Sidebar.Material.js 20 KB

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  1. Sidebar.Material = function ( editor ) {
  2. var signals = editor.signals;
  3. var materialClasses = {
  4. 'LineBasicMaterial': THREE.LineBasicMaterial,
  5. 'LineDashedMaterial': THREE.LineDashedMaterial,
  6. 'MeshBasicMaterial': THREE.MeshBasicMaterial,
  7. 'MeshDepthMaterial': THREE.MeshDepthMaterial,
  8. 'MeshFaceMaterial': THREE.MeshFaceMaterial,
  9. 'MeshLambertMaterial': THREE.MeshLambertMaterial,
  10. 'MeshNormalMaterial': THREE.MeshNormalMaterial,
  11. 'MeshPhongMaterial': THREE.MeshPhongMaterial,
  12. 'PointCloudMaterial': THREE.PointCloudMaterial,
  13. 'ShaderMaterial': THREE.ShaderMaterial,
  14. 'SpriteMaterial': THREE.SpriteMaterial,
  15. 'SpriteCanvasMaterial': THREE.SpriteCanvasMaterial,
  16. 'Material': THREE.Material
  17. };
  18. var container = new UI.CollapsiblePanel();
  19. container.setDisplay( 'none' );
  20. container.dom.classList.add( 'Material' );
  21. container.addStatic( new UI.Text().setValue( 'MATERIAL' ) );
  22. container.add( new UI.Break() );
  23. // uuid
  24. var materialUUIDRow = new UI.Panel();
  25. var materialUUID = new UI.Input().setWidth( '115px' ).setColor( '#444' ).setFontSize( '12px' ).setDisabled( true );
  26. var materialUUIDRenew = new UI.Button( '⟳' ).setMarginLeft( '7px' ).onClick( function () {
  27. materialUUID.setValue( THREE.Math.generateUUID() );
  28. update();
  29. } );
  30. materialUUIDRow.add( new UI.Text( 'UUID' ).setWidth( '90px' ) );
  31. materialUUIDRow.add( materialUUID );
  32. materialUUIDRow.add( materialUUIDRenew );
  33. container.add( materialUUIDRow );
  34. // name
  35. var materialNameRow = new UI.Panel();
  36. var materialName = new UI.Input().setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( function () {
  37. editor.setMaterialName( editor.selected.material, materialName.getValue() );
  38. } );
  39. materialNameRow.add( new UI.Text( 'Name' ).setWidth( '90px' ) );
  40. materialNameRow.add( materialName );
  41. container.add( materialNameRow );
  42. // class
  43. var materialClassRow = new UI.Panel();
  44. var materialClass = new UI.Select().setOptions( {
  45. 'LineBasicMaterial': 'LineBasicMaterial',
  46. 'LineDashedMaterial': 'LineDashedMaterial',
  47. 'MeshBasicMaterial': 'MeshBasicMaterial',
  48. 'MeshDepthMaterial': 'MeshDepthMaterial',
  49. 'MeshFaceMaterial': 'MeshFaceMaterial',
  50. 'MeshLambertMaterial': 'MeshLambertMaterial',
  51. 'MeshNormalMaterial': 'MeshNormalMaterial',
  52. 'MeshPhongMaterial': 'MeshPhongMaterial',
  53. 'ShaderMaterial': 'ShaderMaterial',
  54. 'SpriteMaterial': 'SpriteMaterial'
  55. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  56. materialClassRow.add( new UI.Text( 'Type' ).setWidth( '90px' ) );
  57. materialClassRow.add( materialClass );
  58. container.add( materialClassRow );
  59. // color
  60. var materialColorRow = new UI.Panel();
  61. var materialColor = new UI.Color().onChange( update );
  62. materialColorRow.add( new UI.Text( 'Color' ).setWidth( '90px' ) );
  63. materialColorRow.add( materialColor );
  64. container.add( materialColorRow );
  65. // ambient
  66. var materialAmbientRow = new UI.Panel();
  67. var materialAmbient = new UI.Color().onChange( update );
  68. materialAmbientRow.add( new UI.Text( 'Ambient' ).setWidth( '90px' ) );
  69. materialAmbientRow.add( materialAmbient );
  70. container.add( materialAmbientRow );
  71. // emissive
  72. var materialEmissiveRow = new UI.Panel();
  73. var materialEmissive = new UI.Color().onChange( update );
  74. materialEmissiveRow.add( new UI.Text( 'Emissive' ).setWidth( '90px' ) );
  75. materialEmissiveRow.add( materialEmissive );
  76. container.add( materialEmissiveRow );
