webgl_geometry_text.html 15 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - geometry - text</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. font-family: Monospace;
  10. background-color: #000;
  11. color: #fff;
  12. margin: 0px;
  13. overflow: hidden;
  14. }
  15. #info {
  16. position: absolute;
  17. top: 10px;
  18. width: 100%;
  19. text-align: center;
  20. z-index: 100;
  21. display:block;
  22. }
  23. #info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
  24. </style>
  25. </head>
  26. <body>
  27. <div id="info">
  28. <a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - procedural 3D text by <a href="http://www.lab4games.net/zz85/blog" target="_blank">zz85</a> &amp; alteredq
  29. (fonts from <a href="http://typeface.neocracy.org/">typeface.js</a> and <a href="http://en.wikipedia.org/wiki/Droid_%28font%29">Droid</a>)
  30. <br/>type to enter new text, drag to spin the text
  31. <br/><span class="button" id="color">change color</span>,
  32. <span class="button" id="font">change font</span>,
  33. <span class="button" id="weight">change weight</span>,
  34. <span class="button" id="bevel">change bevel</span>,
  35. <span class="button" id="postprocessing">change postprocessing</span>,
  36. <a id="permalink" href="#">permalink</a>
  37. </div>
  38. <script src="../build/three.min.js"></script>
  39. <script src="js/ShaderExtras.js"></script>
  40. <script src="js/postprocessing/EffectComposer.js"></script>
  41. <script src="js/postprocessing/RenderPass.js"></script>
  42. <script src="js/postprocessing/ShaderPass.js"></script>
  43. <script src="js/postprocessing/MaskPass.js"></script>
  44. <script src="js/postprocessing/BloomPass.js"></script>
  45. <script src="js/postprocessing/FilmPass.js"></script>
  46. <script src="js/Detector.js"></script>
  47. <script src="js/Stats.js"></script>
  48. <!-- load the font files -->
  49. <script src="fonts/gentilis_bold.typeface.js"></script>
  50. <script src="fonts/gentilis_regular.typeface.js"></script>
  51. <script src="fonts/optimer_bold.typeface.js"></script>
  52. <script src="fonts/optimer_regular.typeface.js"></script>
  53. <script src="fonts/helvetiker_bold.typeface.js"></script>
  54. <script src="fonts/helvetiker_regular.typeface.js"></script>
  55. <script src="fonts/droid/droid_sans_regular.typeface.js"></script>
  56. <script src="fonts/droid/droid_sans_bold.typeface.js"></script>
  57. <script src="fonts/droid/droid_serif_regular.typeface.js"></script>
  58. <script src="fonts/droid/droid_serif_bold.typeface.js"></script>
  59. <!-- todo async loader for fonts -->
  60. <script>
  61. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  62. var container, stats, permalink, hex, color;
  63. var camera, cameraTarget, scene, renderer;
  64. var composer;
  65. var effectFXAA;
  66. var textMesh1, textMesh2, textGeo, faceMaterial, textMaterialFront, textMaterialSide, parent;
  67. var firstLetter = true;
  68. var text = "three.js",
  69. height = 20,
  70. size = 70,
  71. hover = 30,
  72. curveSegments = 4,
  73. bevelThickness = 2,
  74. bevelSize = 1.5,
  75. bevelSegments = 3,
  76. bevelEnabled = true,
  77. font = "optimer", // helvetiker, optimer, gentilis, droid sans, droid serif
  78. weight = "bold", // normal bold
  79. style = "normal"; // normal italic
  80. var mirror = true;
  81. var fontMap = {
  82. "helvetiker": 0,
  83. "optimer": 1,
  84. "gentilis": 2,
  85. "droid sans": 3,
  86. "droid serif": 4
  87. };
  88. var weightMap = {
  89. "normal": 0,
  90. "bold": 1
  91. };
  92. var reverseFontMap = {};
  93. var reverseWeightMap = {};
  94. for ( var i in fontMap ) reverseFontMap[ fontMap[i] ] = i;
  95. for ( var i in weightMap ) reverseWeightMap[ weightMap[i] ] = i;
  96. var targetRotation = 0;
  97. var targetRotationOnMouseDown = 0;
  98. var mouseX = 0;
  99. var mouseXOnMouseDown = 0;
