sunag 54119baad4 WebGPURenderer: Add BumpMapNode (#26449) %!s(int64=2) %!d(string=hai) anos
..
BlendModeNode.js d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) %!s(int64=2) %!d(string=hai) anos
BumpMapNode.js 54119baad4 WebGPURenderer: Add BumpMapNode (#26449) %!s(int64=2) %!d(string=hai) anos
ColorAdjustmentNode.js d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) %!s(int64=2) %!d(string=hai) anos
ColorSpaceNode.js d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) %!s(int64=2) %!d(string=hai) anos
FrontFacingNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
NormalMapNode.js 54119baad4 WebGPURenderer: Add BumpMapNode (#26449) %!s(int64=2) %!d(string=hai) anos
PosterizeNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
ToneMappingNode.js d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) %!s(int64=2) %!d(string=hai) anos
ViewportDepthNode.js df27d3be03 WebGPURenderer: Backdrop Node - Part 2/3 (#26196) %!s(int64=2) %!d(string=hai) anos
ViewportDepthTextureNode.js df27d3be03 WebGPURenderer: Backdrop Node - Part 2/3 (#26196) %!s(int64=2) %!d(string=hai) anos
ViewportNode.js 2d1621f76a WebGPURenderer: Backdrop Node - Part 1/3 (#25903) %!s(int64=2) %!d(string=hai) anos
ViewportSharedTextureNode.js df27d3be03 WebGPURenderer: Backdrop Node - Part 2/3 (#26196) %!s(int64=2) %!d(string=hai) anos
ViewportTextureNode.js df27d3be03 WebGPURenderer: Backdrop Node - Part 2/3 (#26196) %!s(int64=2) %!d(string=hai) anos