  77. // specular
  78. var materialSpecularRow = new UI.Panel();
  79. var materialSpecular = new UI.Color().onChange( update );
  80. materialSpecularRow.add( new UI.Text( 'Specular' ).setWidth( '90px' ) );
  81. materialSpecularRow.add( materialSpecular );
  82. container.add( materialSpecularRow );
  83. // shininess
  84. var materialShininessRow = new UI.Panel();
  85. var materialShininess = new UI.Number( 30 ).onChange( update );
  86. materialShininessRow.add( new UI.Text( 'Shininess' ).setWidth( '90px' ) );
  87. materialShininessRow.add( materialShininess );
  88. container.add( materialShininessRow );
  89. // uniforms
  90. var materialUniformsRow = new UI.Panel();
  91. var materialUniforms = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  92. materialUniforms.setValue( '{\n "uColor": {\n "type": "3f",\n "value": [1, 0, 0]\n }\n}' ).onChange( update );
  93. materialUniformsRow.add( new UI.Text( 'Uniforms' ).setWidth( '90px' ) );
  94. materialUniformsRow.add( materialUniforms );
  95. container.add( materialUniformsRow );
  96. // vertex shader
  97. var materialVertexShaderRow = new UI.Panel();
  98. var materialVertexShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  99. materialVertexShader.setValue( 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}' ).onChange( update );
  100. materialVertexShaderRow.add( new UI.Text( 'Vertex Shader' ).setWidth( '90px' ) );
  101. materialVertexShaderRow.add( materialVertexShader );
  102. container.add( materialVertexShaderRow );
  103. // fragment shader
  104. var materialFragmentShaderRow = new UI.Panel();
  105. var materialFragmentShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  106. materialFragmentShader.setValue( 'uniform vec3 uColor;\n\nvoid main() {\n\tgl_FragColor = vec4( uColor, 1.0 );\n}' ).onChange( update );
  107. materialFragmentShaderRow.add( new UI.Text( 'Fragment Shader' ).setWidth( '90px' ) );
  108. materialFragmentShaderRow.add( materialFragmentShader );
  109. container.add( materialFragmentShaderRow );
  110. // vertex colors
  111. var materialVertexColorsRow = new UI.Panel();
  112. var materialVertexColors = new UI.Select().setOptions( {
  113. 0: 'No',
  114. 1: 'Face',
  115. 2: 'Vertex'
  116. } ).onChange( update );
  117. materialVertexColorsRow.add( new UI.Text( 'Vertex Colors' ).setWidth( '90px' ) );
  118. materialVertexColorsRow.add( materialVertexColors );
  119. container.add( materialVertexColorsRow );
  120. // skinning
  121. var materialSkinningRow = new UI.Panel();
  122. var materialSkinning = new UI.Checkbox( false ).onChange( update );
  123. materialSkinningRow.add( new UI.Text( 'Skinning' ).setWidth( '90px' ) );
  124. materialSkinningRow.add( materialSkinning );
  125. container.add( materialSkinningRow );
  126. // map
  127. var materialMapRow = new UI.Panel();
  128. var materialMapEnabled = new UI.Checkbox( false ).onChange( update );
  129. var materialMap = new UI.Texture().setColor( '#444' ).onChange( update );
  130. materialMapRow.add( new UI.Text( 'Map' ).setWidth( '90px' ) );
  131. materialMapRow.add( materialMapEnabled );
  132. materialMapRow.add( materialMap );
  133. container.add( materialMapRow );
  134. // light map
  135. var materialLightMapRow = new UI.Panel();
  136. var materialLightMapEnabled = new UI.Checkbox( false ).onChange( update );
  137. var materialLightMap = new UI.Texture().setColor( '#444' ).onChange( update );
  138. materialLightMapRow.add( new UI.Text( 'Light Map' ).setWidth( '90px' ) );
  139. materialLightMapRow.add( materialLightMapEnabled );
  140. materialLightMapRow.add( materialLightMap );
  141. container.add( materialLightMapRow );
  142. // bump map
  143. var materialBumpMapRow = new UI.Panel();