  100. var windowHalfX = window.innerWidth / 2;
  101. var windowHalfY = window.innerHeight / 2;
  102. var postprocessing = { enabled : false };
  103. var glow = 0.9;
  104. init();
  105. animate();
  106. function capitalize( txt ) {
  107. return txt.substring( 0, 1 ).toUpperCase() + txt.substring( 1 );
  108. }
  109. function decimalToHex( d ) {
  110. var hex = Number( d ).toString( 16 );
  111. hex = "000000".substr( 0, 6 - hex.length ) + hex;
  112. return hex.toUpperCase();
  113. }
  114. function init() {
  115. container = document.createElement( 'div' );
  116. document.body.appendChild( container );
  117. permalink = document.getElementById( "permalink" );
  118. // CAMERA
  119. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
  120. camera.position.set( 0, 400, 700 );
  121. cameraTarget = new THREE.Vector3( 0, 150, 0 );
  122. // SCENE
  123. scene = new THREE.Scene();
  124. scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
  125. // LIGHTS
  126. var dirLight = new THREE.DirectionalLight( 0xffffff, 0.125 );
  127. dirLight.position.set( 0, 0, 1 ).normalize();
  128. scene.add( dirLight );
  129. var pointLight = new THREE.PointLight( 0xffffff, 1.5 );
  130. pointLight.position.set( 0, 100, 90 );
  131. scene.add( pointLight );
  132. //text = capitalize( font ) + " " + capitalize( weight );
  133. //text = "abcdefghijklmnopqrstuvwxyz0123456789";
  134. //text = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
  135. // Get text from hash
  136. var hash = document.location.hash.substr( 1 );
  137. if ( hash.length !== 0 ) {
  138. var colorhash = hash.substring( 0, 6 );
  139. var fonthash = hash.substring( 6, 7 );
  140. var weighthash = hash.substring( 7, 8 );
  141. var pphash = hash.substring( 8, 9 );
  142. var bevelhash = hash.substring( 9, 10 );
  143. var texthash = hash.substring( 10 );
  144. hex = colorhash;
  145. pointLight.color.setHex( parseInt( colorhash, 16 ) );
  146. font = reverseFontMap[ parseInt( fonthash ) ];
  147. weight = reverseWeightMap[ parseInt( weighthash ) ];
  148. postprocessing.enabled = parseInt( pphash );
  149. bevelEnabled = parseInt( bevelhash );
  150. text = decodeURI( texthash );
  151. updatePermalink();
  152. } else {
  153. pointLight.color.setHSV( Math.random(), 0.95, 0.85 );
  154. hex = decimalToHex( pointLight.color.getHex() );
  155. }
  156. faceMaterial = new THREE.MeshFaceMaterial();
  157. textMaterialFront = new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.FlatShading } );
  158. textMaterialSide = new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.SmoothShading } );
  159. parent = new THREE.Object3D();
  160. parent.position.y = 100;
  161. scene.add( parent );
  162. createText();
  163. var plane = new THREE.Mesh( new THREE.PlaneGeometry( 10000, 10000 ), new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } ) );
  164. plane.position.y = 100;
  165. plane.rotation.x = - Math.PI / 2;
  166. scene.add( plane );
  167. // RENDERER
  168. renderer = new THREE.WebGLRenderer( { antialias: true } );
  169. renderer.setSize( window.innerWidth, window.innerHeight );
  170. renderer.setClearColor( scene.fog.color, 1 );
  171. container.appendChild( renderer.domElement );
  172. // STATS
  173. stats = new Stats();
  174. stats.domElement.style.position = 'absolute';
  175. stats.domElement.style.top = '0px';
  176. //container.appendChild( stats.domElement );
  177. // EVENTS
  178. document.addEventListener( 'mousedown', onDocumentMouseDown, false );
  179. document.addEventListener( 'touchstart', onDocumentTouchStart, false );
  180. document.addEventListener( 'touchmove', onDocumentTouchMove, false );
  181. document.addEventListener( 'keypress', onDocumentKeyPress, false );
  182. document.addEventListener( 'keydown', onDocumentKeyDown, false );
  183. document.getElementById( "color" ).addEventListener( 'click', function() {
