webgl_decals.html 8.0 KB

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  1. <!doctype html>
  2. <html lang="en">
  3. <head>
  4. <title>WebGL decals</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #fff;
  10. font-family:Monospace;
  11. font-size:13px;
  12. margin: 0px;
  13. text-align:center;
  14. overflow: hidden;
  15. }
  16. #info{ position: absolute; width: 100%; padding: 5px; }
  17. </style>
  18. </head>
  19. <body>
  20. <div id="container"></div>
  21. <div id="info">
  22. <strong>Decal Splatter</strong><br />
  23. Click or tap to shoot.</p>
  24. </div>
  25. <script src="../build/three.min.js"></script>
  26. <script src="js/geometries/DecalGeometry.js"></script>
  27. <script src="js/controls/OrbitControls.js"></script>
  28. <script src="js/libs/dat.gui.min.js"></script>
  29. <script>
  30. var container = document.getElementById( 'container' );
  31. var renderer, scene, camera, fov = 45;
  32. var mesh, decal;
  33. var raycaster;
  34. var line;
  35. var intersection = {
  36. intersects: false,
  37. point: new THREE.Vector3(),
  38. normal: new THREE.Vector3()
  39. };
  40. var controls;
  41. var mouse = new THREE.Vector2();
  42. var decalDiffuse = THREE.ImageUtils.loadTexture( 'textures/decal/decal-diffuse.png' );
  43. var decalNormal = THREE.ImageUtils.loadTexture( 'textures/decal/decal-normal.jpg' );
  44. var decalMaterial = new THREE.MeshPhongMaterial( {
  45. specular: 0x444444,
  46. map: decalDiffuse,
  47. normalMap: decalNormal,
  48. normalScale: new THREE.Vector2( 1, 1 ),
  49. shininess: 30,
  50. transparent: true,
  51. depthTest: true,
  52. depthWrite: false,
  53. polygonOffset: true,
  54. polygonOffsetFactor: - 4,
  55. wireframe: false
  56. } );
  57. var decals = [];
  58. var decalHelper, mouseHelper;
  59. var p = new THREE.Vector3( 0, 0, 0 );
  60. var r = new THREE.Vector3( 0, 0, 0 );
  61. var s = new THREE.Vector3( 10, 10, 10 );
  62. var up = new THREE.Vector3( 0, 1, 0 );
  63. var check = new THREE.Vector3( 1, 1, 1 );
  64. var params = {
  65. projection: 'normal',
  66. minScale: 10,
  67. maxScale: 20,
  68. rotate: true,
  69. clear: function() {
  70. removeDecals();
  71. }
  72. };
  73. window.addEventListener( 'load', init );
  74. function init() {
  75. renderer = new THREE.WebGLRenderer( { antialias: true } );
  76. renderer.setPixelRatio( window.devicePixelRatio );
  77. renderer.setSize( window.innerWidth, window.innerHeight );
  78. container.appendChild( renderer.domElement );
  79. scene = new THREE.Scene();
  80. camera = new THREE.PerspectiveCamera( fov, window.innerWidth / window.innerHeight, 1, 1000 );
  81. camera.position.z = 100;
  82. camera.target = new THREE.Vector3();
  83. controls = new THREE.OrbitControls( camera, renderer.domElement );
  84. controls.minDistance = 50;
  85. controls.maxDistance = 200;
  86. scene.add( new THREE.AmbientLight( 0x443333 ) );
  87. var light = new THREE.DirectionalLight( 0xffddcc, 1 );
  88. light.position.set( 1, 0.75, 0.5 );
  89. scene.add( light );
  90. var light = new THREE.DirectionalLight( 0xccccff, 1 );
  91. light.position.set( -1, 0.75, -0.5 );
  92. scene.add( light );
  93. var geometry = new THREE.Geometry();
  94. geometry.vertices.push( new THREE.Vector3(), new THREE.Vector3() );
  95. line = new THREE.Line( geometry, new THREE.LineBasicMaterial( { linewidth: 4 } ) );
  96. scene.add( line );
  97. loadLeePerrySmith();
  98. raycaster = new THREE.Raycaster();
  99. mouseHelper = new THREE.Mesh( new THREE.BoxGeometry( 1, 1, 10 ), new THREE.MeshNormalMaterial() );
  100. mouseHelper.visible = false;
  101. scene.add( mouseHelper );
  102. window.addEventListener( 'resize', onWindowResize, false );
  103. var moved = false;
  104. controls.addEventListener( 'change', function() {
  105. moved = true;
  106. } );
  107. window.addEventListener( 'mousedown', function () {
  108. moved = false;
  109. }, false );
  110. window.addEventListener( 'mouseup', function() {
  111. checkIntersection();
  112. if ( ! moved ) shoot();
  113. } );
  114. window.addEventListener( 'mousemove', onTouchMove );
  115. window.addEventListener( 'touchmove', onTouchMove );
  116. function onTouchMove( event ) {
  117. if ( event.changedTouches ) {
  118. x = event.changedTouches[ 0 ].pageX;
  119. y = event.changedTouches[ 0 ].pageY;
  120. } else {
  121. x = event.clientX;
  122. y = event.clientY;
