123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185 |
- <!doctype html>
- <html lang="en">
- <head>
- <title>three.js canvas - combo camera - orthographic + perspective</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- font-family: Monospace;
- background-color: #f0f0f0;
- margin: 0px;
- overflow: hidden;
- color: purple;
- }
- a {
- color: red;
- }
- </style>
- </head>
- <body>
- <script src="../build/Three.js"></script>
- <script src="../src/extras/cameras/CombinedCamera.js"></script>
- <script src="js/RequestAnimationFrame.js"></script>
- <script src="js/Stats.js"></script>
- <script>
- var container, stats;
- var camera, scene, renderer;
- init();
- animate();
- function setFov(fov) {
- camera.setFov(fov);
- document.getElementById('fov').innerHTML = 'FOV '+ fov.toFixed(2) +'°' ;
- }
- function setLens(lens) {
- // try adding a tween effect while changing focal length, and it'd be even cooler!
- var fov = camera.setLens(lens);
- document.getElementById('fov').innerHTML = 'Converted ' + lens + 'mm lens to FOV '+ fov.toFixed(2) +'°' ;
- }
- function setOrthographic() {
- camera.toOrthographic();
- document.getElementById('fov').innerHTML = 'Orthographic mode' ;
- }
- function setPerspective() {
- camera.toPerspective();
- document.getElementById('fov').innerHTML = 'Perspective mode' ;
- }
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- var info = document.createElement( 'div' );
- info.style.position = 'absolute';
- info.style.top = '10px';
- info.style.width = '100%';
- info.style.textAlign = 'center';
- info.innerHTML = '<a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - Combo Camera' +
- '<br/>View: <a href="#" onclick="setOrthographic();return false;"> Orthographic</a> | <a href="#" onclick="setPerspective();return false;">Perspective</a>' +
- '<br/>Lens: <a href="#" onclick="setLens(12);return false;">12mm</a> | <a href="#" onclick="setLens(16);return false;">16mm</a> | <a href="#" onclick="setLens(24);return false;">24mm</a> | ' +
- '<a href="#" onclick="setLens(35);return false;">35mm</a> | <a href="#" onclick="setLens(50);return false;">50mm</a> | <a href="#" onclick="setLens(60);return false;">60mm</a> |' +
- ' <a href="#" onclick="setLens(85);return false;">85mm</a> | <a href="#" onclick="setLens(105);return false;">105mm</a>' +
- '<br/>Fov: <a href="#" onclick="setFov(30);return false;">30°</a> | <a href="#" onclick="setFov(50);return false;">50°</a> | <a href="#" onclick="setFov(70);return false;">70°</a> | <a href="#" onclick="setFov(100);return false;">100°</a> <br/><div id="fov"/>';
- container.appendChild( info );
- camera = new THREE.CombinedCamera( window.innerWidth, window.innerHeight, 70, 1, 1000, -1000, 1000, 1000 );
- camera.position.x = 200;
- camera.position.y = 100;
- camera.position.z = 200;
- scene = new THREE.Scene();
- // Grid
- var geometry = new THREE.Geometry();
- geometry.vertices.push( new THREE.Vertex( new THREE.Vector3( - 500, 0, 0 ) ) );
- geometry.vertices.push( new THREE.Vertex( new THREE.Vector3( 500, 0, 0 ) ) );
- for ( var i = 0; i <= 20; i ++ ) {
- var line = new THREE.Line( geometry, new THREE.LineBasicMaterial( { color: 0x000000, opacity: 0.2 } ) );
- line.position.z = ( i * 50 ) - 500;
- scene.add( line );
- var line = new THREE.Line( geometry, new THREE.LineBasicMaterial( { color: 0x000000, opacity: 0.2 } ) );
- line.position.x = ( i * 50 ) - 500;
- line.rotation.y = 90 * Math.PI / 180;
- scene.add( line );
- }
- // Cubes
- var geometry = new THREE.CubeGeometry( 50, 50, 50 );
- var material = new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.FlatShading } );
- for ( var i = 0; i < 100; i ++ ) {
- var cube = new THREE.Mesh( geometry, material );
- cube.overdraw = true;
- cube.scale.y = Math.floor( Math.random() * 2 + 1 );
- cube.position.x = Math.floor( ( Math.random() * 1000 - 500 ) / 50 ) * 50 + 25;
- cube.position.y = ( cube.scale.y * 50 ) / 2;
- cube.position.z = Math.floor( ( Math.random() * 1000 - 500 ) / 50 ) * 50 + 25;
- scene.add(cube);
- }
- // Lights
- var ambientLight = new THREE.AmbientLight( Math.random() * 0x10 );
- scene.add( ambientLight );
- var directionalLight = new THREE.DirectionalLight( Math.random() * 0xffffff );
- directionalLight.position.x = Math.random() - 0.5;
- directionalLight.position.y = Math.random() - 0.5;
- directionalLight.position.z = Math.random() - 0.5;
- directionalLight.position.normalize();
- scene.add( directionalLight );
- var directionalLight = new THREE.DirectionalLight( Math.random() * 0xffffff );
- directionalLight.position.x = Math.random() - 0.5;
- directionalLight.position.y = Math.random() - 0.5;
- directionalLight.position.z = Math.random() - 0.5;
- directionalLight.position.normalize();
- scene.add( directionalLight );
- renderer = new THREE.CanvasRenderer();
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- container.appendChild( stats.domElement );
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- var timer = new Date().getTime() * 0.0001;
- camera.position.x = Math.cos( timer ) * 200;
- camera.position.z = Math.sin( timer ) * 200;
- camera.lookAt( scene.position );
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
|