  184. pointLight.color.setHSV( Math.random(), 0.95, 0.85 );
  185. hex = decimalToHex( pointLight.color.getHex() );
  186. updatePermalink();
  187. }, false );
  188. document.getElementById( "font" ).addEventListener( 'click', function() {
  189. if ( font == "helvetiker" ) {
  190. font = "optimer";
  191. } else if ( font == "optimer" ) {
  192. font = "gentilis";
  193. } else if ( font == "gentilis" ) {
  194. font = "droid sans";
  195. } else if ( font == "droid sans" ) {
  196. font = "droid serif";
  197. } else {
  198. font = "helvetiker";
  199. }
  200. refreshText();
  201. }, false );
  202. document.getElementById( "weight" ).addEventListener( 'click', function() {
  203. if ( weight == "bold" ) {
  204. weight = "normal";
  205. } else {
  206. weight = "bold";
  207. }
  208. refreshText();
  209. }, false );
  210. document.getElementById( "bevel" ).addEventListener( 'click', function() {
  211. bevelEnabled = !bevelEnabled;
  212. refreshText();
  213. }, false );
  214. document.getElementById( "postprocessing" ).addEventListener( 'click', function() {
  215. postprocessing.enabled = !postprocessing.enabled;
  216. updatePermalink();
  217. }, false );
  218. // POSTPROCESSING
  219. renderer.autoClear = false;
  220. var renderModel = new THREE.RenderPass( scene, camera );
  221. var effectBloom = new THREE.BloomPass( 0.25 );
  222. var effectFilm = new THREE.FilmPass( 0.5, 0.125, 2048, false );
  223. effectFXAA = new THREE.ShaderPass( THREE.ShaderExtras[ "fxaa" ] );
  224. var width = window.innerWidth || 2;
  225. var height = window.innerHeight || 2;
  226. effectFXAA.uniforms[ 'resolution' ].value.set( 1 / width, 1 / height );
  227. effectFilm.renderToScreen = true;
  228. composer = new THREE.EffectComposer( renderer );
  229. composer.addPass( renderModel );
  230. composer.addPass( effectFXAA );
  231. composer.addPass( effectBloom );
  232. composer.addPass( effectFilm );
  233. //
  234. window.addEventListener( 'resize', onWindowResize, false );
  235. }
  236. function onWindowResize() {
  237. windowHalfX = window.innerWidth / 2;
  238. windowHalfY = window.innerHeight / 2;
  239. camera.aspect = window.innerWidth / window.innerHeight;
  240. camera.updateProjectionMatrix();
  241. renderer.setSize( window.innerWidth, window.innerHeight );
  242. composer.reset();
  243. effectFXAA.uniforms[ 'resolution' ].value.set( 1 / window.innerWidth, 1 / window.innerHeight );
  244. }
  245. //
  246. function boolToNum( b ) {
  247. return b ? 1 : 0;
  248. }
  249. function updatePermalink() {
  250. var link = hex + fontMap[ font ] + weightMap[ weight ] + boolToNum( postprocessing.enabled ) + boolToNum( bevelEnabled ) + "#" + encodeURI( text );
  251. permalink.href = "#" + link;
  252. window.location.hash = link;
  253. }
  254. function onDocumentKeyDown( event ) {
  255. if ( firstLetter ) {
  256. firstLetter = false;
  257. text = "";
  258. }
  259. var keyCode = event.keyCode;
  260. // backspace
  261. if ( keyCode == 8 ) {
  262. event.preventDefault();
  263. text = text.substring( 0, text.length - 1 );
  264. refreshText();
  265. return false;
  266. }
  267. }
  268. function onDocumentKeyPress( event ) {
  269. var keyCode = event.which;
  270. // backspace
  271. if ( keyCode == 8 ) {
  272. event.preventDefault();
  273. } else {
  274. var ch = String.fromCharCode( keyCode );
  275. text += ch;
  276. refreshText();
  277. }
  278. }
  279. function createText() {
  280. textGeo = new THREE.TextGeometry( text, {
  281. size: size,
  282. height: height,
  283. curveSegments: curveSegments,
  284. font: font,
  285. weight: weight,
  286. style: style,
  287. bevelThickness: bevelThickness,
  288. bevelSize: bevelSize,
  289. bevelEnabled: bevelEnabled,
  290. material: 0,
  291. extrudeMaterial: 1
  292. });
  293. textGeo.materials = [ textMaterialFront, textMaterialSide ];
  294. textGeo.computeBoundingBox();