  144. var materialBumpMapEnabled = new UI.Checkbox( false ).onChange( update );
  145. var materialBumpMap = new UI.Texture().setColor( '#444' ).onChange( update );
  146. var materialBumpScale = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  147. materialBumpMapRow.add( new UI.Text( 'Bump Map' ).setWidth( '90px' ) );
  148. materialBumpMapRow.add( materialBumpMapEnabled );
  149. materialBumpMapRow.add( materialBumpMap );
  150. materialBumpMapRow.add( materialBumpScale );
  151. container.add( materialBumpMapRow );
  152. // normal map
  153. var materialNormalMapRow = new UI.Panel();
  154. var materialNormalMapEnabled = new UI.Checkbox( false ).onChange( update );
  155. var materialNormalMap = new UI.Texture().setColor( '#444' ).onChange( update );
  156. materialNormalMapRow.add( new UI.Text( 'Normal Map' ).setWidth( '90px' ) );
  157. materialNormalMapRow.add( materialNormalMapEnabled );
  158. materialNormalMapRow.add( materialNormalMap );
  159. container.add( materialNormalMapRow );
  160. // specular map
  161. var materialSpecularMapRow = new UI.Panel();
  162. var materialSpecularMapEnabled = new UI.Checkbox( false ).onChange( update );
  163. var materialSpecularMap = new UI.Texture().setColor( '#444' ).onChange( update );
  164. materialSpecularMapRow.add( new UI.Text( 'Specular Map' ).setWidth( '90px' ) );
  165. materialSpecularMapRow.add( materialSpecularMapEnabled );
  166. materialSpecularMapRow.add( materialSpecularMap );
  167. container.add( materialSpecularMapRow );
  168. // env map
  169. var materialEnvMapRow = new UI.Panel();
  170. var materialEnvMapEnabled = new UI.Checkbox( false ).onChange( update );
  171. var materialEnvMap = new UI.CubeTexture().setColor( '#444' ).onChange( update );
  172. var materialReflectivity = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  173. materialEnvMapRow.add( new UI.Text( 'Env Map' ).setWidth( '90px' ) );
  174. materialEnvMapRow.add( materialEnvMapEnabled );
  175. materialEnvMapRow.add( materialEnvMap );
  176. materialEnvMapRow.add( materialReflectivity );
  177. container.add( materialEnvMapRow );
  178. // blending
  179. var materialBlendingRow = new UI.Panel();
  180. var materialBlending = new UI.Select().setOptions( {
  181. 0: 'No',
  182. 1: 'Normal',
  183. 2: 'Additive',
  184. 3: 'Subtractive',
  185. 4: 'Multiply',
  186. 5: 'Custom'
  187. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  188. materialBlendingRow.add( new UI.Text( 'Blending' ).setWidth( '90px' ) );
  189. materialBlendingRow.add( materialBlending );
  190. container.add( materialBlendingRow );
  191. // side
  192. var materialSideRow = new UI.Panel();
  193. var materialSide = new UI.Select().setOptions( {
  194. 0: 'Front',
  195. 1: 'Back',
  196. 2: 'Double'
  197. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  198. materialSideRow.add( new UI.Text( 'Side' ).setWidth( '90px' ) );
  199. materialSideRow.add( materialSide );
  200. container.add( materialSideRow );
  201. // opacity
  202. var materialOpacityRow = new UI.Panel();
  203. var materialOpacity = new UI.Number().setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
  204. materialOpacityRow.add( new UI.Text( 'Opacity' ).setWidth( '90px' ) );
  205. materialOpacityRow.add( materialOpacity );
  206. container.add( materialOpacityRow );
  207. // transparent
  208. var materialTransparentRow = new UI.Panel();
  209. var materialTransparent = new UI.Checkbox().setLeft( '100px' ).onChange( update );
  210. materialTransparentRow.add( new UI.Text( 'Transparent' ).setWidth( '90px' ) );
  211. materialTransparentRow.add( materialTransparent );
  212. container.add( materialTransparentRow );
  213. // wireframe
  214. var materialWireframeRow = new UI.Panel();
