webgl_geometry_text.html 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637
  1. <!doctype html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - geometry - text</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. font-family: Monospace;
  10. background-color: #000;
  11. color: #fff;
  12. margin: 0px;
  13. overflow: hidden;
  14. }
  15. #info {
  16. position: absolute;
  17. top: 10px;
  18. width: 100%;
  19. text-align: center;
  20. z-index: 100;
  21. display:block;
  22. }
  23. #info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
  24. </style>
  25. </head>
  26. <body>
  27. <div id="info">
  28. <a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - procedural 3D text by <a href="http://www.lab4games.net/zz85/blog" target="_blank">zz85</a> &amp; alteredq
  29. (fonts from <a href="http://typeface.neocracy.org/">typeface.js</a> and <a href="http://en.wikipedia.org/wiki/Droid_%28font%29">Droid</a>)
  30. <br/>type to enter new text, drag to spin the text
  31. <br/><span class="button" id="color">change color</span>,
  32. <span class="button" id="font">change font</span>,
  33. <span class="button" id="weight">change weight</span>,
  34. <span class="button" id="bevel">change bevel</span>,
  35. <span class="button" id="bend">bend</span>,
  36. <span class="button" id="postprocessing">change postprocessing</span>,
  37. <a id="permalink" href="#">permalink</a>
  38. </div>
  39. <script src="../build/Three.js"></script>
  40. <script src="js/ShaderExtras.js"></script>
  41. <script src="js/postprocessing/EffectComposer.js"></script>
  42. <script src="js/postprocessing/RenderPass.js"></script>
  43. <script src="js/postprocessing/ShaderPass.js"></script>
  44. <script src="js/postprocessing/MaskPass.js"></script>
  45. <script src="js/postprocessing/BloomPass.js"></script>
  46. <script src="js/postprocessing/FilmPass.js"></script>
  47. <script src="js/Detector.js"></script>
  48. <script src="js/Stats.js"></script>
  49. <!-- load the font files -->
  50. <script src="fonts/gentilis_bold.typeface.js"></script>
  51. <script src="fonts/gentilis_regular.typeface.js"></script>
  52. <script src="fonts/optimer_bold.typeface.js"></script>
  53. <script src="fonts/optimer_regular.typeface.js"></script>
  54. <script src="fonts/helvetiker_bold.typeface.js"></script>
  55. <script src="fonts/helvetiker_regular.typeface.js"></script>
  56. <script src="fonts/droid/droid_sans_regular.typeface.js"></script>
  57. <script src="fonts/droid/droid_sans_bold.typeface.js"></script>
  58. <script src="fonts/droid/droid_serif_regular.typeface.js"></script>
  59. <script src="fonts/droid/droid_serif_bold.typeface.js"></script>
  60. <!-- todo async loader for fonts -->
  61. <script>
  62. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  63. var container, stats, permalink, hex, color;
  64. var camera, cameraTarget, scene, renderer;
  65. var composer;
  66. var textMesh1, textMesh2, textGeo, faceMaterial, textMaterialFront, textMaterialSide, parent;
  67. var firstLetter = true;
  68. var text = "three.js",
  69. height = 20,
  70. size = 70,
  71. hover = 30,
  72. curveSegments = 4,
  73. bevelThickness = 2,
  74. bevelSize = 1.5,
  75. bevelSegments = 3,
  76. bevelEnabled = true,
  77. bend = true,
  78. font = "optimer", // helvetiker, optimer, gentilis, droid sans, droid serif
  79. weight = "bold", // normal bold
  80. style = "normal"; // normal italic
  81. var mirror = true;
  82. var fontMap = {
  83. "helvetiker" : 0,
  84. "optimer" : 1,
  85. "gentilis" : 2,
  86. "droid sans" : 3,
  87. "droid serif" : 4
  88. };
  89. var weightMap = {
  90. "normal" : 0,
  91. "bold" : 1
  92. }
  93. var reverseFontMap = {};
  94. var reverseWeightMap = {};
  95. for ( var i in fontMap ) reverseFontMap[ fontMap[i] ] = i;
  96. for ( var i in weightMap ) reverseWeightMap[ weightMap[i] ] = i;
