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HemisphereLight.html 1.1 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <script src="../../list.js"></script>
  6. <script src="../../page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="../../page.css" />
  8. </head>
  9. <body>
  10. [page:Object3D] &rarr; [page:Light] &rarr;
  11. <h1>[name]</h1>
  12. <div class="desc">A light source positioned directly above the scene.</div>
  13. <h2>Constructor</h2>
  14. <h3>[name]([page:Integer skyColorHex], [page:Integer groundColorHex], [page:Float intensity])</h3>
  15. <div>
  16. [page:Integer skyColorHex] — Numeric value of the RGB sky color.<br />
  17. [page:Integer groundColorHex] — Numeric value of the RGB ground color.<br />
  18. [page:Float intensity] — Numeric value of the light's strength/intensity.
  19. </div>
  20. <h2>Properties</h2>
  21. <h3>.[page:Float groundColor]</h3>
  22. <div>
  23. Light's ground color.<br />
  24. </div>
  25. <h3>.[page:Float intensity]</h3>
  26. <div>
  27. Light's intensity.<br />
  28. Default — *1.0*.
  29. </div>
  30. <h2>Methods</h2>
  31. <h2>Source</h2>
  32. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  33. </body>
  34. </html>