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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webaudio - orientation</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background:#777;
- padding:0;
- margin:0;
- overflow:hidden;
- font-family: Monospace;
- }
- #info {
- position: absolute;
- z-index: 2;
- top: 0px;
- width: 100%;
- color: #ffffff;
- padding: 5px;
- font-size:13px;
- text-align:center;
- font-weight: bold;
- }
- a {
- color: #ffffff;
- }
- #overlay {
- position: absolute;
- z-index: 1;
- top: 0;
- left: 0;
- width: 100%;
- height:100%;
- display: flex;
- align-items: center;
- justify-content: center;
- opacity: 1;
- background-color: #000000;
- color: #ffffff;
- }
- #overlay > div {
- text-align: center;
- }
- #overlay > div > button {
- height: 20px;
- width: 100px;
- background: transparent;
- color: #ffffff;
- outline: 1px solid #ffffff;
- border: 0px;
- cursor: pointer;
- }
- #overlay > div > p {
- color: #777777;
- font-size: 12px;
- }
- </style>
- <script src="../build/three.js"></script>
- <script src="js/WebGL.js"></script>
- <script src="js/controls/OrbitControls.js"></script>
- <script src="js/loaders/GLTFLoader.js"></script>
- </head>
- <body>
- <audio loop id="music" preload="auto" style="display: none">
- <source src="sounds/376737_Skullbeatz___Bad_Cat_Maste.ogg" type="audio/ogg">
- <source src="sounds/376737_Skullbeatz___Bad_Cat_Maste.mp3" type="audio/mpeg">
- </audio>
- <div id="overlay">
- <div>
- <button id="startButton">Click to Play</button>
- <p>Automatic audio playback requires a user interaction.</p>
- </div>
- </div>
- <div id="container"></div>
- <div id="info">
- <a href="https://threejs.org" target="_blank" rel="noopener noreferrer">three.js</a> webaudio orientation |
- music by <a href="http://www.newgrounds.com/audio/listen/376737" target="_blank" rel="noopener noreferrer">skullbeatz</a>
- </div>
- <script>
- if ( WEBGL.isWebGLAvailable() === false ) {
- document.body.appendChild( WEBGL.getWebGLErrorMessage() );
- }
- var scene, camera, renderer;
- var startButton = document.getElementById( 'startButton' );
- startButton.addEventListener( 'click', init );
- function init() {
- var overlay = document.getElementById( 'overlay' );
- overlay.remove();
- var container = document.getElementById( 'container' );
- //
- camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.1, 100 );
- camera.position.set( 0, 1, 2 );
- var reflectionCube = new THREE.CubeTextureLoader()
- .setPath( 'textures/cube/SwedishRoyalCastle/' )
- .load( [ 'px.jpg', 'nx.jpg', 'py.jpg', 'ny.jpg', 'pz.jpg', 'nz.jpg' ] );
- reflectionCube.format = THREE.RGBFormat;
- scene = new THREE.Scene();
- scene.background = new THREE.Color( 0xa0a0a0 );
- scene.fog = new THREE.Fog( 0xa0a0a0, 2, 20 );
- //
- var light = new THREE.HemisphereLight( 0xffffff, 0x444444 );
- light.position.set( 0, 200, 0 );
- scene.add( light );
- light = new THREE.DirectionalLight( 0xffffff );
- light.position.set( 0, 200, 100 );
- light.castShadow = true;
- light.shadow.camera.top = 180;
- light.shadow.camera.bottom = - 100;
- light.shadow.camera.left = - 120;
- light.shadow.camera.right = 120;
- scene.add( light );
- //
- var mesh = new THREE.Mesh( new THREE.PlaneBufferGeometry( 20, 20 ), new THREE.MeshPhongMaterial( { color: 0x999999, depthWrite: false } ) );
- mesh.rotation.x = - Math.PI / 2;
- mesh.receiveShadow = true;
- scene.add( mesh );
- var grid = new THREE.GridHelper( 20, 20, 0x000000, 0x000000 );
- grid.material.opacity = 0.2;
- grid.material.transparent = true;
- scene.add( grid );
- //
- var listener = new THREE.AudioListener();
- camera.add( listener );
- var audioElement = document.getElementById( 'music' );
- var positionalAudio = new THREE.PositionalAudio( listener );
- positionalAudio.setMediaElementSource( audioElement );
- positionalAudio.setRefDistance( 1 );
- positionalAudio.setDirectionalCone( 210, 230, 0.1 );
- //
- var gltfLoader = new THREE.GLTFLoader();
- gltfLoader.load( 'models/gltf/BoomBox/glTF-Binary/BoomBox.glb', function ( gltf ) {
- var boomBox = gltf.scene;
- boomBox.position.set( 0, 0.2, 0 );
- boomBox.scale.set( 20, 20, 20 );
- boomBox.traverse( function ( object ) {
- if ( object.isMesh ) {
- object.material.envMap = reflectionCube;
- object.geometry.rotateY( - Math.PI );
- }
- } );
- audioElement.play();
- boomBox.add( positionalAudio );
- scene.add( boomBox );
- animate();
- } );
- // sound is damped behind this wall
- var wallGeometry = new THREE.BoxBufferGeometry( 2, 1, 0.1 );
- var wallMaterial = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );
- var wall = new THREE.Mesh( wallGeometry, wallMaterial );
- wall.position.set( 0, 0.5, - 0.5 );
- scene.add( wall );
- //
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.setPixelRatio( window.devicePixelRatio );
- container.appendChild( renderer.domElement );
- renderer.gammaOutput = true;
- //
- var controls = new THREE.OrbitControls( camera, renderer.domElement );
- controls.target.set( 0, 0.1, 0 );
- controls.update();
- controls.minDistance = 0.5;
- controls.maxDistance = 10;
- controls.maxPolarAngle = 0.5 * Math.PI;
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function animate() {
- requestAnimationFrame( animate );
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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