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- /**
- * @author lxxxvi / https://github.com/lxxxvi
- * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
- */
- module( "SetColorCommand" );
- test( "Test SetColorCommand (Undo and Redo)", function() {
- var editor = new Editor();
- var pointLight = aPointlight( "The light Light" );
- editor.execute( new AddObjectCommand( pointLight ) );
- var green = 12581843; // bffbd3
- var blue = 14152447; // d7f2ff
- var yellow = 16775383; // fff8d7
- var colors = [ green, blue, yellow ];
- colors.map( function( color ) {
- var cmd = new SetColorCommand( pointLight, 'color', color );
- cmd.updatable = false;
- editor.execute( cmd );
- } );
- ok( pointLight.color.getHex() == colors[ colors.length - 1 ],
- "OK, color has been set successfully (expected: '" + colors[ colors.length - 1 ] + "', actual: '" + pointLight.color.getHex() + "')" );
- editor.undo();
- ok( pointLight.color.getHex() == colors[ colors.length - 2 ],
- "OK, color has been set successfully after undo (expected: '" + colors[ colors.length - 2 ] + "', actual: '" + pointLight.color.getHex() + "')" );
- editor.redo();
- ok( pointLight.color.getHex() == colors[ colors.length - 1 ],
- "OK, color has been set successfully after redo (expected: '" + colors[ colors.length - 1 ] + "', actual: '" + pointLight.color.getHex() + "')" );
- } );
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