webgl_loader_ctm_materials.html 6.4 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - baked illumination</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. background:#000;
  10. color:#000;
  11. padding:0;
  12. margin:0;
  13. overflow:hidden;
  14. font-family:monospace;
  15. font-size:13px;
  16. text-align:center;
  17. }
  18. a { color:skyblue }
  19. #info {
  20. position: absolute;
  21. top: 0px; width: 100%;
  22. color: #fff;
  23. background:rgba(0,0,0,0.65);
  24. padding: 5px;
  25. text-align: center;
  26. z-index:100;
  27. display:block;
  28. }
  29. </style>
  30. </head>
  31. <body>
  32. <div id="info">
  33. <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webgl -
  34. using <a href="https://github.com/jcmellado/js-openctm" target="_blank" rel="noopener">js-openctm</a> -
  35. camaro by <a href="http://www.turbosquid.com/3d-models/blender-camaro/411348" target="_blank" rel="noopener">dskfnwn</a> -
  36. skybox by <a href="http://ict.debevec.org/~debevec/" target="_blank" rel="noopener">Paul Debevec</a>
  37. </div>
  38. <script src="../build/three.js"></script>
  39. <script src="js/controls/OrbitControls.js"></script>
  40. <script src="js/loaders/ctm/lzma.js"></script>
  41. <script src="js/loaders/ctm/ctm.js"></script>
  42. <script src="js/loaders/ctm/CTMLoader.js"></script>
  43. <script src="js/WebGL.js"></script>
  44. <script src="js/libs/stats.min.js"></script>
  45. <script>
  46. if ( WEBGL.isWebGLAvailable() === false ) {
  47. document.body.appendChild( WEBGL.getWebGLErrorMessage() );
  48. }
  49. var SCREEN_WIDTH = window.innerWidth;
  50. var SCREEN_HEIGHT = window.innerHeight;
  51. var FLOOR = -250;
  52. var container, stats;
  53. var camera, scene, controls;
  54. var renderer;
  55. var mesh;
  56. var textureCube;
  57. var mouseX = 0, mouseY = 0;
  58. var windowHalfX = window.innerWidth / 2;
  59. var windowHalfY = window.innerHeight / 2;
  60. init();
  61. animate();
  62. function init() {
  63. container = document.createElement( 'div' );
  64. document.body.appendChild( container );
  65. // CAMERA
  66. camera = new THREE.PerspectiveCamera( 30, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
  67. camera.position.set( 185, 40, 170 );
  68. controls = new THREE.OrbitControls( camera );
  69. controls.maxPolarAngle = Math.PI / 2;
  70. controls.minDistance = 150;
  71. controls.maxDistance = 500;
  72. // SCENE
  73. var r = "textures/cube/pisa/";
  74. var urls = [
  75. r + "px.png", r + "nx.png",
  76. r + "py.png", r + "ny.png",
  77. r + "pz.png", r + "nz.png"
  78. ];
  79. textureCube = new THREE.CubeTextureLoader().load( urls );
  80. scene = new THREE.Scene();
  81. scene.background = textureCube;
  82. // LIGHTS
  83. var light = new THREE.PointLight( 0xffffff, 1 );
  84. light.position.set( 2, 5, 1 );
  85. light.position.multiplyScalar( 30 );
  86. scene.add( light );
  87. var light = new THREE.PointLight( 0xffffff, 0.75 );
  88. light.position.set( -12, 4.6, 2.4 );
  89. light.position.multiplyScalar( 30 );
  90. scene.add( light );
  91. scene.add( new THREE.AmbientLight( 0x050505 ) );
  92. // RENDERER
  93. renderer = new THREE.WebGLRenderer( { antialias: true } );
  94. renderer.setPixelRatio( window.devicePixelRatio );
  95. renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
  96. renderer.domElement.style.position = "relative";
  97. container.appendChild( renderer.domElement );