  215. var materialWireframe = new UI.Checkbox( false ).onChange( update );
  216. var materialWireframeLinewidth = new UI.Number( 1 ).setWidth( '60px' ).setRange( 0, 100 ).onChange( update );
  217. materialWireframeRow.add( new UI.Text( 'Wireframe' ).setWidth( '90px' ) );
  218. materialWireframeRow.add( materialWireframe );
  219. materialWireframeRow.add( materialWireframeLinewidth );
  220. container.add( materialWireframeRow );
  221. //
  222. function update() {
  223. var object = editor.selected;
  224. var geometry = object.geometry;
  225. var material = object.material;
  226. var textureWarning = false;
  227. var objectHasUvs = false;
  228. if ( object instanceof THREE.Sprite ) objectHasUvs = true;
  229. if ( geometry instanceof THREE.Geometry && geometry.faceVertexUvs[ 0 ].length > 0 ) objectHasUvs = true;
  230. if ( geometry instanceof THREE.BufferGeometry && geometry.attributes.uv !== undefined ) objectHasUvs = true;
  231. if ( material ) {
  232. if ( material.uuid !== undefined ) {
  233. material.uuid = materialUUID.getValue();
  234. }
  235. if ( material instanceof materialClasses[ materialClass.getValue() ] === false ) {
  236. material = new materialClasses[ materialClass.getValue() ]();
  237. object.material = material;
  238. }
  239. if ( material.color !== undefined ) {
  240. material.color.setHex( materialColor.getHexValue() );
  241. }
  242. if ( material.ambient !== undefined ) {
  243. material.ambient.setHex( materialAmbient.getHexValue() );
  244. }
  245. if ( material.emissive !== undefined ) {
  246. material.emissive.setHex( materialEmissive.getHexValue() );
  247. }
  248. if ( material.specular !== undefined ) {
  249. material.specular.setHex( materialSpecular.getHexValue() );
  250. }
  251. if ( material.shininess !== undefined ) {
  252. material.shininess = materialShininess.getValue();
  253. }
  254. if ( material.uniforms !== undefined ) {
  255. material.uniforms = JSON.parse( materialUniforms.getValue() );
  256. }
  257. if ( material.vertexShader !== undefined ) {
  258. material.vertexShader = materialVertexShader.getValue();
  259. }
  260. if ( material.fragmentShader !== undefined ) {
  261. material.fragmentShader = materialFragmentShader.getValue();
  262. }
  263. if ( material.vertexColors !== undefined ) {
  264. geometry.buffersNeedUpdate = true;
  265. geometry.colorsNeedUpdate = true;
  266. material.vertexColors = parseInt( materialVertexColors.getValue() );
  267. material.needsUpdate = true;
  268. }
  269. if ( material.skinning !== undefined ) {
  270. material.skinning = materialSkinning.getValue();
  271. }
  272. if ( material.map !== undefined ) {
  273. var mapEnabled = materialMapEnabled.getValue() === true;
  274. if ( objectHasUvs ) {
  275. if ( geometry !== undefined ) {
  276. geometry.buffersNeedUpdate = true;
  277. geometry.uvsNeedUpdate = true;
  278. }
  279. material.map = mapEnabled ? materialMap.getValue() : null;
  280. material.needsUpdate = true;
  281. } else {
  282. if ( mapEnabled ) textureWarning = true;
  283. }
  284. }
  285. /*
  286. if ( material.lightMap !== undefined ) {
  287. var lightMapEnabled = materialLightMapEnabled.getValue() === true;
  288. if ( objectHasUvs ) {
  289. geometry.buffersNeedUpdate = true;
  290. geometry.uvsNeedUpdate = true;
  291. material.lightMap = lightMapEnabled ? materialLightMap.getValue() : null;
  292. material.needsUpdate = true;
  293. } else {
  294. if ( lightMapEnabled ) textureWarning = true;
  295. }
  296. }
  297. */
  298. if ( material.bumpMap !== undefined ) {
  299. var bumpMapEnabled = materialBumpMapEnabled.getValue() === true;
  300. if ( objectHasUvs ) {
  301. geometry.buffersNeedUpdate = true;
  302. geometry.uvsNeedUpdate = true;