  97. var targetRotation = 0;
  98. var targetRotationOnMouseDown = 0;
  99. var mouseX = 0;
  100. var mouseXOnMouseDown = 0;
  101. var windowHalfX = window.innerWidth / 2;
  102. var windowHalfY = window.innerHeight / 2;
  103. var postprocessing = { enabled : false };
  104. var glow = 0.9;
  105. init();
  106. animate();
  107. function capitalize( txt ) {
  108. return txt.substring( 0, 1 ).toUpperCase() + txt.substring( 1 );
  109. }
  110. function decimalToHex( d ) {
  111. var hex = Number( d ).toString( 16 );
  112. hex = "000000".substr( 0, 6 - hex.length ) + hex;
  113. return hex.toUpperCase();
  114. }
  115. function init() {
  116. container = document.createElement( 'div' );
  117. document.body.appendChild( container );
  118. permalink = document.getElementById( "permalink" );
  119. // SCENE
  120. scene = new THREE.Scene();
  121. scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
  122. // CAMERA
  123. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
  124. camera.position.set( 0, 400, 700 );
  125. scene.add( camera );
  126. cameraTarget = new THREE.Vector3( 0, 150, 0 );
  127. // LIGHTS
  128. var dirLight = new THREE.DirectionalLight( 0xffffff, 0.125 );
  129. dirLight.position.set( 0, 0, 1 ).normalize();
  130. scene.add( dirLight );
  131. var pointLight = new THREE.PointLight( 0xffffff, 1.5 );
  132. pointLight.position.set( 0, 100, 90 );
  133. scene.add( pointLight );
  134. //text = capitalize( font ) + " " + capitalize( weight );
  135. //text = "abcdefghijklmnopqrstuvwxyz0123456789";
  136. //text = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
  137. // Get text from hash
  138. var hash = document.location.hash.substr( 1 );
  139. if ( hash.length !== 0 ) {
  140. var colorhash = hash.substring( 0, 6 );
  141. var fonthash = hash.substring( 6, 7 );
  142. var weighthash = hash.substring( 7, 8 );
  143. var pphash = hash.substring( 8, 9 );
  144. var bevelhash = hash.substring( 9, 10 );
  145. var bendhash = hash.substring( 10, 11 );
  146. var texthash = hash.substring( 12 );
  147. hex = colorhash;
  148. pointLight.color.setHex( parseInt( colorhash, 16 ) );
  149. font = reverseFontMap[ parseInt( fonthash ) ];
  150. weight = reverseWeightMap[ parseInt( weighthash ) ];
  151. postprocessing.enabled = parseInt( pphash );
  152. bevelEnabled = parseInt( bevelhash );
  153. bend = parseInt( bendhash );
  154. text = decodeURI( texthash );
  155. updatePermalink();
  156. } else {
  157. pointLight.color.setHSV( Math.random(), 0.95, 0.85 );
  158. hex = decimalToHex( pointLight.color.getHex() );
  159. }
  160. faceMaterial = new THREE.MeshFaceMaterial();
  161. textMaterialFront = new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.FlatShading } );
  162. textMaterialSide = new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.SmoothShading } );
  163. parent = new THREE.Object3D();
  164. parent.position.y = 100;
  165. scene.add( parent );
  166. createText();
  167. var plane = new THREE.Mesh( new THREE.PlaneGeometry( 10000, 10000 ), new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } ) );
  168. plane.rotation.x = -Math.PI/2;
  169. plane.position.y = 100;
  170. scene.add( plane );
  171. // RENDERER
  172. renderer = new THREE.WebGLRenderer( { antialias: true } );
  173. renderer.setSize( window.innerWidth, window.innerHeight );
  174. renderer.setClearColor( scene.fog.color, 1 );
  175. container.appendChild( renderer.domElement );
  176. // STATS
  177. stats = new Stats();
  178. stats.domElement.style.position = 'absolute';
  179. stats.domElement.style.top = '0px';
  180. //container.appendChild( stats.domElement );
  181. // EVENTS
  182. document.addEventListener( 'mousedown', onDocumentMouseDown, false );
  183. document.addEventListener( 'touchstart', onDocumentTouchStart, false );
  184. document.addEventListener( 'touchmove', onDocumentTouchMove, false );
