 5.2 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js xr - paint</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> xr - paint
  12. </div>
  13. <!-- Import maps polyfill -->
  14. <!-- Remove this when import maps will be widely supported -->
  15. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  16. <script type="importmap">
  17. {
  18. "imports": {
  19. "three": "../build/three.module.js",
  20. "three/addons/": "./jsm/"
  21. }
  22. }
  23. </script>
  24. <script type="module">
  25. import * as THREE from 'three';
  26. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  27. import { TubePainter } from 'three/addons/misc/TubePainter.js';
  28. import { XRButton } from 'three/addons/webxr/XRButton.js';
  29. let camera, scene, renderer;
  30. let controller1, controller2;
  31. const cursor = new THREE.Vector3();
  32. let controls;
  33. init();
  34. animate();
  35. function init() {
  36. const container = document.createElement( 'div' );
  37. document.body.appendChild( container );
  38. scene = new THREE.Scene();
  39. scene.background = new THREE.Color( 0x222222 );
  40. camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.01, 50 );
  41. camera.position.set( 0, 1.6, 3 );
  42. controls = new OrbitControls( camera, container );
  43. controls.target.set( 0, 1.6, 0 );
  44. controls.update();
  45. const grid = new THREE.GridHelper( 4, 1, 0x111111, 0x111111 );
  46. scene.add( grid );
  47. scene.add( new THREE.HemisphereLight( 0x888877, 0x777788, 3 ) );
  48. const light = new THREE.DirectionalLight( 0xffffff, 1.5 );
  49. light.position.set( 0, 4, 0 );
  50. scene.add( light );
  51. //
  52. const painter1 = new TubePainter();
  53. scene.add( painter1.mesh );
  54. const painter2 = new TubePainter();
  55. scene.add( painter2.mesh );
  56. //
  57. renderer = new THREE.WebGLRenderer( { antialias: true } );
  58. renderer.setPixelRatio( window.devicePixelRatio );
  59. renderer.setSize( window.innerWidth, window.innerHeight );
  60. renderer.useLegacyLights = false;
  61. renderer.xr.enabled = true;
  62. container.appendChild( renderer.domElement );
  63. document.body.appendChild( XRButton.createButton( renderer ) );
  64. // controllers
  65. function onSelectStart() {
  66. this.updateMatrixWorld( true );
  67. const pivot = this.getObjectByName( 'pivot' );
  68. cursor.setFromMatrixPosition( pivot.matrixWorld );
  69. const painter = this.userData.painter;
  70. painter.moveTo( cursor );
  71. this.userData.isSelecting = true;
  72. }
  73. function onSelectEnd() {
  74. this.userData.isSelecting = false;
  75. }
  76. function onSqueezeStart() {
  77. this.userData.isSqueezing = true;
  78. this.userData.positionAtSqueezeStart = this.position.y;
  79. this.userData.scaleAtSqueezeStart = this.scale.x;
  80. }
  81. function onSqueezeEnd() {
  82. this.userData.isSqueezing = false;
  83. }
  84. controller1 = renderer.xr.getController( 0 );
  85. controller1.addEventListener( 'selectstart', onSelectStart );
  86. controller1.addEventListener( 'selectend', onSelectEnd );
  87. controller1.addEventListener( 'squeezestart', onSqueezeStart );
  88. controller1.addEventListener( 'squeezeend', onSqueezeEnd );
  89. controller1.userData.painter = painter1;
  90. scene.add( controller1 );
  91. controller2 = renderer.xr.getController( 1 );
  92. controller2.addEventListener( 'selectstart', onSelectStart );
  93. controller2.addEventListener( 'selectend', onSelectEnd );
  94. controller2.addEventListener( 'squeezestart', onSqueezeStart );
  95. controller2.addEventListener( 'squeezeend', onSqueezeEnd );
  96. controller2.userData.painter = painter2;
  97. scene.add( controller2 );
  98. //
  99. const pivot = new THREE.Mesh( new THREE.IcosahedronGeometry( 0.01, 3 ) );
  100. pivot.name = 'pivot';
  101. pivot.position.z = - 0.05;
  102. const group = new THREE.Group();
  103. group.add( pivot );
  104. controller1.add( group.clone() );
  105. controller2.add( group.clone() );
  106. //
  107. window.addEventListener( 'resize', onWindowResize );
  108. }
  109. function onWindowResize() {
  110. camera.aspect = window.innerWidth / window.innerHeight;
  111. camera.updateProjectionMatrix();
  112. renderer.setSize( window.innerWidth, window.innerHeight );
  113. }
  114. //
  115. function handleController( controller ) {
  116. controller.updateMatrixWorld( true );
  117. const userData = controller.userData;
  118. const painter = userData.painter;
  119. const pivot = controller.getObjectByName( 'pivot' );
  120. if ( userData.isSqueezing === true ) {
  121. const delta = ( controller.position.y - userData.positionAtSqueezeStart ) * 5;
  122. const scale = Math.max( 0.1, userData.scaleAtSqueezeStart + delta );
  123. pivot.scale.setScalar( scale );
  124. painter.setSize( scale );
  125. }
  126. cursor.setFromMatrixPosition( pivot.matrixWorld );
  127. if ( userData.isSelecting === true ) {
  128. painter.lineTo( cursor );
  129. painter.update();
  130. }
  131. }
  132. function animate() {
  133. renderer.setAnimationLoop( render );
  134. }
  135. function render() {
  136. handleController( controller1 );
  137. handleController( controller2 );
  138. renderer.render( scene, camera );
  139. }
  140. </script>
  141. </body>
  142. </html>