| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091 | import { Command } from '../Command.js';/** * @param editor Editor * @param object THREE.Object3D * @param attributeName string * @param newMinValue number * @param newMaxValue number * @constructor */class SetMaterialRangeCommand extends Command {	constructor( editor, object = null, attributeName = '', newMinValue = - Infinity, newMaxValue = Infinity, materialSlot = - 1 ) {		super( editor );		this.type = 'SetMaterialRangeCommand';		this.name = editor.strings.getKey( 'command/SetMaterialRange' ) + ': ' + attributeName;		this.updatable = true;		this.object = object;		this.materialSlot = materialSlot;		const material = ( object !== null ) ? editor.getObjectMaterial( object, materialSlot ) : null;		this.oldRange = ( material !== null && material[ attributeName ] !== undefined ) ? [ ...this.material[ attributeName ] ] : null;		this.newRange = [ newMinValue, newMaxValue ];		this.attributeName = attributeName;	}	execute() {		const material = this.editor.getObjectMaterial( this.object, this.materialSlot );		material[ this.attributeName ] = [ ...this.newRange ];		material.needsUpdate = true;		this.editor.signals.objectChanged.dispatch( this.object );		this.editor.signals.materialChanged.dispatch( this.object, this.materialSlot );	}	undo() {		const material = this.editor.getObjectMaterial( this.object, this.materialSlot );		material[ this.attributeName ] = [ ...this.oldRange ];		material.needsUpdate = true;		this.editor.signals.objectChanged.dispatch( this.object );		this.editor.signals.materialChanged.dispatch( this.object, this.materialSlot );	}	update( cmd ) {		this.newRange = [ ...cmd.newRange ];	}	toJSON() {		const output = super.toJSON( this );		output.objectUuid = this.object.uuid;		output.attributeName = this.attributeName;		output.oldRange = [ ...this.oldRange ];		output.newRange = [ ...this.newRange ];		output.materialSlot = this.materialSlot;		return output;	}	fromJSON( json ) {		super.fromJSON( json );		this.attributeName = json.attributeName;		this.oldRange = [ ...json.oldRange ];		this.newRange = [ ...json.newRange ];		this.object = this.editor.objectByUuid( json.objectUuid );		this.materialSlot = json.materialSlot;	}}export { SetMaterialRangeCommand };
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