  185. document.addEventListener( 'keypress', onDocumentKeyPress, false );
  186. document.addEventListener( 'keydown', onDocumentKeyDown, false );
  187. document.getElementById( "color" ).addEventListener( 'click', function() {
  188. pointLight.color.setHSV( Math.random(), 0.95, 0.85 );
  189. hex = decimalToHex( pointLight.color.getHex() );
  190. updatePermalink();
  191. }, false );
  192. document.getElementById( "font" ).addEventListener( 'click', function() {
  193. if ( font == "helvetiker" ) {
  194. font = "optimer";
  195. } else if ( font == "optimer" ) {
  196. font = "gentilis";
  197. } else if ( font == "gentilis" ) {
  198. font = "droid sans";
  199. } else if ( font == "droid sans" ) {
  200. font = "droid serif";
  201. } else {
  202. font = "helvetiker";
  203. }
  204. refreshText();
  205. }, false );
  206. document.getElementById( "weight" ).addEventListener( 'click', function() {
  207. if ( weight == "bold" ) {
  208. weight = "normal";
  209. } else {
  210. weight = "bold";
  211. }
  212. refreshText();
  213. }, false );
  214. document.getElementById( "bevel" ).addEventListener( 'click', function() {
  215. bevelEnabled = !bevelEnabled;
  216. refreshText();
  217. }, false );
  218. document.getElementById( "bend" ).addEventListener( 'click', function() {
  219. bend = !bend;
  220. refreshText();
  221. }, false );
  222. document.getElementById( "postprocessing" ).addEventListener( 'click', function() {
  223. postprocessing.enabled = !postprocessing.enabled;
  224. updatePermalink();
  225. }, false );
  226. // POSTPROCESSING
  227. renderer.autoClear = false;
  228. var renderModel = new THREE.RenderPass( scene, camera );
  229. var effectBloom = new THREE.BloomPass( 0.25 );
  230. var effectFilm = new THREE.FilmPass( 0.5, 0.125, 2048, false );
  231. var effectFXAA = new THREE.ShaderPass( THREE.ShaderExtras[ "fxaa" ] );
  232. effectFXAA.uniforms[ 'resolution' ].value.set( 1 / window.innerWidth, 1 / window.innerHeight );
  233. effectFilm.renderToScreen = true;
  234. composer = new THREE.EffectComposer( renderer );
  235. composer.addPass( renderModel );
  236. composer.addPass( effectFXAA );
  237. composer.addPass( effectBloom );
  238. composer.addPass( effectFilm );
  239. }
  240. //
  241. function boolToNum( b ) {
  242. return b ? 1 : 0;
  243. }
  244. function updatePermalink() {
  245. var link = hex + fontMap[ font ] + weightMap[ weight ] + boolToNum( postprocessing.enabled ) + boolToNum( bevelEnabled )
  246. + boolToNum( bend ) + "#" + encodeURI( text );
  247. permalink.href = "#" + link;
  248. window.location.hash = link;
  249. }
  250. function onDocumentKeyDown( event ) {
  251. if ( firstLetter ) {
  252. firstLetter = false;
  253. text = "";
  254. }
  255. var keyCode = event.keyCode;
  256. // backspace
  257. if ( keyCode == 8 ) {
  258. event.preventDefault();
  259. text = text.substring( 0, text.length - 1 );
  260. refreshText();
  261. return false;
  262. }
  263. }
  264. function onDocumentKeyPress( event ) {
  265. var keyCode = event.which;
  266. // backspace
  267. if ( keyCode == 8 ) {
  268. event.preventDefault();
  269. } else {
  270. var ch = String.fromCharCode( keyCode );
  271. text += ch;
  272. refreshText();
  273. }
  274. }
  275. function createText() {
  276. textGeo = new THREE.TextGeometry( text, {
  277. size: size,
  278. height: height,
  279. curveSegments: curveSegments,
  280. font: font,
  281. weight: weight,
  282. style: style,
  283. bevelThickness: bevelThickness,
  284. bevelSize: bevelSize,
  285. bevelEnabled: bevelEnabled,
  286. bend: bend,
  287. material: 0,
  288. extrudeMaterial: 1
  289. });
  290. textGeo.materials = [ textMaterialFront, textMaterialSide ];
  291. textGeo.computeBoundingBox();
  292. textGeo.computeVertexNormals();
