| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879 | import { Command } from '../Command.js';import { ObjectLoader } from 'three';/** * @param editor Editor * @param object THREE.Object3D * @param newMaterial THREE.Material * @constructor */class SetMaterialCommand extends Command {	constructor( editor, object = null, newMaterial = null, materialSlot = - 1 ) {		super( editor );		this.type = 'SetMaterialCommand';		this.name = editor.strings.getKey( 'command/SetMaterial' );		this.object = object;		this.materialSlot = materialSlot;		this.oldMaterial = ( object !== null ) ? editor.getObjectMaterial( object, materialSlot ) : null;		this.newMaterial = newMaterial;	}	execute() {		this.editor.setObjectMaterial( this.object, this.materialSlot, this.newMaterial );		this.editor.signals.materialChanged.dispatch( this.object, this.materialSlot );	}	undo() {		this.editor.setObjectMaterial( this.object, this.materialSlot, this.oldMaterial );		this.editor.signals.materialChanged.dispatch( this.object, this.materialSlot );	}	toJSON() {		const output = super.toJSON( this );		output.objectUuid = this.object.uuid;		output.oldMaterial = this.oldMaterial.toJSON();		output.newMaterial = this.newMaterial.toJSON();		output.materialSlot = this.materialSlot;		return output;	}	fromJSON( json ) {		super.fromJSON( json );		this.object = this.editor.objectByUuid( json.objectUuid );		this.oldMaterial = parseMaterial( json.oldMaterial );		this.newMaterial = parseMaterial( json.newMaterial );		this.materialSlot = json.materialSlot;		function parseMaterial( json ) {			const loader = new ObjectLoader();			const images = loader.parseImages( json.images );			const textures = loader.parseTextures( json.textures, images );			const materials = loader.parseMaterials( [ json ], textures );			return materials[ json.uuid ];		}	}}export { SetMaterialCommand };
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