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- <!DOCTYPE html>
- <html lang="zh">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:BufferGeometry] →
- <h1>圆环缓冲扭结几何体([name])</h1>
- <p class="desc">创建一个圆环扭结,其特殊形状由一对互质的整数,p和q所定义。如果p和q不互质,创建出来的几何体将是一个环面链接。</p>
- <iframe id="scene" src="scenes/geometry-browser.html#TorusKnotGeometry"></iframe>
- <script>
- // iOS iframe auto-resize workaround
- if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
- const scene = document.getElementById( 'scene' );
- scene.style.width = getComputedStyle( scene ).width;
- scene.style.height = getComputedStyle( scene ).height;
- scene.setAttribute( 'scrolling', 'no' );
- }
- </script>
- <h2>代码示例</h2>
- <code>const geometry = new THREE.TorusKnotGeometry( 10, 3, 100, 16 );
- const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
- const torusKnot = new THREE.Mesh( geometry, material );
- scene.add( torusKnot );
- </code>
- <h2>构造器</h2>
- <h3>[name]([param:Float radius], [param:Float tube], [param:Integer tubularSegments], [param:Integer radialSegments], [param:Integer p], [param:Integer q])</h3>
- <p>
- <ul>
- <li>radius - 圆环的半径,默认值为1。</li>
- <li>tube — 管道的半径,默认值为0.4。</li>
- <li>tubularSegments — 管道的分段数量,默认值为64。</li>
- <li>radialSegments — 横截面分段数量,默认值为8。</li>
- <li>p — 这个值决定了几何体将绕着其旋转对称轴旋转多少次,默认值是2。</li>
- <li>q — 这个值决定了几何体将绕着其内部圆环旋转多少次,默认值是3。</li>
- </ul>
- </p>
- <h2>属性</h2>
- <p>共有属性请参见其基类[page:BufferGeometry]。</p>
- <h3>.parameters</h3>
- <p>
- 一个包含着构造函数中每个参数的对象。在对象实例化之后,对该属性的任何修改都不会改变这个几何体。
- </p>
- <h2>方法(Methods)</h2>
- <p>共有方法请参见其基类[page:BufferGeometry]。</p>
- <h2>源代码</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
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