sunag ae1475f6b1 WebGPURenderer: Added sync render()/clear() (#27840) 1 年之前
..
nodes 319e3144cd WebGPURenderer: Better skinning performance (#27753) 1 年之前
Animation.js 6d7566e5e4 Renderer: Call ID (#27101) 1 年之前
Attributes.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
Backend.js 02c8f0e05b WebGPURenderer: Cleanup codebase (#27622) 1 年之前
Background.js a963bf7092 WebGPURenderer: `getTextureLevel` of `background` should multiply `maxMipLevel` (#27820) 1 年之前
Binding.js 0b169138a9 WebGPURenderer: Performance revision (#26556) 2 年之前
Bindings.js 9fb80cf753 WebGPURenderer: partial compute() shader support for WebGL backend (#27367) 1 年之前
Buffer.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
BufferUtils.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
ChainMap.js 025b563b67 WebGPURenderer: Uniform Group (#27134) 1 年之前
ClippingContext.js 158d8a10d4 WebGPURenderer: Support clipping (#27691) 1 年之前
Color4.js d823a87988 WebGPURenderer: Color4 (#27222) 1 年之前
ComputePipeline.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
Constants.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
CubeRenderTarget.js 517ce63ecc WebGPURenderer: CubeRenderTarget and CubeCamera (#26152) 2 年之前
DataMap.js eda87b223e WebGPURenderer: Fix Renderer `dispose()` (#27471) 1 年之前
Geometries.js 6d7566e5e4 Renderer: Call ID (#27101) 1 年之前
Info.js e43ed970ea WebGPURenderer: Add timestamp queries support in WebGPU (#27597) 1 年之前
Pipeline.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
Pipelines.js 3449f17e1e WebGPURenderer: implement compileAsync() (#27098) 1 年之前
PostProcessing.js e43ed970ea WebGPURenderer: Add timestamp queries support in WebGPU (#27597) 1 年之前
ProgrammableStage.js 9fb80cf753 WebGPURenderer: partial compute() shader support for WebGL backend (#27367) 1 年之前
RenderContext.js e29ce31828 WebGPURenderer: Fix call clear() before rendering (#27835) 1 年之前
RenderContexts.js 92390099a7 Examples: Clean up. (#27711) 1 年之前
RenderList.js a0cb76952d WebGPURenderer: Occlusion queries with `renderer.isOccluded( object )` (#26335) 1 年之前
RenderLists.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
RenderObject.js 319e3144cd WebGPURenderer: Better skinning performance (#27753) 1 年之前
RenderObjects.js 158d8a10d4 WebGPURenderer: Support clipping (#27691) 1 年之前
RenderPipeline.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
Renderer.js ae1475f6b1 WebGPURenderer: Added sync render()/clear() (#27840) 1 年之前
SampledTexture.js 366e25eba1 Reuse NodeBuilder (#26729) 1 年之前
Sampler.js 0b169138a9 WebGPURenderer: Performance revision (#26556) 2 年之前
StorageBuffer.js 7050247031 WebGPU: Compute Particles (#26655) 1 年之前
StorageBufferAttribute.js 28a8dff0ff WebGPURenderer: Add support for non-instanced meshes to StorageBuffer (#27712) 1 年之前
StorageInstancedBufferAttribute.js 018473b999 StorageInstancedBufferAttribute: Cleanup (#27736) 1 年之前
StorageTexture.js 4c7912c7b4 StorageTexture: Mipmaps (#27332) 1 年之前
Textures.js e29ce31828 WebGPURenderer: Fix call clear() before rendering (#27835) 1 年之前
Uniform.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
UniformBuffer.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
UniformsGroup.js d0ee260c95 TSL: `uniforms` (#27706) 1 年之前