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LICENSE | 8 years ago | |
README.md | 8 years ago | |
convert_to_threejs.py | 7 years ago |
Utility for converting model files to the Three.js JSON format
convert_to_threejs.py [source_file] [output_file] [options]
Options:
-t, --triangulate force non-triangle geometry into triangles
-x, --ignore-textures don't include texture references in output file
-u, --force-prefix prefix all object names in output file to ensure uniqueness
-f, --flatten-scene merge all geometries and apply node transforms
-c, --add-camera include default camera in output scene
-l, --add-light include default light in output scene
-p, --pretty-print prefix all object names in output file
Requires Autodesk FBX SDK Python 2013.3 bindings.
You can download the python bindings from the Autodesk website:
http://usa.autodesk.com/fbx/
Don't forget the visit the FBX SDK documentation website:
http://docs.autodesk.com/FBX/2013/ENU/FBX-SDK-Documentation/cpp_ref/index.html
Note: If you use the OSX installer, it will install the Python packages into the following folder.
/Applications/Autodesk/FBX Python SDK/[VERSION]/lib/
If the tool still can't find the FBX SDK, you may need to copy the fbx.so
, FbxCommon.py
and sip.so
files into your site_packages folder.
If you don't know your site_packages folder, run python
from shell and paste this:
import site; site.getsitepackages()
Requires Python 2.6, 2.7 or 3.1 (The FBX SDK requires one of these versions)
sudo apt-get install build-essential
wget http://www.python.org/ftp/python/2.6.8/Python-2.6.8.tar.bz2
tar jxf ./Python-2.6.8.tar.bz2
cd ./Python-2.6.8
./configure --prefix=/opt/python2.6.8 && make && make install