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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - materials - modified</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background:#000;
- color:#fff;
- padding:0;
- margin:0;
- font-weight: bold;
- overflow:hidden;
- }
- a {
- color: #ffffff;
- }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- color: #ffffff;
- padding: 5px;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- z-index:1000;
- }
- #oldie {
- background:rgb(200,100,0) !important;
- color:#fff;
- }
- </style>
- </head>
- <body>
- <div id="info">
- <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> wegbl - modified material.
- <a href="http://graphics.cs.williams.edu/data/meshes.xml#14" target="_blank" rel="noopener">Lee Perry-Smith</a> head.
- </div>
- <script src="../build/three.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var camera, scene, renderer, stats;
- var mesh, materialShader;
- var mouseX = 0;
- var mouseY = 0;
- var targetX = 0;
- var targetY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- init();
- animate();
- function init() {
- camera = new THREE.PerspectiveCamera( 27, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.z = 1200;
- scene = new THREE.Scene();
- var material = new THREE.MeshNormalMaterial();
- material.onBeforeCompile = function ( shader ) {
- // console.log( shader )
- shader.uniforms.time = { value: 0 };
- shader.vertexShader = 'uniform float time;\n' + shader.vertexShader;
- shader.vertexShader = shader.vertexShader.replace(
- '#include <begin_vertex>',
- [
- 'float theta = sin( time + position.y ) / 2.0;',
- 'float c = cos( theta );',
- 'float s = sin( theta );',
- 'mat3 m = mat3( c, 0, s, 0, 1, 0, -s, 0, c );',
- 'vec3 transformed = vec3( position ) * m;',
- 'vNormal = vNormal * m;'
- ].join( '\n' )
- );
- materialShader = shader;
- };
- var loader = new THREE.JSONLoader();
- loader.load( 'models/json/leeperrysmith/LeePerrySmith.json', function( geometry ) {
- mesh = new THREE.Mesh( geometry, material );
- mesh.position.y = - 50;
- mesh.scale.setScalar( 100 );
- scene.add( mesh );
- } );
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- document.body.appendChild( renderer.domElement );
- //
- stats = new Stats();
- document.body.appendChild( stats.dom );
- // EVENTS
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- window.addEventListener( 'resize', onWindowResize, false );
- }
- //
- function onWindowResize( event ) {
- var width = window.innerWidth;
- var height = window.innerHeight;
- windowHalfX = width / 2;
- windowHalfY = height / 2;
- camera.aspect = width / height;
- camera.updateProjectionMatrix();
- renderer.setSize( width, height );
- }
- function onDocumentMouseMove( event ) {
- mouseX = ( event.clientX - windowHalfX );
- mouseY = ( event.clientY - windowHalfY );
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- targetX = mouseX * .001;
- targetY = mouseY * .001;
- if ( mesh ) {
- mesh.rotation.y += 0.05 * ( targetX - mesh.rotation.y );
- mesh.rotation.x += 0.05 * ( targetY - mesh.rotation.x );
- }
- if ( materialShader ) {
- materialShader.uniforms.time.value = performance.now() / 1000;
- }
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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