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- import DataMap from './DataMap.js';
- import RenderPipeline from './RenderPipeline.js';
- import ComputePipeline from './ComputePipeline.js';
- import ProgrammableStage from './ProgrammableStage.js';
- class Pipelines extends DataMap {
- constructor( backend, nodes ) {
- super();
- this.backend = backend;
- this.nodes = nodes;
- this.bindings = null; // set by the bindings
- this.caches = new Map();
- this.programs = {
- vertex: new Map(),
- fragment: new Map(),
- compute: new Map()
- };
- }
- getForCompute( computeNode, bindings ) {
- const { backend } = this;
- const data = this.get( computeNode );
- if ( this._needsComputeUpdate( computeNode ) ) {
- const previousPipeline = data.pipeline;
- if ( previousPipeline ) {
- previousPipeline.usedTimes --;
- previousPipeline.computeProgram.usedTimes --;
- }
- // get shader
- const nodeBuilder = this.nodes.getForCompute( computeNode );
- // programmable stage
- let stageCompute = this.programs.compute.get( nodeBuilder.computeShader );
- if ( stageCompute === undefined ) {
- if ( previousPipeline && previousPipeline.computeProgram.usedTimes === 0 ) this._releaseProgram( previousPipeline.computeProgram );
- stageCompute = new ProgrammableStage( nodeBuilder.computeShader, 'compute' );
- this.programs.compute.set( nodeBuilder.computeShader, stageCompute );
- backend.createProgram( stageCompute );
- }
- // determine compute pipeline
- const cacheKey = this._getComputeCacheKey( computeNode, stageCompute );
- let pipeline = this.caches.get( cacheKey );
- if ( pipeline === undefined ) {
- if ( previousPipeline && previousPipeline.usedTimes === 0 ) this._releasePipeline( computeNode );
- pipeline = this._getComputePipeline( computeNode, stageCompute, cacheKey, bindings );
- }
- // keep track of all used times
- pipeline.usedTimes ++;
- stageCompute.usedTimes ++;
- //
- data.version = computeNode.version;
- data.pipeline = pipeline;
- }
- return data.pipeline;
- }
- getForRender( renderObject ) {
- const { backend } = this;
- const data = this.get( renderObject );
- if ( this._needsRenderUpdate( renderObject ) ) {
- const previousPipeline = data.pipeline;
- if ( previousPipeline ) {
- previousPipeline.usedTimes --;
- previousPipeline.vertexProgram.usedTimes --;
- previousPipeline.fragmentProgram.usedTimes --;
- }
- // get shader
- const nodeBuilderState = renderObject.getNodeBuilderState();
- // programmable stages
- let stageVertex = this.programs.vertex.get( nodeBuilderState.vertexShader );
- if ( stageVertex === undefined ) {
- if ( previousPipeline && previousPipeline.vertexProgram.usedTimes === 0 ) this._releaseProgram( previousPipeline.vertexProgram );
- stageVertex = new ProgrammableStage( nodeBuilderState.vertexShader, 'vertex' );
- this.programs.vertex.set( nodeBuilderState.vertexShader, stageVertex );
- backend.createProgram( stageVertex );
- }
- let stageFragment = this.programs.fragment.get( nodeBuilderState.fragmentShader );
- if ( stageFragment === undefined ) {
- if ( previousPipeline && previousPipeline.fragmentProgram.usedTimes === 0 ) this._releaseProgram( previousPipeline.fragmentProgram );
- stageFragment = new ProgrammableStage( nodeBuilderState.fragmentShader, 'fragment' );
- this.programs.fragment.set( nodeBuilderState.fragmentShader, stageFragment );
- backend.createProgram( stageFragment );
- }
- // determine render pipeline
- const cacheKey = this._getRenderCacheKey( renderObject, stageVertex, stageFragment );
- let pipeline = this.caches.get( cacheKey );
- if ( pipeline === undefined ) {
- if ( previousPipeline && previousPipeline.usedTimes === 0 ) this._releasePipeline( previousPipeline );
- pipeline = this._getRenderPipeline( renderObject, stageVertex, stageFragment, cacheKey );
- } else {
- renderObject.pipeline = pipeline;
- }
- // keep track of all used times
- pipeline.usedTimes ++;
- stageVertex.usedTimes ++;
- stageFragment.usedTimes ++;
- //
- data.pipeline = pipeline;
- }
- return data.pipeline;
- }
- delete( object ) {
- const pipeline = this.get( object ).pipeline;
- if ( pipeline ) {
- // pipeline
- pipeline.usedTimes --;
- if ( pipeline.usedTimes === 0 ) this._releasePipeline( pipeline );
- // programs
- if ( pipeline.isComputePipeline ) {
- pipeline.computeProgram.usedTimes --;
- if ( pipeline.computeProgram.usedTimes === 0 ) this._releaseProgram( pipeline.computeProgram );
- } else {
- pipeline.fragmentProgram.usedTimes --;
- pipeline.vertexProgram.usedTimes --;
- if ( pipeline.vertexProgram.usedTimes === 0 ) this._releaseProgram( pipeline.vertexProgram );
- if ( pipeline.fragmentProgram.usedTimes === 0 ) this._releaseProgram( pipeline.fragmentProgram );
- }
- }
- super.delete( object );
- }
- dispose() {
- super.dispose();
- this.caches = new Map();
- this.programs = {
- vertex: new Map(),
- fragment: new Map(),
- compute: new Map()
- };
- }
- updateForRender( renderObject ) {
- this.getForRender( renderObject );
- }
- _getComputePipeline( computeNode, stageCompute, cacheKey, bindings ) {
- // check for existing pipeline
- cacheKey = cacheKey || this._getComputeCacheKey( computeNode, stageCompute );
- let pipeline = this.caches.get( cacheKey );
- if ( pipeline === undefined ) {
- pipeline = new ComputePipeline( cacheKey, stageCompute );
- this.caches.set( cacheKey, pipeline );
- this.backend.createComputePipeline( pipeline, bindings );
- }
- return pipeline;
- }
- _getRenderPipeline( renderObject, stageVertex, stageFragment, cacheKey ) {
- // check for existing pipeline
- cacheKey = cacheKey || this._getRenderCacheKey( renderObject, stageVertex, stageFragment );
- let pipeline = this.caches.get( cacheKey );
- if ( pipeline === undefined ) {
- pipeline = new RenderPipeline( cacheKey, stageVertex, stageFragment );
- this.caches.set( cacheKey, pipeline );
- renderObject.pipeline = pipeline;
- this.backend.createRenderPipeline( renderObject );
- }
- return pipeline;
- }
- _getComputeCacheKey( computeNode, stageCompute ) {
- return computeNode.id + ',' + stageCompute.id;
- }
- _getRenderCacheKey( renderObject, stageVertex, stageFragment ) {
- return stageVertex.id + ',' + stageFragment.id + ',' + this.backend.getRenderCacheKey( renderObject );
- }
- _releasePipeline( pipeline ) {
- this.caches.delete( pipeline.cacheKey );
- }
- _releaseProgram( program ) {
- const code = program.code;
- const stage = program.stage;
- this.programs[ stage ].delete( code );
- }
- _needsComputeUpdate( computeNode ) {
- const data = this.get( computeNode );
- return data.pipeline === undefined || data.version !== computeNode.version;
- }
- _needsRenderUpdate( renderObject ) {
- const data = this.get( renderObject );
- return data.pipeline === undefined || this.backend.needsRenderUpdate( renderObject );
- }
- }
- export default Pipelines;
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