webgl_materials_envmaps_hdr.html 7.0 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #fff;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. a { color: #00f }
  18. #info {
  19. position: absolute;
  20. top: 0px; width: 100%;
  21. padding: 5px;
  22. }
  23. </style>
  24. </head>
  25. <body>
  26. <div id="container"></div>
  27. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  28. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.</div>
  29. <script src="../build/three.js"></script>
  30. <script src="js/controls/OrbitControls.js"></script>
  31. <script src="js/loaders/RGBELoader.js"></script>
  32. <script src="js/loaders/HDRCubeTextureLoader.js"></script>
  33. <script src="js/Detector.js"></script>
  34. <script src="js/libs/stats.min.js"></script>
  35. <script src="js/pmrem/PMREMGenerator.js"></script>
  36. <script src="js/pmrem/PMREMCubeUVPacker.js"></script>
  37. <script src="js/libs/dat.gui.min.js"></script>
  38. <script>
  39. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  40. var container, stats;
  41. var params = {
  42. envMap: 'HDR',
  43. roughness: 0.0,
  44. metalness: 0.0,
  45. exposure: 1.0
  46. };
  47. var camera, scene, renderer, controls, objects = [];
  48. var standardMaterial, floorMaterial;
  49. var ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  50. init();
  51. animate();
  52. function init() {
  53. container = document.createElement( 'div' );
  54. document.body.appendChild( container );
  55. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  56. camera.position.set( 0, 0, 120 );
  57. scene = new THREE.Scene();
  58. scene.background = new THREE.Color( 0x000000 );
  59. renderer = new THREE.WebGLRenderer();
  60. renderer.toneMapping = THREE.LinearToneMapping;
  61. standardMaterial = new THREE.MeshStandardMaterial( {
  62. color: 0xffffff,
  63. metalness: params.metalness,
  64. roughness: params.roughness
  65. } );
  66. var geometry = new THREE.TorusKnotBufferGeometry( 18, 8, 150, 20 );
  67. var torusMesh1 = new THREE.Mesh( geometry, standardMaterial );
  68. scene.add( torusMesh1 );
  69. objects.push( torusMesh1 );
  70. floorMaterial = new THREE.MeshBasicMaterial( {
  71. color: 0xffffff,
  72. } );
  73. var planeGeometry = new THREE.PlaneBufferGeometry( 200, 200 );
  74. var planeMesh1 = new THREE.Mesh( planeGeometry, floorMaterial );
  75. planeMesh1.position.y = - 50;
  76. planeMesh1.rotation.x = - Math.PI * 0.5;
  77. scene.add( planeMesh1 );
  78. var genCubeUrls = function( prefix, postfix ) {
  79. return [
  80. prefix + 'px' + postfix, prefix + 'nx' + postfix,
  81. prefix + 'py' + postfix, prefix + 'ny' + postfix,
  82. prefix + 'pz' + postfix, prefix + 'nz' + postfix
  83. ];
  84. };
  85. var hdrUrls = genCubeUrls( './textures/cube/pisaHDR/', '.hdr' );
  86. new THREE.HDRCubeTextureLoader().load( THREE.UnsignedByteType, hdrUrls, function ( hdrCubeMap ) {
  87. var pmremGenerator = new THREE.PMREMGenerator( hdrCubeMap );
  88. pmremGenerator.update( renderer );
  89. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  90. pmremCubeUVPacker.update( renderer );
  91. hdrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  92. hdrCubeMap.dispose();
  93. pmremGenerator.dispose();
  94. pmremCubeUVPacker.dispose();
  95. } );
  96. var ldrUrls = genCubeUrls( './textures/cube/pisa/', '.png' );
  97. new THREE.CubeTextureLoader().load( ldrUrls, function ( ldrCubeMap ) {
  98. ldrCubeMap.encoding = THREE.GammaEncoding;
  99. var pmremGenerator = new THREE.PMREMGenerator( ldrCubeMap );
  100. pmremGenerator.update( renderer );
  101. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  102. pmremCubeUVPacker.update( renderer );
  103. ldrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  104. ldrCubeMap.dispose();
  105. pmremGenerator.dispose();
  106. pmremCubeUVPacker.dispose();
  107. } );
  108. var rgbmUrls = genCubeUrls( './textures/cube/pisaRGBM16/', '.png' );
  109. new THREE.CubeTextureLoader().load( rgbmUrls, function ( rgbmCubeMap ) {
  110. rgbmCubeMap.encoding = THREE.RGBM16Encoding;
  111. var pmremGenerator = new THREE.PMREMGenerator( rgbmCubeMap );
  112. pmremGenerator.update( renderer );
  113. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  114. pmremCubeUVPacker.update( renderer );
  115. rgbmCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  116. rgbmCubeMap.dispose();
  117. pmremGenerator.dispose();
  118. pmremCubeUVPacker.dispose();
  119. } );
  120. renderer.setPixelRatio( window.devicePixelRatio );
  121. renderer.setSize( window.innerWidth, window.innerHeight );
  122. container.appendChild( renderer.domElement );
  123. //renderer.toneMapping = THREE.ReinhardToneMapping;
  124. renderer.gammaInput = true; // ???
  125. renderer.gammaOutput = true;
  126. stats = new Stats();
  127. container.appendChild( stats.dom );
  128. controls = new THREE.OrbitControls( camera, renderer.domElement );
  129. controls.minDistance = 50;
  130. controls.maxDistance = 300;
  131. window.addEventListener( 'resize', onWindowResize, false );
  132. var gui = new dat.GUI();
  133. gui.add( params, 'envMap', [ 'LDR', 'HDR', 'RGBM16' ] );
  134. gui.add( params, 'roughness', 0, 1 );
  135. gui.add( params, 'metalness', 0, 1 );
  136. gui.add( params, 'exposure', 0, 2 );
  137. gui.open();
  138. }
  139. function onWindowResize() {
  140. var width = window.innerWidth;
  141. var height = window.innerHeight;
  142. camera.aspect = width / height;
  143. camera.updateProjectionMatrix();
  144. renderer.setSize( width, height );
  145. }
  146. function animate() {
  147. requestAnimationFrame( animate );
  148. stats.begin();
  149. render();
  150. stats.end();
  151. }
  152. function render() {
  153. if ( standardMaterial !== undefined ) {
  154. standardMaterial.roughness = params.roughness;
  155. standardMaterial.metalness = params.metalness;
  156. var newEnvMap = standardMaterial.envMap;
  157. switch( params.envMap ) {
  158. case 'LDR': newEnvMap = ldrCubeRenderTarget ? ldrCubeRenderTarget.texture : null; break;
  159. case 'HDR': newEnvMap = hdrCubeRenderTarget ? hdrCubeRenderTarget.texture : null; break;
  160. case 'RGBM16': newEnvMap = rgbmCubeRenderTarget ? rgbmCubeRenderTarget.texture : null; break;
  161. }
  162. if ( newEnvMap !== standardMaterial.envMap ) {
  163. standardMaterial.envMap = newEnvMap;
  164. standardMaterial.needsUpdate = true;
  165. floorMaterial.map = newEnvMap;
  166. floorMaterial.needsUpdate = true;
  167. }
  168. }
  169. renderer.toneMappingExposure = params.exposure;
  170. for ( var i = 0, l = objects.length; i < l; i ++ ) {
  171. var object = objects[ i ];
  172. object.rotation.y += 0.005;
  173. }
  174. renderer.render( scene, camera );
  175. }
  176. </script>
  177. </body>
  178. </html>