  293. // "fix" side normals by removing z-component of normals for side faces
  294. // (this doesn't work well for beveled geometry as then we lose nice curvature around z-axis)
  295. if ( ! bevelEnabled ) {
  296. var triangleAreaHeuristics = 0.1 * ( height * size );
  297. for ( var i = 0; i < textGeo.faces.length; i ++ ) {
  298. var face = textGeo.faces[ i ];
  299. if ( face.materialIndex == 1 ) {
  300. for ( var j = 0; j < face.vertexNormals.length; j ++ ) {
  301. face.vertexNormals[ j ].z = 0;
  302. face.vertexNormals[ j ].normalize();
  303. }
  304. var va = textGeo.vertices[ face.a ].position;
  305. var vb = textGeo.vertices[ face.b ].position;
  306. var vc = textGeo.vertices[ face.c ].position;
  307. var s = THREE.GeometryUtils.triangleArea( va, vb, vc );
  308. if ( s > triangleAreaHeuristics ) {
  309. for ( var j = 0; j < face.vertexNormals.length; j ++ ) {
  310. face.vertexNormals[ j ].copy( face.normal );
  311. }
  312. }
  313. }
  314. }
  315. }
  316. var centerOffset = -0.5 * ( textGeo.boundingBox.max.x - textGeo.boundingBox.min.x );
  317. textMesh1 = new THREE.Mesh( textGeo, faceMaterial );
  318. textMesh1.position.x = centerOffset;
  319. textMesh1.position.y = hover;
  320. textMesh1.position.z = 0;
  321. textMesh1.rotation.x = 0;
  322. textMesh1.rotation.y = Math.PI * 2;
  323. parent.add( textMesh1 );
  324. if ( mirror ) {
  325. textMesh2 = new THREE.Mesh( textGeo, faceMaterial );
  326. textMesh2.position.x = centerOffset;
  327. textMesh2.position.y = -hover;
  328. textMesh2.position.z = height;
  329. textMesh2.rotation.x = Math.PI;
  330. textMesh2.rotation.y = Math.PI * 2;
  331. parent.add( textMesh2 );
  332. }
  333. }
  334. function refreshText() {
  335. updatePermalink();
  336. parent.remove( textMesh1 );
  337. if ( mirror ) parent.remove( textMesh2 );
  338. if ( !text ) return;
  339. createText();
  340. }
  341. function onDocumentMouseDown( event ) {
  342. event.preventDefault();
  343. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  344. document.addEventListener( 'mouseup', onDocumentMouseUp, false );
  345. document.addEventListener( 'mouseout', onDocumentMouseOut, false );
  346. mouseXOnMouseDown = event.clientX - windowHalfX;
  347. targetRotationOnMouseDown = targetRotation;
  348. }
  349. function onDocumentMouseMove( event ) {
  350. mouseX = event.clientX - windowHalfX;
  351. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
  352. }
  353. function onDocumentMouseUp( event ) {
  354. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  355. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  356. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  357. }
  358. function onDocumentMouseOut( event ) {
  359. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  360. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  361. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  362. }
  363. function onDocumentTouchStart( event ) {
  364. if ( event.touches.length == 1 ) {
  365. event.preventDefault();
  366. mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
  367. targetRotationOnMouseDown = targetRotation;
  368. }
  369. }
  370. function onDocumentTouchMove( event ) {
  371. if ( event.touches.length == 1 ) {
  372. event.preventDefault();
  373. mouseX = event.touches[ 0 ].pageX - windowHalfX;
  374. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
  375. }
  376. }
  377. //
  378. function animate() {
  379. requestAnimationFrame( animate );
  380. render();
  381. stats.update();
  382. }
  383. function render() {
  384. parent.rotation.y += ( targetRotation - parent.rotation.y ) * 0.05;
  385. camera.lookAt( cameraTarget );
  386. renderer.clear();
  387. if ( postprocessing.enabled ) {
  388. composer.render( 0.05 );
  389. } else {
  390. renderer.render( scene, camera );
  391. }
  392. }
  393. </script>
  394. </body>
  395. </html>