Michael Herzog cd74d64a65 RenderPass: Make clear color and alpha independent. (#26638) 1 éve
..
AfterimagePass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) 2 éve
BloomPass.js f096de7b87 Shaders: Add name property (#26101) 2 éve
BokehPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) 2 éve
ClearPass.js eadd35e44c Examples: use import maps + polyfill (#23255) 3 éve
CubeTexturePass.js da820c4dab Shader Refactoring (#24805) 2 éve
DotScreenPass.js f096de7b87 Shaders: Add name property (#26101) 2 éve
EffectComposer.js c1655d49d4 CopyShader: Assume render targets have premultiplied alpha. (#26179) 2 éve
FilmPass.js ee785fc940 FilmPass: Simplify implementation. (#26573) 1 éve
GlitchPass.js 047f163354 Examples: Remove dependency checks from postprocessing. (#25051) 2 éve
HalftonePass.js 047f163354 Examples: Remove dependency checks from postprocessing. (#25051) 2 éve
LUTPass.js f9cd9cab03 Add new render target types for 3D and array textures. (#23498) 3 éve
MaskPass.js 0d7d5ea4d2 MaskPass: Make sure depth and color buffer are writable. (#26382) 2 éve
OutlinePass.js 14e12e0b05 Examples: Clean up. (#26193) 2 éve
OutputPass.js 7fa8637df3 OutputPass: Extract renderer settings. (#26380) 2 éve
Pass.js 03e4e05557 NodeEditor: New Version (Rev. 3) (#25692) 2 éve
RenderPass.js cd74d64a65 RenderPass: Make clear color and alpha independent. (#26638) 1 éve
RenderPixelatedPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) 2 éve
SAOPass.js b37b76b2a3 SAOPass: Improve performance, fix visuals. (#26599) 1 éve
SMAAPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) 2 éve
SSAARenderPass.js 74e72fab62 Revert "SSAARenderPass: Remove `unbiased` property. (#26178)" (#26198) 2 éve
SSAOPass.js f7341c3e60 SSAO: Remove internal beauty pass. (#26596) 1 éve
SSRPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) 2 éve
SavePass.js c1655d49d4 CopyShader: Assume render targets have premultiplied alpha. (#26179) 2 éve
ShaderPass.js f096de7b87 Shaders: Add name property (#26101) 2 éve
TAARenderPass.js 77ba7432bd Material: Add "material.alphaHash" transparency mode (#24271) 2 éve
TexturePass.js c1655d49d4 CopyShader: Assume render targets have premultiplied alpha. (#26179) 2 éve
UnrealBloomPass.js f258d0d687 Improved performance of Unreal Bloom example. (#26356) 2 éve