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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webvr - panorama</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
- <!-- Origin Trial Token, feature = WebVR (For Chrome M62+), origin = https://threejs.org, expires = 2018-08-30 -->
- <meta http-equiv="origin-trial" data-feature="WebVR (For Chrome M62+)" data-expires="2018-08-30" content="Ag80lPFLAvRyqP2W5I5XBzACxrTAQTWa3cXebXzq+WzW66nlQa6lvejGg1gdAMrzYbY6jUWp8g08kEnzb6svVgcAAABQeyJvcmlnaW4iOiJodHRwczovL3RocmVlanMub3JnOjQ0MyIsImZlYXR1cmUiOiJXZWJWUjEuMU02MiIsImV4cGlyeSI6MTUzNTYzNjYxOX0=">
- <!-- Origin Trial Token, feature = WebXR Device API, origin = https://threejs.org, expires = 2018-08-28 -->
- <meta http-equiv="origin-trial" data-feature="WebXR Device API" data-expires="2018-08-28" content="Ag7nJS0Q6nBKfmRY1XLKHslnz73amLhaf8RoFpYz36MpMq0oa30AETLXer74BIwa3t8uDXlR0n4W9f/o674Rqw4AAABQeyJvcmlnaW4iOiJodHRwczovL3RocmVlanMub3JnOjQ0MyIsImZlYXR1cmUiOiJXZWJYUkRldmljZSIsImV4cGlyeSI6MTUzNTQxNDQwMH0=">
- <!-- Origin Trial Token, feature = WebXR Gamepad Support, origin = https://threejs.org, expires = 2018-08-28 -->
- <meta http-equiv="origin-trial" data-feature="WebXR Gamepad Support" data-expires="2018-08-28" content="AsflqqNG2L/Eepy8xSwCYwWH5U7w3nN7Ak137jGxMeBFz9lqQVcMBqMTcMw6ZkxThB7ZM2Cn7hgPqX++ZlgC9wMAAABYeyJvcmlnaW4iOiJodHRwczovL3RocmVlanMub3JnOjQ0MyIsImZlYXR1cmUiOiJXZWJYUkdhbWVwYWRTdXBwb3J0IiwiZXhwaXJ5IjoxNTM1NDE0NDAwfQ==">
- <style>
- html, body {
- background-color: #000;
- margin: 0px;
- padding: 0px;
- overflow: hidden;
- }
- </style>
- </head>
- <body>
- <script src="../build/three.js"></script>
- <script src="js/vr/WebVR.js"></script>
- <script>
- var camera;
- var renderer;
- var scene;
- init();
- animate();
- function init() {
- renderer = new THREE.WebGLRenderer();
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.vr.enabled = true;
- renderer.vr.userHeight = 0; // TOFIX
- document.body.appendChild( renderer.domElement );
- document.body.appendChild( WEBVR.createButton( renderer, { frameOfReferenceType: 'head-model' } ) );
- //
- scene = new THREE.Scene();
- camera = new THREE.PerspectiveCamera( 90, window.innerWidth / window.innerHeight, 1, 1000 );
- camera.layers.enable( 1 );
- var geometry = new THREE.BoxBufferGeometry( 100, 100, 100 );
- geometry.scale( 1, 1, - 1 );
- var textures = getTexturesFromAtlasFile( "textures/cube/sun_temple_stripe_stereo.jpg", 12 );
- var materials = [];
- for ( var i = 0; i < 6; i ++ ) {
- materials.push( new THREE.MeshBasicMaterial( { map: textures[ i ] } ) );
- }
- var skyBox = new THREE.Mesh( geometry, materials );
- skyBox.layers.set( 1 );
- scene.add( skyBox );
- var materialsR = [];
- for ( var i = 6; i < 12; i ++ ) {
- materialsR.push( new THREE.MeshBasicMaterial( { map: textures[ i ] } ) );
- }
- var skyBoxR = new THREE.Mesh( geometry, materialsR );
- skyBoxR.layers.set( 2 );
- scene.add( skyBoxR );
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function getTexturesFromAtlasFile( atlasImgUrl, tilesNum ) {
- var textures = [];
- for ( var i = 0; i < tilesNum; i ++ ) {
- textures[ i ] = new THREE.Texture();
- }
- var loader = new THREE.ImageLoader();
- loader.load( atlasImgUrl, function ( imageObj ) {
- var canvas, context;
- var tileWidth = imageObj.height;
- for ( var i = 0; i < textures.length; i ++ ) {
- canvas = document.createElement( 'canvas' );
- context = canvas.getContext( '2d' );
- canvas.height = tileWidth;
- canvas.width = tileWidth;
- context.drawImage( imageObj, tileWidth * i, 0, tileWidth, tileWidth, 0, 0, tileWidth, tileWidth );
- textures[ i ].image = canvas
- textures[ i ].needsUpdate = true;
- }
- } );
- return textures;
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function animate() {
- renderer.setAnimationLoop( render );
- }
- function render() {
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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