sunag ffd9884ecd WebGPURenderer: Iridescence (#26489) %!s(int64=2) %!d(string=hai) anos
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AONode.js ffd9884ecd WebGPURenderer: Iridescence (#26489) %!s(int64=2) %!d(string=hai) anos
AmbientLightNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
AnalyticLightNode.js 3166056814 WebGPURenderer: Add DepthTexture.compareFunction (#26420) %!s(int64=2) %!d(string=hai) anos
DirectionalLightNode.js 93996d78f5 LightingModel: New class struct (#26486) %!s(int64=2) %!d(string=hai) anos
EnvironmentNode.js 4a75811d5f EnvironmentNode: Cache Equirectangular Textures (#26491) %!s(int64=2) %!d(string=hai) anos
HemisphereLightNode.js 3a21afde31 HemisphereLightNode: Fix construct() call (#26441) %!s(int64=2) %!d(string=hai) anos
IESSpotLightNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
LightNode.js b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) %!s(int64=2) %!d(string=hai) anos
LightUtils.js d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) %!s(int64=2) %!d(string=hai) anos
LightingContextNode.js 93996d78f5 LightingModel: New class struct (#26486) %!s(int64=2) %!d(string=hai) anos
LightingNode.js 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
LightsNode.js 7cd532e32b Nodes: Refactor examples to use node chaining (#25539) %!s(int64=2) %!d(string=hai) anos
PointLightNode.js 93996d78f5 LightingModel: New class struct (#26486) %!s(int64=2) %!d(string=hai) anos
SpotLightNode.js 93996d78f5 LightingModel: New class struct (#26486) %!s(int64=2) %!d(string=hai) anos