webgl_materials_envmaps_exr.html 6.4 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - equirectangular exr image based lighting</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #fff;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. a { color: #00f }
  18. #info {
  19. position: absolute;
  20. top: 0px; width: 100%;
  21. padding: 5px;
  22. }
  23. </style>
  24. </head>
  25. <body>
  26. <div id="container"></div>
  27. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - Example of an IBL (Image based lighting) pipeline based around<br> equirectangular EXR lightprobe data. Created by <a href="https://github.com/richardmonette" target="_blank" rel="noopener">Richard Monette</a></div>
  28. <script src="../build/three.js"></script>
  29. <script src="js/controls/OrbitControls.js"></script>
  30. <script src="js/loaders/EXRLoader.js"></script>
  31. <script src="js/loaders/EquirectangularToCubeGenerator.js"></script>
  32. <script src="js/WebGL.js"></script>
  33. <script src="js/libs/stats.min.js"></script>
  34. <script src="js/pmrem/PMREMGenerator.js"></script>
  35. <script src="js/pmrem/PMREMCubeUVPacker.js"></script>
  36. <script src="js/libs/dat.gui.min.js"></script>
  37. <script>
  38. if ( WEBGL.isWebGLAvailable() === false ) {
  39. document.body.appendChild( WEBGL.getWebGLErrorMessage() );
  40. }
  41. var container, stats;
  42. var params = {
  43. envMap: 'EXR',
  44. roughness: 0.0,
  45. metalness: 0.0,
  46. exposure: 1.0
  47. };
  48. var camera, scene, renderer, controls, objects = [];
  49. var standardMaterial, floorMaterial;
  50. var pngCubeRenderTarget, exrCubeRenderTarget;
  51. init();
  52. animate();
  53. function init() {
  54. container = document.createElement( 'div' );
  55. document.body.appendChild( container );
  56. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  57. camera.position.set( 0, 0, 120 );
  58. scene = new THREE.Scene();
  59. scene.background = new THREE.Color( 0x000000 );
  60. renderer = new THREE.WebGLRenderer();
  61. renderer.toneMapping = THREE.LinearToneMapping;
  62. standardMaterial = new THREE.MeshStandardMaterial( {
  63. map: null,
  64. color: 0xffffff,
  65. metalness: params.roughness,
  66. roughness: params.metalness,
  67. envMapIntensity: 1.0
  68. } );
  69. var geometry = new THREE.TorusKnotBufferGeometry( 18, 8, 150, 20 );
  70. var torusMesh1 = new THREE.Mesh( geometry, standardMaterial );
  71. scene.add( torusMesh1 );
  72. objects.push( torusMesh1 );
  73. floorMaterial = new THREE.MeshBasicMaterial( {
  74. color: 0xffffff
  75. } );
  76. var planeGeometry = new THREE.PlaneBufferGeometry( 200, 200 );
  77. var planeMesh1 = new THREE.Mesh( planeGeometry, floorMaterial );
  78. planeMesh1.position.y = - 50;
  79. planeMesh1.rotation.x = - Math.PI * 0.5;
  80. scene.add( planeMesh1 );
  81. new THREE.EXRLoader().load( 'textures/piz_compressed.exr', function ( texture ) {
  82. texture.minFilter = THREE.NearestFilter;
  83. texture.magFilter = THREE.NearestFilter;
  84. texture.encoding = THREE.LinearEncoding;
  85. var cubemapGenerator = new THREE.EquirectangularToCubeGenerator( texture, { resolution: 512, type: THREE.HalfFloatType } );
  86. var cubeMapTexture = cubemapGenerator.update( renderer );
  87. var pmremGenerator = new THREE.PMREMGenerator( cubeMapTexture );
  88. pmremGenerator.update( renderer );
  89. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  90. pmremCubeUVPacker.update( renderer );
  91. exrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  92. texture.dispose();
  93. cubemapGenerator.dispose();
  94. pmremGenerator.dispose();
  95. pmremCubeUVPacker.dispose();
  96. } );
  97. new THREE.TextureLoader().load( 'textures/equirectangular.png', function ( texture ) {
  98. texture.encoding = THREE.sRGBEncoding;
  99. var cubemapGenerator = new THREE.EquirectangularToCubeGenerator( texture, { resolution: 512 } );
  100. var cubeMapTexture = cubemapGenerator.update( renderer );
  101. var pmremGenerator = new THREE.PMREMGenerator( cubeMapTexture );
  102. pmremGenerator.update( renderer );
  103. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  104. pmremCubeUVPacker.update( renderer );
  105. pngCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  106. texture.dispose();
  107. cubemapGenerator.dispose();
  108. pmremGenerator.dispose();
  109. pmremCubeUVPacker.dispose();
  110. } );
  111. renderer.setPixelRatio( window.devicePixelRatio );
  112. renderer.setSize( window.innerWidth, window.innerHeight );
  113. container.appendChild( renderer.domElement );
  114. renderer.gammaInput = false;
  115. renderer.gammaOutput = true;
  116. stats = new Stats();
  117. container.appendChild( stats.dom );
  118. controls = new THREE.OrbitControls( camera, renderer.domElement );
  119. controls.minDistance = 50;
  120. controls.maxDistance = 300;
  121. window.addEventListener( 'resize', onWindowResize, false );
  122. var gui = new dat.GUI();
  123. gui.add( params, 'envMap', [ 'EXR', 'PNG' ] );
  124. gui.add( params, 'roughness', 0, 1 );
  125. gui.add( params, 'metalness', 0, 1 );
  126. gui.add( params, 'exposure', 0, 2 );
  127. gui.open();
  128. }
  129. function onWindowResize() {
  130. var width = window.innerWidth;
  131. var height = window.innerHeight;
  132. camera.aspect = width / height;
  133. camera.updateProjectionMatrix();
  134. renderer.setSize( width, height );
  135. }
  136. function animate() {
  137. requestAnimationFrame( animate );
  138. stats.begin();
  139. render();
  140. stats.end();
  141. }
  142. function render() {
  143. if ( standardMaterial !== undefined ) {
  144. standardMaterial.roughness = params.roughness;
  145. standardMaterial.metalness = params.metalness;
  146. var newEnvMap = standardMaterial.envMap;
  147. switch ( params.envMap ) {
  148. case 'EXR': newEnvMap = exrCubeRenderTarget ? exrCubeRenderTarget.texture : null; break;
  149. case 'PNG': newEnvMap = pngCubeRenderTarget ? pngCubeRenderTarget.texture : null; break;
  150. }
  151. if ( newEnvMap !== standardMaterial.envMap ) {
  152. standardMaterial.envMap = newEnvMap;
  153. standardMaterial.needsUpdate = true;
  154. floorMaterial.map = newEnvMap;
  155. floorMaterial.needsUpdate = true;
  156. }
  157. }
  158. renderer.toneMappingExposure = params.exposure;
  159. for ( var i = 0, l = objects.length; i < l; i ++ ) {
  160. var object = objects[ i ];
  161. object.rotation.y += 0.005;
  162. }
  163. renderer.render( scene, camera );
  164. }
  165. </script>
  166. </body>
  167. </html>