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accessors
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7050247031
WebGPU: Compute Particles (#26655)
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1 year ago |
code
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d8e6aa315e
TSL: Move `ShaderNode` to `tslFn()` (#26311)
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2 years ago |
core
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1f43ebe1b7
WebGPURenderer: Support for multiple render targets (#26409)
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1 year ago |
display
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10275da332
Nodes: add ViewportNode.VIEWPORT (#26540)
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2 years ago |
fog
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8cc9f32a96
WebGPURenderer: New Cache System (#25750)
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2 years ago |
functions
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ffd9884ecd
WebGPURenderer: Iridescence (#26489)
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2 years ago |
geometry
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1bb77a707f
fix some of the lint-addons warnings and errors (#26388)
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2 years ago |
gpgpu
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1a4f54bccc
WebGPUPipelines: Improve reuse pipeline and ComputeNode dispose (#26361)
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2 years ago |
lighting
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ffd9884ecd
WebGPURenderer: Iridescence (#26489)
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2 years ago |
loaders
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03e4e05557
NodeEditor: New Version (Rev. 3) (#25692)
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2 years ago |
materials
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1f43ebe1b7
WebGPURenderer: Support for multiple render targets (#26409)
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1 year ago |
materialx
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d8e6aa315e
TSL: Move `ShaderNode` to `tslFn()` (#26311)
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2 years ago |
math
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acf97d01d2
Add HashNode (#26663)
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1 year ago |
parsers
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 years ago |
procedural
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d8e6aa315e
TSL: Move `ShaderNode` to `tslFn()` (#26311)
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2 years ago |
shadernode
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0b169138a9
WebGPURenderer: Performance revision (#26556)
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2 years ago |
utils
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3bb6de2027
Node: Fix .getNodeType() if .construct() return some Node (#26631)
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1 year ago |
Nodes.js
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1f43ebe1b7
WebGPURenderer: Support for multiple render targets (#26409)
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1 year ago |