Viewport.js 8.7 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. container.setBackgroundColor( '#aaa' );
  6. var info = new UI.Text();
  7. info.setPosition( 'absolute' );
  8. info.setRight( '5px' );
  9. info.setBottom( '5px' );
  10. info.setFontSize( '12px' );
  11. info.setColor( '#ffffff' );
  12. container.add( info );
  13. var scene = editor.scene;
  14. var sceneHelpers = editor.sceneHelpers;
  15. var clearColor = 0xAAAAAA;
  16. var objects = [];
  17. // helpers
  18. var grid = new THREE.GridHelper( 500, 25 );
  19. sceneHelpers.add( grid );
  20. //
  21. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  22. camera.position.set( 500, 250, 500 );
  23. camera.lookAt( scene.position );
  24. //
  25. var selectionBox = new THREE.BoxHelper();
  26. selectionBox.material.depthTest = false;
  27. selectionBox.material.transparent = true;
  28. selectionBox.visible = false;
  29. sceneHelpers.add( selectionBox );
  30. var transformControls = new THREE.TransformControls( camera, container.dom );
  31. transformControls.addEventListener( 'change', function () {
  32. // TODO: Differentiate from transform hovers change and object transform change
  33. signals.objectChanged.dispatch( editor.selected );
  34. } );
  35. sceneHelpers.add( transformControls.gizmo );
  36. transformControls.hide();
  37. // fog
  38. var oldFogType = "None";
  39. var oldFogColor = 0xaaaaaa;
  40. var oldFogNear = 1;
  41. var oldFogFar = 5000;
  42. var oldFogDensity = 0.00025;
  43. // object picking
  44. var ray = new THREE.Raycaster();
  45. var projector = new THREE.Projector();
  46. // events
  47. var getIntersects = function ( event, object ) {
  48. var vector = new THREE.Vector3(
  49. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  50. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  51. 0.5
  52. );
  53. projector.unprojectVector( vector, camera );
  54. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  55. if ( object instanceof Array ) {
  56. return ray.intersectObjects( object, true );
  57. }
  58. return ray.intersectObject( object, true );
  59. };
  60. var onMouseDownPosition = new THREE.Vector2();
  61. var onMouseUpPosition = new THREE.Vector2();
  62. var onMouseDown = function ( event ) {
  63. event.preventDefault();
  64. onMouseDownPosition.set( event.layerX, event.layerY );
  65. if ( transformControls.hovered === false ) {
  66. controls.enabled = true;
  67. document.addEventListener( 'mouseup', onMouseUp, false );
  68. }
  69. };
  70. var onMouseUp = function ( event ) {
  71. onMouseUpPosition.set( event.layerX, event.layerY );
  72. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) < 1 ) {
  73. var intersects = getIntersects( event, objects );
  74. if ( intersects.length > 0 ) {
  75. var object = intersects[ 0 ].object;
  76. if ( object.userData.object !== undefined ) {
  77. // helper
  78. editor.select( object.userData.object );
  79. } else {
  80. editor.select( object );
  81. }
  82. } else {
  83. editor.select( camera );
  84. }
  85. render();
  86. }
  87. controls.enabled = false;
  88. document.removeEventListener( 'mouseup', onMouseUp );
  89. };
  90. var onDoubleClick = function ( event ) {
  91. var intersects = getIntersects( event, objects );
  92. if ( intersects.length > 0 && intersects[ 0 ].object === editor.selected ) {
  93. controls.focus( editor.selected );
  94. }
  95. };
  96. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  97. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  98. // controls need to be added *after* main logic,
  99. // otherwise controls.enabled doesn't work.
