2
0
stephomi bbe05b69f5 Rename distanceToSegment to distanceSqToSegment. 12 жил өмнө
..
Box2.js adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 12 жил өмнө
Box3.js 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. 12 жил өмнө
Color.js 40ba1e83b2 Removed Color.getHSV, Color.setHSV and ColorUtils.adjustHSV. Added Color.offsetHSL. Updated some examples... 12 жил өмнө
Constants.js b0497080ef Start of benchmarking framework for ThreeJS. 12 жил өмнө
Euler.js 9f86edff40 remove Euler.clamp and Math.fpModulus per @WestLangley. 12 жил өмнө
Frustum.js adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 12 жил өмнө
Line3.js a685230753 remove stray console.log() from Line3 unit test. 12 жил өмнө
Matrix3.js 51ee3f2cfa fix accidential global in Matrix3.compose and Matrix4.compose unit tests. 12 жил өмнө
Matrix4.js 3fc64d7577 @gero3 reported that Matrix4.getInverse() was incorrect when the operand was the same as this. Fixed with unit test. 12 жил өмнө
Plane.js a6357d9f45 Rename back LineSegment to Line3 per @mrdoob's preference. 12 жил өмнө
Quaternion.js a16a9f6775 complete Euler class, update examples, update Object3D, update unit tests. 12 жил өмнө
Ray.js bbe05b69f5 Rename distanceToSegment to distanceSqToSegment. 12 жил өмнө
Sphere.js 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. 12 жил өмнө
Triangle.js 2c8a52add7 fix unit tests for new math constructors that don't copy the parameters. 12 жил өмнө
Vector2.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 жил өмнө
Vector3.js e4a451a8a0 Improved implementation and unit test for Vector3.angleTo to account for numerical problems outside of full [-1,1] range. 12 жил өмнө
Vector4.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 жил өмнө