  303. material.bumpMap = bumpMapEnabled ? materialBumpMap.getValue() : null;
  304. material.bumpScale = materialBumpScale.getValue();
  305. material.needsUpdate = true;
  306. } else {
  307. if ( bumpMapEnabled ) textureWarning = true;
  308. }
  309. }
  310. if ( material.normalMap !== undefined ) {
  311. var normalMapEnabled = materialNormalMapEnabled.getValue() === true;
  312. if ( objectHasUvs ) {
  313. geometry.buffersNeedUpdate = true;
  314. geometry.uvsNeedUpdate = true;
  315. material.normalMap = normalMapEnabled ? materialNormalMap.getValue() : null;
  316. material.needsUpdate = true;
  317. } else {
  318. if ( normalMapEnabled ) textureWarning = true;
  319. }
  320. }
  321. if ( material.specularMap !== undefined ) {
  322. var specularMapEnabled = materialSpecularMapEnabled.getValue() === true;
  323. if ( objectHasUvs ) {
  324. geometry.buffersNeedUpdate = true;
  325. geometry.uvsNeedUpdate = true;
  326. material.specularMap = specularMapEnabled ? materialSpecularMap.getValue() : null;
  327. material.needsUpdate = true;
  328. } else {
  329. if ( specularMapEnabled ) textureWarning = true;
  330. }
  331. }
  332. if ( material.envMap !== undefined ) {
  333. var envMapEnabled = materialEnvMapEnabled.getValue() === true;
  334. if ( objectHasUvs ) {
  335. geometry.buffersNeedUpdate = true;
  336. geometry.uvsNeedUpdate = true;
  337. material.envMap = envMapEnabled ? materialEnvMap.getValue() : null;
  338. material.reflectivity = materialReflectivity.getValue();
  339. material.needsUpdate = true;
  340. } else {
  341. if ( envMapEnabled ) textureWarning = true;
  342. }
  343. }
  344. if ( material.blending !== undefined ) {
  345. material.blending = parseInt( materialBlending.getValue() );
  346. }
  347. if ( material.side !== undefined ) {
  348. material.side = parseInt( materialSide.getValue() );
  349. }
  350. if ( material.opacity !== undefined ) {
  351. material.opacity = materialOpacity.getValue();
  352. }
  353. if ( material.transparent !== undefined ) {
  354. material.transparent = materialTransparent.getValue();
  355. }
  356. if ( material.wireframe !== undefined ) {
  357. material.wireframe = materialWireframe.getValue();
  358. }
  359. if ( material.wireframeLinewidth !== undefined ) {
  360. material.wireframeLinewidth = materialWireframeLinewidth.getValue();
  361. }
  362. updateRows();
  363. signals.materialChanged.dispatch( material );
  364. }
  365. if ( textureWarning ) {
  366. console.warn( "Can't set texture, model doesn't have texture coordinates" );
  367. }
  368. };
  369. function updateRows() {
  370. var properties = {
  371. 'name': materialNameRow,
  372. 'color': materialColorRow,
  373. 'ambient': materialAmbientRow,
  374. 'emissive': materialEmissiveRow,
  375. 'specular': materialSpecularRow,
  376. 'shininess': materialShininessRow,
  377. 'uniforms': materialUniformsRow,
  378. 'vertexShader': materialVertexShaderRow,
  379. 'fragmentShader': materialFragmentShaderRow,
  380. 'vertexColors': materialVertexColorsRow,
  381. 'skinning': materialSkinningRow,
  382. 'map': materialMapRow,
  383. 'lightMap': materialLightMapRow,
  384. 'bumpMap': materialBumpMapRow,
  385. 'normalMap': materialNormalMapRow,
  386. 'specularMap': materialSpecularMapRow,
  387. 'envMap': materialEnvMapRow,
  388. 'blending': materialBlendingRow,
  389. 'side': materialSideRow,
  390. 'opacity': materialOpacityRow,
  391. 'transparent': materialTransparentRow,
  392. 'wireframe': materialWireframeRow
  393. };
  394. var material = editor.selected.material;
  395. for ( var property in properties ) {
  396. properties[ property ].setDisplay( material[ property ] !== undefined ? '' : 'none' );
  397. }
  398. };
