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AfterimagePass.js
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22810973b2
EffectComposer: Use `HalfFloatType` as default. (#26099)
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2 éve |
BloomPass.js
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f096de7b87
Shaders: Add name property (#26101)
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2 éve |
BokehPass.js
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22810973b2
EffectComposer: Use `HalfFloatType` as default. (#26099)
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2 éve |
ClearPass.js
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eadd35e44c
Examples: use import maps + polyfill (#23255)
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3 éve |
CubeTexturePass.js
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da820c4dab
Shader Refactoring (#24805)
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2 éve |
DotScreenPass.js
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f096de7b87
Shaders: Add name property (#26101)
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2 éve |
EffectComposer.js
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c1655d49d4
CopyShader: Assume render targets have premultiplied alpha. (#26179)
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2 éve |
FilmPass.js
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ee785fc940
FilmPass: Simplify implementation. (#26573)
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1 éve |
GlitchPass.js
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047f163354
Examples: Remove dependency checks from postprocessing. (#25051)
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2 éve |
HalftonePass.js
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047f163354
Examples: Remove dependency checks from postprocessing. (#25051)
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2 éve |
LUTPass.js
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f9cd9cab03
Add new render target types for 3D and array textures. (#23498)
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3 éve |
MaskPass.js
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0d7d5ea4d2
MaskPass: Make sure depth and color buffer are writable. (#26382)
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2 éve |
OutlinePass.js
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14e12e0b05
Examples: Clean up. (#26193)
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2 éve |
OutputPass.js
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7fa8637df3
OutputPass: Extract renderer settings. (#26380)
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2 éve |
Pass.js
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03e4e05557
NodeEditor: New Version (Rev. 3) (#25692)
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2 éve |
RenderPass.js
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cd74d64a65
RenderPass: Make clear color and alpha independent. (#26638)
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1 éve |
RenderPixelatedPass.js
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22810973b2
EffectComposer: Use `HalfFloatType` as default. (#26099)
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2 éve |
SAOPass.js
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b37b76b2a3
SAOPass: Improve performance, fix visuals. (#26599)
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1 éve |
SMAAPass.js
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22810973b2
EffectComposer: Use `HalfFloatType` as default. (#26099)
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2 éve |
SSAARenderPass.js
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74e72fab62
Revert "SSAARenderPass: Remove `unbiased` property. (#26178)" (#26198)
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2 éve |
SSAOPass.js
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f7341c3e60
SSAO: Remove internal beauty pass. (#26596)
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1 éve |
SSRPass.js
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22810973b2
EffectComposer: Use `HalfFloatType` as default. (#26099)
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2 éve |
SavePass.js
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c1655d49d4
CopyShader: Assume render targets have premultiplied alpha. (#26179)
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2 éve |
ShaderPass.js
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f096de7b87
Shaders: Add name property (#26101)
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2 éve |
TAARenderPass.js
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77ba7432bd
Material: Add "material.alphaHash" transparency mode (#24271)
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2 éve |
TexturePass.js
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c1655d49d4
CopyShader: Assume render targets have premultiplied alpha. (#26179)
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2 éve |
UnrealBloomPass.js
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f258d0d687
Improved performance of Unreal Bloom example. (#26356)
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2 éve |