.. |
animation
|
0dbbf04964
Allow specifying sphere size in CCDIKSolver.createHelper (#28147)
|
1 year ago |
cameras
|
0d8676bc62
Examples: More sRGB and color management fixes. (#26090)
|
2 years ago |
capabilities
|
d4e13e525b
WebGPURenderer: Add Offscreen Support (#27520)
|
1 year ago |
controls
|
5a3b00adac
Make TransformControls events more coherent (#28256)
|
1 year ago |
csm
|
28f99d7da3
Fix: CSM lights when shadow maps are disabled (#27358)
|
1 year ago |
curves
|
02d41f89d5
Volumetric NURBS (#27601)
|
1 year ago |
effects
|
f8d580c88e
Src: encodings_fragment -> colorspace_fragment (#26206)
|
2 years ago |
environments
|
629f8a068d
WebGLRenderer: Remove deprecated WebGLRenderer.useLegacyLights (#28482)
|
1 year ago |
exporters
|
ce4536ab00
USDZExporter: Allow to pass {includeAnchoringProperties: false} as options to anchor on wall or floor (#28363)
|
1 year ago |
geometries
|
027b25f35d
THREE.TextGeometry: `.height` -> `.depth` (#27949)
|
1 year ago |
helpers
|
db4f94bd97
ViewHelper: Simplified and prettified. (#28312)
|
1 year ago |
interactive
|
7295b72b2b
HTMLMesh: do not render the script tag (#27953)
|
1 year ago |
libs
|
2e1b7be57e
upgrade tween.module.js to 23.1.2 (#28391)
|
1 year ago |
lights
|
f4488d8b23
LightProbeGenerator: Add support for half float render targets. (#26773)
|
1 year ago |
lines
|
148f9b139a
Examples: Remove need for manually assigning Line2 material resolution (#28343)
|
1 year ago |
loaders
|
ad0e26e4ed
FBXLoader: Fixed morph attributes to match base geometry length (#28397)
|
1 year ago |
materials
|
84b7b8839f
MeshGouraudMaterial: Remove unused lightmap_fragment chunk (#28056)
|
1 year ago |
math
|
a3499193e5
Examples: Clean up. (#28121)
|
1 year ago |
misc
|
07ec4e8e1f
WebGLRenderer: Remove WebGL 1 support. (#27836)
|
1 year ago |
modifiers
|
b85a3980f7
CurveModifier: Switch to half float. (#28377)
|
1 year ago |
nodes
|
71f8579e56
WebGPURenderer: fix rendering to depth textures with multiple color attachments (MRT - WGSL) (#28523)
|
1 year ago |
objects
|
a2f0682268
WebGLRenderer: Update `copyFramebufferToTexture` function signature (#28329)
|
1 year ago |
offscreen
|
cce80b8f87
WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392)
|
2 years ago |
physics
|
0adce30dfd
JoltPhysics: Update to latest version.
|
1 year ago |
postprocessing
|
687a4caf8c
fix: Make the render background get the correct Alpha (#28459)
|
1 year ago |
renderers
|
71f8579e56
WebGPURenderer: fix rendering to depth textures with multiple color attachments (MRT - WGSL) (#28523)
|
1 year ago |
shaders
|
ddecdd14ba
WebGLRenderer: Rename `KhronosNeutralToneMapping` to `NeutralToneMapping`. (#27717)
|
1 year ago |
textures
|
4944e56c06
Removed all @author mrdoob.
|
5 years ago |
transpiler
|
d4a32981ed
WebGPURenderer: Add missing Z axis to viewportCoordinate (#28041)
|
1 year ago |
utils
|
9e0001029f
#28440 Fixed BufferGeometryUtils.mergeVertices to handle morphAttributes (#28441)
|
1 year ago |
webxr
|
6421f3a49e
Pass `onLoad` callback to `XRHandModelFactory` and `OculusHandModel` (#28074)
|
1 year ago |
Addons.js
|
02d41f89d5
Volumetric NURBS (#27601)
|
1 year ago |