  123. }
  124. mouse.x = ( x / window.innerWidth ) * 2 - 1;
  125. mouse.y = - ( y / window.innerHeight ) * 2 + 1;
  126. checkIntersection();
  127. }
  128. function checkIntersection() {
  129. if ( ! mesh ) return;
  130. raycaster.setFromCamera( mouse, camera );
  131. var intersects = raycaster.intersectObjects( [ mesh ] );
  132. if ( intersects.length > 0 ) {
  133. var p = intersects[ 0 ].point;
  134. mouseHelper.position.copy( p );
  135. intersection.point.copy( p );
  136. var n = intersects[ 0 ].face.normal.clone();
  137. n.multiplyScalar( 10 );
  138. n.add( intersects[ 0 ].point );
  139. intersection.normal.copy( intersects[ 0 ].face.normal );
  140. mouseHelper.lookAt( n );
  141. line.geometry.vertices[ 0 ].copy( intersection.point );
  142. line.geometry.vertices[ 1 ].copy( n );
  143. line.geometry.verticesNeedUpdate = true;
  144. intersection.intersects = true;
  145. } else {
  146. intersection.intersects = false;
  147. }
  148. }
  149. var gui = new dat.GUI();
  150. gui.add( params, 'projection', { 'From cam to mesh': 'camera', 'Normal to mesh': 'normal' } );
  151. gui.add( params, 'minScale', 1, 30 );
  152. gui.add( params, 'maxScale', 1, 30 );
  153. gui.add( params, 'rotate' );
  154. gui.add( params, 'clear' );
  155. gui.open();
  156. onWindowResize();
  157. animate();
  158. }
  159. function loadLeePerrySmith( callback ) {
  160. var loader = new THREE.JSONLoader();
  161. loader.load( 'obj/leeperrysmith/LeePerrySmith.js', function( geometry ) {
  162. var material = new THREE.MeshPhongMaterial( {
  163. specular: 0x111111,
  164. map: THREE.ImageUtils.loadTexture( 'obj/leeperrysmith/Map-COL.jpg' ),
  165. specularMap: THREE.ImageUtils.loadTexture( 'obj/leeperrysmith/Map-SPEC.jpg' ),
  166. normalMap: THREE.ImageUtils.loadTexture( 'obj/leeperrysmith/Infinite-Level_02_Tangent_SmoothUV.jpg' ),
  167. normalScale: new THREE.Vector2( 0.75, 0.75 ),
  168. shininess: 25
  169. } );
  170. mesh = new THREE.Mesh( geometry, material );
  171. scene.add( mesh );
  172. mesh.scale.set( 10, 10, 10 );
  173. //scene.add( new THREE.FaceNormalsHelper( mesh, 1 ) );
  174. //scene.add( new THREE.VertexNormalsHelper( mesh, 1 ) );
  175. } );
  176. }
  177. function shoot() {
  178. if ( params.projection == 'camera' ) {
  179. var dir = camera.target.clone();
  180. dir.sub( camera.position );
  181. p = intersection.point;
  182. var m = new THREE.Matrix4();
  183. var c = dir.clone();
  184. c.negate();
  185. c.multiplyScalar( 10 );
  186. c.add( p );
  187. m.lookAt( p, c, up );
  188. m = m.extractRotation( m );
  189. dummy = new THREE.Object3D();
  190. dummy.rotation.setFromRotationMatrix( m );
  191. r.set( dummy.rotation.x, dummy.rotation.y, dummy.rotation.z );
  192. } else {
  193. p = intersection.point;
  194. r.copy( mouseHelper.rotation );
  195. }
  196. var scale = params.minScale + Math.random() * ( params.maxScale - params.minScale );
  197. s.set( scale, scale, scale );
  198. if ( params.rotate ) r.z = Math.random() * 2 * Math.PI;
  199. var material = decalMaterial.clone();
  200. material.color.setHex( Math.random() * 0xffffff );
  201. var m = new THREE.Mesh( new THREE.DecalGeometry( mesh, p, r, s, check ), material );
  202. decals.push( m );
  203. scene.add( m );
  204. }
  205. function removeDecals() {
  206. decals.forEach( function( d ) {
  207. scene.remove( d );
  208. d = null;
  209. } );
  210. decals = [];
  211. }
  212. function mergeDecals() {
  213. var merge = {};
  214. decals.forEach( function ( decal ) {
  215. var uuid = decal.material.uuid;
  216. var d = merge[ uuid ] = merge[ uuid ] || {};
  217. d.material = d.material || decal.material;
  218. d.geometry = d.geometry || new THREE.Geometry();
  219. d.geometry.merge( decal.geometry, decal.matrix );
  220. } );
  221. removeDecals();
  222. for ( var key in merge ) {
  223. var d = merge[ key ];
  224. var mesh = new THREE.Mesh( d.geometry, d.material );
  225. scene.add( mesh );
  226. decals.push( mesh );
  227. }
  228. }
  229. function onWindowResize() {
  230. camera.aspect = window.innerWidth / window.innerHeight;
  231. camera.updateProjectionMatrix();
  232. renderer.setSize( window.innerWidth, window.innerHeight );
  233. }
  234. function animate() {
  235. requestAnimationFrame( animate );
  236. renderer.render( scene, camera );
  237. }
  238. </script>
  239. </body>
  240. </html>