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- import Node, { addNodeClass } from './Node.js';
- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
- class VarNode extends Node {
- constructor( node, name = null ) {
- super();
- this.node = node;
- this.name = name;
- this.isVarNode = true;
- }
- isGlobal() {
- return true;
- }
- getHash( builder ) {
- return this.name || super.getHash( builder );
- }
- getNodeType( builder ) {
- return this.node.getNodeType( builder );
- }
- generate( builder ) {
- const { node, name } = this;
- const nodeVar = builder.getVarFromNode( this, name, builder.getVectorType( this.getNodeType( builder ) ) );
- const propertyName = builder.getPropertyName( nodeVar );
- const snippet = node.build( builder, nodeVar.type );
- builder.addLineFlowCode( `${propertyName} = ${snippet}` );
- return propertyName;
- }
- }
- export default VarNode;
- export const temp = nodeProxy( VarNode );
- addNodeElement( 'temp', temp ); // @TODO: Will be removed in the future
- addNodeElement( 'toVar', ( ...params ) => temp( ...params ).append() );
- addNodeClass( 'VarNode', VarNode );
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