.. |
accessors
|
549a2e347d
WebGPURenderer: Depth Pixel & Logarithmic Depth Buffer (#27243)
|
1 年之前 |
code
|
1d8038837a
TSL: Function Layout (#26889)
|
1 年之前 |
core
|
997c8b5ab9
TSL: `varyingProperty` (#27198)
|
1 年之前 |
display
|
84785542af
Cleanup from https://github.com/mrdoob/three.js/pull/27243
|
1 年之前 |
fog
|
2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
|
1 年之前 |
functions
|
a1bad1746e
WebGPURenderer: Clearcoat and sheen is shadowed by ambient occlusion (#26957)
|
1 年之前 |
geometry
|
2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
|
1 年之前 |
gpgpu
|
76e1fb171a
WebGPU Compute: Support for dynamic uniforms (#26906)
|
1 年之前 |
lighting
|
b7645dd664
ColorAdjustmentNode: Fix hue code (#27197)
|
1 年之前 |
loaders
|
03e4e05557
NodeEditor: New Version (Rev. 3) (#25692)
|
2 年之前 |
materials
|
53f07e7009
NodeMaterial: Prioritize .depthNode (#27244)
|
1 年之前 |
materialx
|
328ec21f59
TSL Transpiler: GLSL -> TSL (#26982)
|
1 年之前 |
math
|
328ec21f59
TSL Transpiler: GLSL -> TSL (#26982)
|
1 年之前 |
parsers
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 年之前 |
procedural
|
2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
|
1 年之前 |
shadernode
|
328ec21f59
TSL Transpiler: GLSL -> TSL (#26982)
|
1 年之前 |
utils
|
328ec21f59
TSL Transpiler: GLSL -> TSL (#26982)
|
1 年之前 |
Nodes.js
|
549a2e347d
WebGPURenderer: Depth Pixel & Logarithmic Depth Buffer (#27243)
|
1 年之前 |