  100. var controls = new THREE.EditorControls( camera, container.dom );
  101. controls.addEventListener( 'change', function () {
  102. transformControls.update();
  103. signals.objectChanged.dispatch( camera );
  104. } );
  105. controls.enabled = false;
  106. // signals
  107. signals.transformModeChanged.add( function ( mode ) {
  108. transformControls.setMode( mode );
  109. render();
  110. } );
  111. signals.snapChanged.add( function ( dist ) {
  112. transformControls.snapDist = dist;
  113. } );
  114. signals.snapChanged.add( function ( dist ) {
  115. snapDist = dist;
  116. } );
  117. signals.rendererChanged.add( function ( object ) {
  118. container.dom.removeChild( renderer.domElement );
  119. renderer = object;
  120. renderer.setClearColor( clearColor );
  121. renderer.autoClear = false;
  122. renderer.autoUpdateScene = false;
  123. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  124. container.dom.appendChild( renderer.domElement );
  125. render();
  126. } );
  127. signals.sceneGraphChanged.add( function () {
  128. render();
  129. updateInfo();
  130. } );
  131. signals.objectSelected.add( function ( object ) {
  132. selectionBox.visible = false;
  133. transformControls.detach();
  134. if ( object !== null ) {
  135. if ( object.geometry !== undefined ) {
  136. selectionBox.update( object );
  137. selectionBox.visible = true;
  138. }
  139. if ( object instanceof THREE.PerspectiveCamera === false ) {
  140. transformControls.attach( object );
  141. }
  142. }
  143. render();
  144. } );
  145. signals.objectAdded.add( function ( object ) {
  146. if ( object instanceof THREE.Light ) {
  147. updateMaterials();
  148. }
  149. objects.push( object );
  150. } );
  151. signals.objectChanged.add( function ( object ) {
  152. if ( object.geometry !== undefined ) {
  153. selectionBox.update( object );
  154. }
  155. if ( editor.helpers[ object.id ] !== undefined ) {
  156. editor.helpers[ object.id ].update();
  157. }
  158. transformControls.update();
  159. render();
  160. updateInfo();
  161. } );
  162. signals.objectRemoved.add( function ( object ) {
  163. if ( object instanceof THREE.Light ) {
  164. updateMaterials();
  165. }
  166. objects.splice( objects.indexOf( object ), 1 );
  167. } );
  168. signals.helperAdded.add( function ( object ) {
  169. objects.push( object.getObjectByName( 'picker' ) );
  170. } );
  171. signals.helperRemoved.add( function ( object ) {
  172. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  173. } );
  174. signals.materialChanged.add( function ( material ) {
  175. render();
  176. } );
  177. signals.clearColorChanged.add( function ( color ) {
  178. renderer.setClearColor( color );
  179. render();
  180. clearColor = color;
  181. } );
  182. signals.fogTypeChanged.add( function ( fogType ) {
  183. if ( fogType !== oldFogType ) {
  184. if ( fogType === "None" ) {
  185. scene.fog = null;
  186. } else if ( fogType === "Fog" ) {
  187. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  188. } else if ( fogType === "FogExp2" ) {
  189. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  190. }
  191. updateMaterials();
  192. oldFogType = fogType;
  193. }
  194. render();
  195. } );
  196. signals.fogColorChanged.add( function ( fogColor ) {
  197. oldFogColor = fogColor;
  198. updateFog( scene );
  199. render();
  200. } );
  201. signals.fogParametersChanged.add( function ( near, far, density ) {
  202. oldFogNear = near;
  203. oldFogFar = far;
  204. oldFogDensity = density;
  205. updateFog( scene );
  206. render();
  207. } );
  208. signals.windowResize.add( function () {
  209. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  210. camera.updateProjectionMatrix();
  211. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  212. render();
  213. } );
  214. signals.playAnimations.add( function (animations) {
  215. function animate() {
  216. requestAnimationFrame( animate );
  217. for (var i = 0; i < animations.length ; i++ ){
  218. animations[i].update(0.016);
  219. }
  220. render();
  221. }
  222. animate();
  223. } );
  224. //
  225. var renderer;
  226. if ( System.support.webgl === true ) {
  227. renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
  228. } else {
  229. renderer = new THREE.CanvasRenderer();
  230. }
  231. renderer.setClearColor( clearColor );
  232. renderer.autoClear = false;
  233. renderer.autoUpdateScene = false;
  234. container.dom.appendChild( renderer.domElement );
  235. animate();
  236. //
  237. function updateInfo() {
  238. var objects = 0;
  239. var vertices = 0;
  240. var faces = 0;
  241. scene.traverse( function ( object ) {
  242. if ( object instanceof THREE.Mesh ) {
  243. objects ++;
  244. vertices += object.geometry.vertices.length;
  245. faces += object.geometry.faces.length;
  246. }
  247. } );
  248. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  249. }
  250. function updateMaterials() {
  251. editor.scene.traverse( function ( node ) {
  252. if ( node.material ) {
  253. node.material.needsUpdate = true;
  254. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  255. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  256. node.material.materials[ i ].needsUpdate = true;
  257. }
  258. }
  259. }
  260. } );
  261. }
  262. function updateFog( root ) {
  263. if ( root.fog ) {
  264. root.fog.color.setHex( oldFogColor );
  265. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  266. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  267. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  268. }
  269. }
  270. function animate() {
  271. requestAnimationFrame( animate );
  272. }
  273. function render() {
  274. sceneHelpers.updateMatrixWorld();
  275. scene.updateMatrixWorld();
  276. renderer.clear();
  277. renderer.render( scene, camera );
  278. renderer.render( sceneHelpers, camera );
  279. }
  280. return container;
  281. }