  399. // events
  400. signals.objectSelected.add( function ( object ) {
  401. if ( object && object.material ) {
  402. container.setDisplay( '' );
  403. var material = object.material;
  404. if ( material.uuid !== undefined ) {
  405. materialUUID.setValue( material.uuid );
  406. }
  407. if ( material.name !== undefined ) {
  408. materialName.setValue( material.name );
  409. }
  410. materialClass.setValue( editor.getMaterialType( material ) );
  411. if ( material.color !== undefined ) {
  412. materialColor.setHexValue( material.color.getHexString() );
  413. }
  414. if ( material.ambient !== undefined ) {
  415. materialAmbient.setHexValue( material.ambient.getHexString() );
  416. }
  417. if ( material.emissive !== undefined ) {
  418. materialEmissive.setHexValue( material.emissive.getHexString() );
  419. }
  420. if ( material.specular !== undefined ) {
  421. materialSpecular.setHexValue( material.specular.getHexString() );
  422. }
  423. if ( material.shininess !== undefined ) {
  424. materialShininess.setValue( material.shininess );
  425. }
  426. if ( material.uniforms !== undefined ) {
  427. materialUniforms.setValue( JSON.stringify( material.uniforms, null, ' ' ) );
  428. }
  429. if ( material.vertexShader !== undefined ) {
  430. materialVertexShader.setValue( material.vertexShader );
  431. }
  432. if ( material.fragmentShader !== undefined ) {
  433. materialFragmentShader.setValue( material.fragmentShader );
  434. }
  435. if ( material.vertexColors !== undefined ) {
  436. materialVertexColors.setValue( material.vertexColors );
  437. }
  438. if ( material.skinning !== undefined ) {
  439. materialSkinning.setValue( material.skinning );
  440. }
  441. if ( material.map !== undefined ) {
  442. materialMapEnabled.setValue( material.map !== null );
  443. materialMap.setValue( material.map );
  444. }
  445. /*
  446. if ( material.lightMap !== undefined ) {
  447. materialLightMapEnabled.setValue( material.lightMap !== null );
  448. materialLightMap.setValue( material.lightMap );
  449. }
  450. */
  451. if ( material.bumpMap !== undefined ) {
  452. materialBumpMapEnabled.setValue( material.bumpMap !== null );
  453. materialBumpMap.setValue( material.bumpMap );
  454. materialBumpScale.setValue( material.bumpScale );
  455. }
  456. if ( material.normalMap !== undefined ) {
  457. materialNormalMapEnabled.setValue( material.normalMap !== null );
  458. materialNormalMap.setValue( material.normalMap );
  459. }
  460. if ( material.specularMap !== undefined ) {
  461. materialSpecularMapEnabled.setValue( material.specularMap !== null );
  462. materialSpecularMap.setValue( material.specularMap );
  463. }
  464. if ( material.envMap !== undefined ) {
  465. materialEnvMapEnabled.setValue( material.envMap !== null );
  466. materialEnvMap.setValue( material.envMap );
  467. materialReflectivity.setValue( material.reflectivity );
  468. }
  469. if ( material.blending !== undefined ) {
  470. materialBlending.setValue( material.blending );
  471. }
  472. if ( material.side !== undefined ) {
  473. materialSide.setValue( material.side );
  474. }
  475. if ( material.opacity !== undefined ) {
  476. materialOpacity.setValue( material.opacity );
  477. }
  478. if ( material.transparent !== undefined ) {
  479. materialTransparent.setValue( material.transparent );
  480. }
  481. if ( material.wireframe !== undefined ) {
  482. materialWireframe.setValue( material.wireframe );
  483. }
  484. if ( material.wireframeLinewidth !== undefined ) {
  485. materialWireframeLinewidth.setValue( material.wireframeLinewidth );
  486. }
  487. updateRows();
  488. } else {
  489. container.setDisplay( 'none' );
  490. }
  491. } );
  492. return container;
  493. }