RectAreaLightShadow.html 1.2 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="list.js"></script>
  7. <script src="page.js"></script>
  8. <link type="text/css" rel="stylesheet" href="page.css" />
  9. </head>
  10. <body>
  11. <h1>[name]</h1>
  12. <div class="desc">
  13. <em>Note: this is currently being developed and does nothing at the moment (r83).
  14. Check back in a while!</em><br /><br />
  15. This used internally by [page:RectAreaLight RectAreaLight] for calculating shadows.
  16. </div>
  17. <!--
  18. <h2>Example</h2>
  19. <div>
  20. <code>
  21. </code>
  22. </div>
  23. -->
  24. <h2>Constructor</h2>
  25. <h3>[name]( [page:Camera camera] )</h3>
  26. <div>
  27. [page:Camera camera] - the light's view of the world.<br /><br />
  28. Create a new [name]. This is not intended to be called directly - it is called
  29. internally by [page:RectAreaLight].
  30. </div>
  31. <h2>Properties</h2>
  32. <div>
  33. See the base [page:LightShadow] class for common properties.
  34. </div>
  35. <h2>Methods</h2>
  36. <div>
  37. See the base [page:LightShadow] class for common methods.
  38. </div>
  39. <h2>Source</h2>
  40. [link:https://github.com/mrdoob/three.js/blob/master/src/lights/[name].js src/lights/[name].js]
  41. </body>
  42. </html>