.. |
nodes
|
9fb80cf753
WebGPURenderer: partial compute() shader support for WebGL backend (#27367)
|
1 rok temu |
Animation.js
|
6d7566e5e4
Renderer: Call ID (#27101)
|
1 rok temu |
Attributes.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |
Backend.js
|
02c8f0e05b
WebGPURenderer: Cleanup codebase (#27622)
|
1 rok temu |
Background.js
|
3d65226309
WebGPURenderer: PostProcessing + GaussianBlurNode + QuadMesh (#27369)
|
1 rok temu |
Binding.js
|
0b169138a9
WebGPURenderer: Performance revision (#26556)
|
1 rok temu |
Bindings.js
|
9fb80cf753
WebGPURenderer: partial compute() shader support for WebGL backend (#27367)
|
1 rok temu |
Buffer.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |
BufferUtils.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |
ChainMap.js
|
025b563b67
WebGPURenderer: Uniform Group (#27134)
|
1 rok temu |
Color4.js
|
d823a87988
WebGPURenderer: Color4 (#27222)
|
1 rok temu |
ComputePipeline.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |
Constants.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |
CubeRenderTarget.js
|
517ce63ecc
WebGPURenderer: CubeRenderTarget and CubeCamera (#26152)
|
2 lat temu |
DataMap.js
|
eda87b223e
WebGPURenderer: Fix Renderer `dispose()` (#27471)
|
1 rok temu |
Geometries.js
|
6d7566e5e4
Renderer: Call ID (#27101)
|
1 rok temu |
Info.js
|
e43ed970ea
WebGPURenderer: Add timestamp queries support in WebGPU (#27597)
|
1 rok temu |
Pipeline.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |
Pipelines.js
|
3449f17e1e
WebGPURenderer: implement compileAsync() (#27098)
|
1 rok temu |
PostProcessing.js
|
e43ed970ea
WebGPURenderer: Add timestamp queries support in WebGPU (#27597)
|
1 rok temu |
ProgrammableStage.js
|
9fb80cf753
WebGPURenderer: partial compute() shader support for WebGL backend (#27367)
|
1 rok temu |
RenderContext.js
|
0f94eeae22
WebGPURenderer: Fix .clear() using RenderTarget and revisions (#27233)
|
1 rok temu |
RenderContexts.js
|
0f94eeae22
WebGPURenderer: Fix .clear() using RenderTarget and revisions (#27233)
|
1 rok temu |
RenderList.js
|
a0cb76952d
WebGPURenderer: Occlusion queries with `renderer.isOccluded( object )` (#26335)
|
1 rok temu |
RenderLists.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |
RenderObject.js
|
00f29b8f28
WebGPURenderer: Fix Geometry does not have the Attribute requested by the Material (#27454)
|
1 rok temu |
RenderObjects.js
|
8e66fe5de4
WebGPURenderer: Fix lights hash (#27150)
|
1 rok temu |
RenderPipeline.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |
Renderer.js
|
964d35d4ea
WebGPURenderer: Add `shadowNode` to NodeMaterial - discard/opacity/color (#27625)
|
1 rok temu |
SampledTexture.js
|
366e25eba1
Reuse NodeBuilder (#26729)
|
1 rok temu |
Sampler.js
|
0b169138a9
WebGPURenderer: Performance revision (#26556)
|
1 rok temu |
StorageBuffer.js
|
7050247031
WebGPU: Compute Particles (#26655)
|
1 rok temu |
StorageBufferAttribute.js
|
02c8f0e05b
WebGPURenderer: Cleanup codebase (#27622)
|
1 rok temu |
StorageTexture.js
|
4c7912c7b4
StorageTexture: Mipmaps (#27332)
|
1 rok temu |
Textures.js
|
b909af7c05
Source: Add `dataReady` flag. (#27649)
|
1 rok temu |
Uniform.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |
UniformBuffer.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |
UniformsGroup.js
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 lat temu |