Libraries-and-Plugins.html 3.8 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
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  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="page.css" />
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  9. <body>
  10. <h1>库和插件([name])</h1>
  11. <p class="desc">
  12. 这里列出的是由外部开发的与 three.js 相兼容的库和插件。此列表和相关软件包由社区维护,不保证是最新版本。如果您想更新此列表,请提交 PR!
  13. </p>
  14. <h3>物理引擎/效果(Physics)</h3>
  15. <ul>
  16. <li>[link:https://github.com/lo-th/Oimo.js/ Oimo.js]</li>
  17. <li>[link:https://enable3d.io/ enable3d]</li>
  18. <li>[link:https://github.com/kripken/ammo.js/ ammo.js]</li>
  19. <li>[link:https://github.com/pmndrs/cannon-es cannon-es]</li>
  20. <li>[link:https://rapier.rs/ rapier]</li>
  21. </ul>
  22. <h3>后期处理(Postprocessing)</h3>
  23. <p>
  24. 除了[link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/postprocessing 官方的 three.js 后处理特效]外,我们还可以通过外部库获得一些额外的特效和框架支持。
  25. </p>
  26. <ul>
  27. <li>[link:https://github.com/vanruesc/postprocessing postprocessing]</li>
  28. </ul>
  29. <h3>光线投射性能表现(Intersection and Raycast Performance)</h3>
  30. <ul>
  31. <li>[link:https://github.com/gkjohnson/three-mesh-bvh three-mesh-bvh]</li>
  32. </ul>
  33. <h3>轨迹追踪(Path Tracing)</h3>
  34. <ul>
  35. <li>[link:https://github.com/gkjohnson/three-gpu-pathtracer three-gpu-pathtracer]</li>
  36. </ul>
  37. <h3>文件格式(File Formats)</h3>
  38. <p>
  39. 除[link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/loaders 官方的 three.js 加载器]外,还可通过外部库支持其他一些格式。
  40. </p>
  41. <ul>
  42. <li>[link:https://github.com/gkjohnson/urdf-loaders/tree/master/javascript urdf-loader]</li>
  43. <li>[link:https://github.com/NASA-AMMOS/3DTilesRendererJS 3d-tiles-renderer-js]</li>
  44. <li>[link:https://github.com/kaisalmen/WWOBJLoader WebWorker OBJLoader]</li>
  45. <li>[link:https://github.com/IFCjs/web-ifc-three IFC.js]</li>
  46. </ul>
  47. <h3>Geometry</h3>
  48. <ul>
  49. <li>[link:https://github.com/spite/THREE.MeshLine THREE.MeshLine]</li>
  50. </ul>
  51. <h3>3D 文字和布局(3D Text and Layout)</h3>
  52. <ul>
  53. <li>[link:https://github.com/protectwise/troika/tree/master/packages/troika-three-text troika-three-text]</li>
  54. <li>[link:https://github.com/felixmariotto/three-mesh-ui three-mesh-ui]</li>
  55. </ul>
  56. <h3>粒子系统(Particle Systems)</h3>
  57. <ul>
  58. <li>[link:https://github.com/Alchemist0823/three.quarks three.quarks]</li>
  59. <li>[link:https://github.com/creativelifeform/three-nebula three-nebula]</li>
  60. </ul>
  61. <h3>逆向运动学(Inverse Kinematics)</h3>
  62. <ul>
  63. <li>[link:https://github.com/jsantell/THREE.IK THREE.IK]</li>
  64. <li>[link:https://github.com/lo-th/fullik fullik]</li>
  65. <li>[link:https://github.com/gkjohnson/closed-chain-ik-js closed-chain-ik]</li>
  66. </ul>
  67. <h3>游戏人工智能(Game AI)</h3>
  68. <ul>
  69. <li>[link:https://mugen87.github.io/yuka/ yuka]</li>
  70. <li>[link:https://github.com/donmccurdy/three-pathfinding three-pathfinding]</li>
  71. <li>[link:https://github.com/isaac-mason/recast-navigation-js recast-navigation-js]</li>
  72. </ul>
  73. <h3>封装器和框架(Wrappers and Frameworks)</h3>
  74. <ul>
  75. <li>[link:https://aframe.io/ A-Frame]</li>
  76. <li>[link:https://lume.io/ Lume] - HTML elements for 3D graphics built on Three.</li>
  77. <li>[link:https://github.com/pmndrs/react-three-fiber react-three-fiber] - React components for 3D graphics built on Three.</li>
  78. <li>[link:https://github.com/ecsyjs/ecsy-three ECSY]</li>
  79. <li>[link:https://threlte.xyz/ Threlte] - Svelte components for 3D graphics built on Three.</li>
  80. <li>[link:https://needle.tools/ Needle Engine]</li>
  81. <li>[link:https://tresjs.org/ tresjs] - Vue components for 3D graphics built on Three.</li>
  82. </ul>
  83. </body>
  84. </html>