index.html 4.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js - playground</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link rel="stylesheet" href="fonts/open-sans/open-sans.css" type="text/css"/>
  8. <link rel="stylesheet" href="fonts/tabler-icons/tabler-icons.min.css" type="text/css"/>
  9. <style>
  10. body {
  11. overflow: hidden;
  12. width: 100%;
  13. height: 100%;
  14. top: 0;
  15. left: 0;
  16. margin: 0;
  17. position: fixed;
  18. overscroll-behavior: none;
  19. }
  20. .renderer {
  21. position: absolute;
  22. top: 0;
  23. left: 0;
  24. height: 100%;
  25. width: 100%;
  26. }
  27. flow {
  28. position: absolute;
  29. top: 0;
  30. left: 0;
  31. height: 100%;
  32. width: 100%;
  33. box-shadow: inset 0 0 20px 0px #000000;
  34. pointer-events: none;
  35. }
  36. flow > * {
  37. pointer-events: auto;
  38. }
  39. flow f-canvas.focusing {
  40. pointer-events: none;
  41. }
  42. flow f-canvas:not(.focusing) {
  43. background: #191919ed;
  44. }
  45. </style>
  46. </head>
  47. <body>
  48. <script src="https://cdn.jsdelivr.net/npm/monaco-editor@latest/min/vs/loader.min.js"></script>
  49. <script type="importmap">
  50. {
  51. "imports": {
  52. "three": "../build/three.module.js",
  53. "three/addons/": "../examples/jsm/",
  54. "three/nodes": "../examples/jsm/nodes/Nodes.js",
  55. "flow": "./libs/flow.module.js"
  56. }
  57. }
  58. </script>
  59. <script type="module">
  60. import * as THREE from 'three';
  61. import { nodeFrame } from 'three/addons/renderers/webgl-legacy/nodes/WebGLNodes.js';
  62. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  63. import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
  64. import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
  65. import { NodeEditor } from './NodeEditor.js';
  66. let camera, scene, renderer, composer;
  67. let nodeEditor;
  68. init();
  69. async function init() {
  70. const urlParams = new URLSearchParams( window.location.search );
  71. const backend = urlParams.get( 'backend' );
  72. //
  73. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 0.5, 60 );
  74. camera.position.set( 0.0, 3, 4 * 3 );
  75. scene = new THREE.Scene();
  76. scene.background = new THREE.Color( 0x333333 );
  77. //
  78. if ( backend === 'webgpu' ) {
  79. const { default: WebGPU } = await import( 'three/addons/capabilities/WebGPU.js' );
  80. const { default: WebGPURenderer } = await import( 'three/addons/renderers/webgpu/WebGPURenderer.js' );
  81. renderer = new WebGPURenderer();
  82. if ( WebGPU.isAvailable() === false ) {
  83. document.body.appendChild( WebGPU.getErrorMessage() );
  84. throw new Error( 'No WebGPU support' );
  85. }
  86. } else {
  87. renderer = new THREE.WebGLRenderer( { antialias: true } );
  88. renderer.useLegacyLights = false;
  89. composer = new EffectComposer( renderer );
  90. composer.addPass( new RenderPass( scene, camera ) );
  91. }
  92. //
  93. renderer.setAnimationLoop( render );
  94. renderer.toneMapping = THREE.LinearToneMapping;
  95. renderer.toneMappingExposure = 1;
  96. document.body.appendChild( renderer.domElement );
  97. renderer.domElement.className = 'renderer';
  98. //
  99. const controls = new OrbitControls( camera, renderer.domElement );
  100. controls.minDistance = 1;
  101. controls.maxDistance = 30;
  102. window.addEventListener( 'resize', onWindowResize );
  103. initEditor();
  104. onWindowResize();
  105. }
  106. function initEditor() {
  107. nodeEditor = new NodeEditor( scene, renderer, composer );
  108. nodeEditor.addEventListener( 'new', () => {
  109. //renderer.dispose();
  110. } );
  111. document.body.appendChild( nodeEditor.domElement );
  112. }
  113. function onWindowResize() {
  114. const width = window.innerWidth;
  115. const height = window.innerHeight;
  116. camera.aspect = width / height;
  117. camera.updateProjectionMatrix();
  118. renderer.setSize( width, height );
  119. if ( composer ) composer.setSize( width, height );
  120. nodeEditor.setSize( width, height );
  121. }
  122. //
  123. function animate() {
  124. requestAnimationFrame( animate );
  125. if ( renderer.isWebGLRenderer ) nodeFrame.update();
  126. render();
  127. }
  128. function render() {
  129. if ( composer && composer.passes.length > 1 ) composer.render();
  130. else renderer.render( scene, camera );
  131. }
  132. </script>
  133. </body>
  134. </html>