  295. textGeo.computeVertexNormals();
  296. // "fix" side normals by removing z-component of normals for side faces
  297. // (this doesn't work well for beveled geometry as then we lose nice curvature around z-axis)
  298. if ( ! bevelEnabled ) {
  299. var triangleAreaHeuristics = 0.1 * ( height * size );
  300. for ( var i = 0; i < textGeo.faces.length; i ++ ) {
  301. var face = textGeo.faces[ i ];
  302. if ( face.materialIndex == 1 ) {
  303. for ( var j = 0; j < face.vertexNormals.length; j ++ ) {
  304. face.vertexNormals[ j ].z = 0;
  305. face.vertexNormals[ j ].normalize();
  306. }
  307. var va = textGeo.vertices[ face.a ];
  308. var vb = textGeo.vertices[ face.b ];
  309. var vc = textGeo.vertices[ face.c ];
  310. var s = THREE.GeometryUtils.triangleArea( va, vb, vc );
  311. if ( s > triangleAreaHeuristics ) {
  312. for ( var j = 0; j < face.vertexNormals.length; j ++ ) {
  313. face.vertexNormals[ j ].copy( face.normal );
  314. }
  315. }
  316. }
  317. }
  318. }
  319. var centerOffset = -0.5 * ( textGeo.boundingBox.max.x - textGeo.boundingBox.min.x );
  320. textMesh1 = new THREE.Mesh( textGeo, faceMaterial );
  321. textMesh1.position.x = centerOffset;
  322. textMesh1.position.y = hover;
  323. textMesh1.position.z = 0;
  324. textMesh1.rotation.x = 0;
  325. textMesh1.rotation.y = Math.PI * 2;
  326. parent.add( textMesh1 );
  327. if ( mirror ) {
  328. textMesh2 = new THREE.Mesh( textGeo, faceMaterial );
  329. textMesh2.position.x = centerOffset;
  330. textMesh2.position.y = -hover;
  331. textMesh2.position.z = height;
  332. textMesh2.rotation.x = Math.PI;
  333. textMesh2.rotation.y = Math.PI * 2;
  334. parent.add( textMesh2 );
  335. }
  336. }
  337. function refreshText() {
  338. updatePermalink();
  339. parent.remove( textMesh1 );
  340. if ( mirror ) parent.remove( textMesh2 );
  341. if ( !text ) return;
  342. createText();
  343. }
  344. function onDocumentMouseDown( event ) {
  345. event.preventDefault();
  346. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  347. document.addEventListener( 'mouseup', onDocumentMouseUp, false );
  348. document.addEventListener( 'mouseout', onDocumentMouseOut, false );
  349. mouseXOnMouseDown = event.clientX - windowHalfX;
  350. targetRotationOnMouseDown = targetRotation;
  351. }
  352. function onDocumentMouseMove( event ) {
  353. mouseX = event.clientX - windowHalfX;
  354. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
  355. }
  356. function onDocumentMouseUp( event ) {
  357. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  358. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  359. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  360. }
  361. function onDocumentMouseOut( event ) {
  362. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  363. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  364. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  365. }
  366. function onDocumentTouchStart( event ) {
  367. if ( event.touches.length == 1 ) {
  368. event.preventDefault();
  369. mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
  370. targetRotationOnMouseDown = targetRotation;
  371. }
  372. }
  373. function onDocumentTouchMove( event ) {
  374. if ( event.touches.length == 1 ) {
  375. event.preventDefault();
  376. mouseX = event.touches[ 0 ].pageX - windowHalfX;
  377. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
  378. }
  379. }
  380. //
  381. function animate() {
  382. requestAnimationFrame( animate );
  383. render();
  384. stats.update();
  385. }
  386. function render() {
  387. parent.rotation.y += ( targetRotation - parent.rotation.y ) * 0.05;
  388. camera.lookAt( cameraTarget );
  389. renderer.clear();
  390. if ( postprocessing.enabled ) {
  391. composer.render( 0.05 );
  392. } else {
  393. renderer.render( scene, camera );
  394. }
  395. }
  396. </script>
  397. </body>
  398. </html>