css3d_orthographic.html 3.4 KB

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  1. <!DOCTYPE html>
  2. <html>
  3. <head>
  4. <meta charset="utf-8">
  5. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  6. <style>
  7. body {
  8. background-color: #ffffff;
  9. margin: 0;
  10. overflow: hidden;
  11. }
  12. #info {
  13. position: absolute;
  14. top: 0px;
  15. width: 100%;
  16. color: #000000;
  17. padding: 5px;
  18. font-family: Monospace;
  19. font-size: 13px;
  20. text-align: center;
  21. z-index: 1;
  22. }
  23. a {
  24. color: #000000;
  25. }
  26. </style>
  27. </head>
  28. <body>
  29. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - css3d orthographic</div>
  30. <script src="../build/three.js"></script>
  31. <script src="js/controls/OrbitControls.js"></script>
  32. <script src="js/renderers/CSS3DRenderer.js"></script>
  33. <script>
  34. var camera, scene, renderer;
  35. var scene2, renderer2;
  36. var controls;
  37. init();
  38. animate();
  39. function init() {
  40. var frustumSize = 500;
  41. var aspect = window.innerWidth / window.innerHeight;
  42. camera = new THREE.OrthographicCamera( frustumSize * aspect / - 2, frustumSize * aspect / 2, frustumSize / 2, frustumSize / - 2, 1, 1000 );
  43. camera.position.set( - 200, 200, 200 );
  44. controls = new THREE.OrbitControls( camera );
  45. scene = new THREE.Scene();
  46. scene.background = new THREE.Color( 0xf0f0f0 );
  47. scene2 = new THREE.Scene();
  48. var material = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true, wireframeLinewidth: 1, side: THREE.DoubleSide } );
  49. // left
  50. createPlane(
  51. 100, 100,
  52. 'chocolate',
  53. new THREE.Vector3( - 50, 0, 0 ),
  54. new THREE.Euler( 0, - 90 * THREE.Math.DEG2RAD, 0 )
  55. );
  56. // right
  57. createPlane(
  58. 100, 100,
  59. 'saddlebrown',
  60. new THREE.Vector3( 0, 0, 50 ),
  61. new THREE.Euler( 0, 0, 0 )
  62. );
  63. // top
  64. createPlane(
  65. 100, 100,
  66. 'yellowgreen',
  67. new THREE.Vector3( 0, 50, 0 ),
  68. new THREE.Euler( - 90 * THREE.Math.DEG2RAD, 0, 0 )
  69. );
  70. // bottom
  71. createPlane(
  72. 300, 300,
  73. 'seagreen',
  74. new THREE.Vector3( 0, - 50, 0 ),
  75. new THREE.Euler( - 90 * THREE.Math.DEG2RAD, 0, 0 )
  76. );
  77. //
  78. renderer = new THREE.WebGLRenderer();
  79. renderer.setPixelRatio( window.devicePixelRatio );
  80. renderer.setSize( window.innerWidth, window.innerHeight );
  81. document.body.appendChild( renderer.domElement );
  82. renderer2 = new THREE.CSS3DRenderer();
  83. renderer2.setSize( window.innerWidth, window.innerHeight );
  84. renderer2.domElement.style.position = 'absolute';
  85. renderer2.domElement.style.top = 0;
  86. document.body.appendChild( renderer2.domElement );
  87. function createPlane( width, height, cssColor, pos, rot ) {
  88. var element = document.createElement( 'div' );
  89. element.style.width = width + 'px';
  90. element.style.height = height + 'px';
  91. element.style.opacity = 0.75;
  92. element.style.background = cssColor;
  93. var object = new THREE.CSS3DObject( element );
  94. object.position.copy( pos );
  95. object.rotation.copy( rot );
  96. scene2.add( object );
  97. var geometry = new THREE.PlaneBufferGeometry( width, height );
  98. var mesh = new THREE.Mesh( geometry, material );
  99. mesh.position.copy( object.position );
  100. mesh.rotation.copy( object.rotation );
  101. scene.add( mesh );
  102. }
  103. }
  104. function animate() {
  105. requestAnimationFrame( animate );
  106. renderer.render( scene, camera );
  107. renderer2.render( scene2, camera );
  108. }
  109. </script>
  110. </body>
  111. </html>