| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 | import { Command } from '../Command.js';import { ObjectLoader } from 'three';/** * @param editor Editor * @param object THREE.Object3D * @param newGeometry THREE.Geometry * @constructor */class SetGeometryCommand extends Command {	constructor( editor, object = null, newGeometry = null ) {		super( editor );		this.type = 'SetGeometryCommand';		this.name = editor.strings.getKey( 'command/SetGeometry' );		this.updatable = true;		this.object = object;		this.oldGeometry = ( object !== null ) ? object.geometry : null;		this.newGeometry = newGeometry;	}	execute() {		this.object.geometry.dispose();		this.object.geometry = this.newGeometry;		this.object.geometry.computeBoundingSphere();		this.editor.signals.geometryChanged.dispatch( this.object );		this.editor.signals.sceneGraphChanged.dispatch();	}	undo() {		this.object.geometry.dispose();		this.object.geometry = this.oldGeometry;		this.object.geometry.computeBoundingSphere();		this.editor.signals.geometryChanged.dispatch( this.object );		this.editor.signals.sceneGraphChanged.dispatch();	}	update( cmd ) {		this.newGeometry = cmd.newGeometry;	}	toJSON() {		const output = super.toJSON( this );		output.objectUuid = this.object.uuid;		output.oldGeometry = this.oldGeometry.toJSON();		output.newGeometry = this.newGeometry.toJSON();		return output;	}	fromJSON( json ) {		super.fromJSON( json );		this.object = this.editor.objectByUuid( json.objectUuid );		this.oldGeometry = parseGeometry( json.oldGeometry );		this.newGeometry = parseGeometry( json.newGeometry );		function parseGeometry( data ) {			const loader = new ObjectLoader();			return loader.parseGeometries( [ data ] )[ data.uuid ];		}	}}export { SetGeometryCommand };
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