  98. //
  99. renderer.gammaInput = true;
  100. renderer.gammaOutput = true;
  101. // STATS
  102. stats = new Stats();
  103. container.appendChild( stats.dom );
  104. // EVENTS
  105. window.addEventListener( 'resize', onWindowResize, false );
  106. window.addEventListener( 'mousemove', onDocumentMouseMove, false );
  107. // LOADER
  108. var start = Date.now();
  109. // new way via CTMLoader and separate parts
  110. var position = new THREE.Vector3( -105, -78, -30 );
  111. var scale = new THREE.Vector3( 30, 30, 30 );
  112. var loader = new THREE.CTMLoader();
  113. loader.loadParts( "models/ctm/camaro/camaro.js", function( geometries, materials ) {
  114. hackMaterials( materials );
  115. for ( var i = 0; i < geometries.length; i ++ ) {
  116. var mesh = new THREE.Mesh( geometries[ i ], materials[ i ] );
  117. mesh.position.copy( position );
  118. mesh.scale.copy( scale );
  119. scene.add( mesh );
  120. }
  121. var end = Date.now();
  122. console.log( "load time:", end - start, "ms" );
  123. }, { useWorker: true } );
  124. }
  125. //
  126. function hackMaterials( materials ) {
  127. for ( var i = 0; i < materials.length; i ++ ) {
  128. var m = materials[ i ];
  129. if ( m.name.indexOf( "Body" ) !== -1 ) {
  130. var mm = new THREE.MeshStandardMaterial();
  131. mm.color.setHex( 0x000000 );
  132. mm.lightMap = m.map;
  133. mm.envMap = textureCube;
  134. mm.metalness = 0.5;
  135. mm.roughness = 0.3;
  136. materials[ i ] = mm;
  137. } else if ( m.name.indexOf( "tire_car" ) !== -1 ) {
  138. var mm = new THREE.MeshStandardMaterial();
  139. mm.color.setHex( 0x000000 );
  140. mm.lightMap = m.map;
  141. mm.metalness = 0.1;
  142. mm.roughness = 0.9;
  143. materials[ i ] = mm;
  144. } else if ( m.name.indexOf( "mirror" ) !== -1 ) {
  145. var mm = new THREE.MeshStandardMaterial();
  146. mm.color.setHex( 0x808080 );
  147. mm.lightMap = m.map;
  148. mm.envMap = textureCube;
  149. mm.metalness = 0.9;
  150. mm.roughness = 0.5;
  151. materials[ i ] = mm;
  152. } else if ( m.name.indexOf( "glass" ) !== -1 ) {
  153. var mm = new THREE.MeshStandardMaterial();
  154. mm.color.copy( m.color );
  155. // mm.lightMap = m.map;
  156. mm.envMap = textureCube;
  157. mm.metalness = 1;
  158. mm.roughtness = 0.1;
  159. mm.opacity = m.opacity;
  160. mm.transparent = true;
  161. materials[ i ] = mm;
  162. } else if ( m.name.indexOf( "Material.001" ) !== -1 ) {
  163. var mm = new THREE.MeshPhongMaterial( { map: m.map } );
  164. mm.specularMap = m.map;
  165. mm.shininess = 30;
  166. mm.color.setHex( 0x404040 );
  167. mm.metal = true;
  168. materials[ i ] = mm;
  169. }
  170. materials[ i ].side = THREE.DoubleSide;
  171. }
  172. }
  173. //
  174. function onWindowResize( event ) {
  175. SCREEN_WIDTH = window.innerWidth;
  176. SCREEN_HEIGHT = window.innerHeight;
  177. renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
  178. camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
  179. camera.updateProjectionMatrix();
  180. }
  181. function onDocumentMouseMove(event) {
  182. mouseX = ( event.clientX - windowHalfX );
  183. mouseY = ( event.clientY - windowHalfY );
  184. }
  185. //
  186. function animate() {
  187. requestAnimationFrame( animate );
  188. render();
  189. stats.update();
  190. }
  191. function render() {
  192. renderer.render( scene, camera );
  193. }
  194. </script>
  195. </body>
  196. </html>