canvas_geometry_panorama.html 5.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js canvas - panorama demo</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. background-color: rgb(200,200,200);
  10. margin: 0px;
  11. overflow: hidden;
  12. }
  13. #info {
  14. position: absolute;
  15. top: 0px; width: 100%;
  16. color: #ffffff;
  17. padding: 5px;
  18. font-family:Monospace;
  19. font-size:13px;
  20. font-weight: bold;
  21. text-align:center;
  22. }
  23. a {
  24. color: #ffffff;
  25. }
  26. </style>
  27. </head>
  28. <body>
  29. <div id="container"></div>
  30. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - panorama demo. cubemap by <a href="http://www.zfight.com/" target="_blank" rel="noopener">Jochum Skoglund</a>.</div>
  31. <script src="../build/three.js"></script>
  32. <script src="js/renderers/Projector.js"></script>
  33. <script src="js/renderers/CanvasRenderer.js"></script>
  34. <script>
  35. var camera, scene, renderer;
  36. var texture_placeholder,
  37. isUserInteracting = false,
  38. onMouseDownMouseX = 0, onMouseDownMouseY = 0,
  39. onPointerDownPointerX = 0, onPointerDownPointerY = 0,
  40. onPointerDownLon = 0, onPointerDownLat = 0,
  41. lon = 90, onMouseDownLon = 0,
  42. lat = 0, onMouseDownLat = 0,
  43. phi = 0, theta = 0,
  44. target = new THREE.Vector3();
  45. init();
  46. animate();
  47. function init() {
  48. var container, mesh;
  49. container = document.getElementById( 'container' );
  50. camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 1100 );
  51. scene = new THREE.Scene();
  52. texture_placeholder = document.createElement( 'canvas' );
  53. texture_placeholder.width = 128;
  54. texture_placeholder.height = 128;
  55. var context = texture_placeholder.getContext( '2d' );
  56. context.fillStyle = 'rgb( 200, 200, 200 )';
  57. context.fillRect( 0, 0, texture_placeholder.width, texture_placeholder.height );
  58. var materials = [
  59. loadTexture( 'textures/cube/skybox/px.jpg' ), // right
  60. loadTexture( 'textures/cube/skybox/nx.jpg' ), // left
  61. loadTexture( 'textures/cube/skybox/py.jpg' ), // top
  62. loadTexture( 'textures/cube/skybox/ny.jpg' ), // bottom
  63. loadTexture( 'textures/cube/skybox/pz.jpg' ), // back
  64. loadTexture( 'textures/cube/skybox/nz.jpg' ) // front
  65. ];
  66. var geometry = new THREE.BoxBufferGeometry( 300, 300, 300, 7, 7, 7 );
  67. geometry.scale( - 1, 1, 1 );
  68. mesh = new THREE.Mesh( geometry, materials );
  69. scene.add( mesh );
  70. renderer = new THREE.CanvasRenderer();
  71. renderer.setPixelRatio( window.devicePixelRatio );
  72. renderer.setSize( window.innerWidth, window.innerHeight );
  73. container.appendChild( renderer.domElement );
  74. document.addEventListener( 'mousedown', onDocumentMouseDown, false );
  75. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  76. document.addEventListener( 'mouseup', onDocumentMouseUp, false );
  77. document.addEventListener( 'wheel', onDocumentMouseWheel, false );
  78. document.addEventListener( 'touchstart', onDocumentTouchStart, false );
  79. document.addEventListener( 'touchmove', onDocumentTouchMove, false );
  80. //
  81. window.addEventListener( 'resize', onWindowResize, false );
  82. }
  83. function onWindowResize() {
  84. camera.aspect = window.innerWidth / window.innerHeight;
  85. camera.updateProjectionMatrix();
  86. renderer.setSize( window.innerWidth, window.innerHeight );
  87. }
  88. function loadTexture( path ) {
  89. var texture = new THREE.Texture( texture_placeholder );
  90. var material = new THREE.MeshBasicMaterial( { map: texture, overdraw: 0.5 } );
  91. var image = new Image();
  92. image.onload = function () {
  93. texture.image = this;
  94. texture.needsUpdate = true;
  95. };
  96. image.src = path;
  97. return material;
  98. }
  99. function onDocumentMouseDown( event ) {
  100. event.preventDefault();
  101. isUserInteracting = true;
  102. onPointerDownPointerX = event.clientX;
  103. onPointerDownPointerY = event.clientY;
  104. onPointerDownLon = lon;
  105. onPointerDownLat = lat;
  106. }
  107. function onDocumentMouseMove( event ) {
  108. if ( isUserInteracting === true ) {
  109. lon = ( onPointerDownPointerX - event.clientX ) * 0.1 + onPointerDownLon;
  110. lat = ( event.clientY - onPointerDownPointerY ) * 0.1 + onPointerDownLat;
  111. }
  112. }
  113. function onDocumentMouseUp( event ) {
  114. isUserInteracting = false;
  115. }
  116. function onDocumentMouseWheel( event ) {
  117. var fov = camera.fov + event.deltaY * 0.05;
  118. camera.fov = THREE.Math.clamp( fov, 10, 75 );
  119. camera.updateProjectionMatrix();
  120. }
  121. function onDocumentTouchStart( event ) {
  122. if ( event.touches.length == 1 ) {
  123. event.preventDefault();
  124. onPointerDownPointerX = event.touches[ 0 ].pageX;
  125. onPointerDownPointerY = event.touches[ 0 ].pageY;
  126. onPointerDownLon = lon;
  127. onPointerDownLat = lat;
  128. }
  129. }
  130. function onDocumentTouchMove( event ) {
  131. if ( event.touches.length == 1 ) {
  132. event.preventDefault();
  133. lon = ( onPointerDownPointerX - event.touches[0].pageX ) * 0.1 + onPointerDownLon;
  134. lat = ( event.touches[0].pageY - onPointerDownPointerY ) * 0.1 + onPointerDownLat;
  135. }
  136. }
  137. function animate() {
  138. requestAnimationFrame( animate );
  139. update();
  140. }
  141. function update() {
  142. if ( isUserInteracting === false ) {
  143. lon += 0.1;
  144. }
  145. lat = Math.max( - 85, Math.min( 85, lat ) );
  146. phi = THREE.Math.degToRad( 90 - lat );
  147. theta = THREE.Math.degToRad( lon );
  148. target.x = 500 * Math.sin( phi ) * Math.cos( theta );
  149. target.y = 500 * Math.cos( phi );
  150. target.z = 500 * Math.sin( phi ) * Math.sin( theta );
  151. camera.lookAt( target );
  152. renderer.render( scene, camera );
  153. }
  154. </script>
  155. </body>
  156. </html>