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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - materials - compressed textures</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- margin: 0px;
- background-color: #050505;
- color: #fff;
- overflow: hidden;
- }
- a { color: #e00 }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- color: #ffffff;
- padding: 5px;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- z-index:1000;
- }
- </style>
- </head>
- <body>
- <div id="info">
- <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl - PVR compressed textures
- </div>
- <script src="../build/three.js"></script>
- <script src="js/loaders/PVRLoader.js"></script>
- <script src="js/WebGL.js"></script>
- <script>
- if ( WEBGL.isWebGLAvailable() === false ) {
- document.body.appendChild( WEBGL.getWebGLErrorMessage() );
- }
- var camera, scene, renderer;
- var meshes = [];
- init();
- animate();
- function init() {
- camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 2000 );
- camera.position.z = 1000;
- scene = new THREE.Scene();
- var geometry = new THREE.BoxBufferGeometry( 200, 200, 200 );
- //
- var onCube1Loaded = function ( texture ) {
- texture.magFilter = THREE.LinearFilter;
- texture.minFilter = THREE.LinearFilter;
- texture.mapping = THREE.CubeReflectionMapping;
- material6.needsUpdate = true;
- };
- var onCube2Loaded = function ( texture ) {
- texture.magFilter = THREE.LinearFilter;
- // texture.minFilter = THREE.LinearMipMapNearestFilter;
- texture.minFilter = THREE.LinearFilter;
- texture.mapping = THREE.CubeReflectionMapping;
- material8.needsUpdate = true;
- };
- //
- var loader = new THREE.PVRLoader();
- var disturb_4bpp_rgb = loader.load( 'textures/compressed/disturb_4bpp_rgb.pvr' );
- var disturb_4bpp_rgb_v3 = loader.load( 'textures/compressed/disturb_4bpp_rgb_v3.pvr' );
- var disturb_4bpp_rgb_mips = loader.load( 'textures/compressed/disturb_4bpp_rgb_mips.pvr' );
- var disturb_2bpp_rgb = loader.load( 'textures/compressed/disturb_2bpp_rgb.pvr' );
- var flare_4bpp_rgba = loader.load( 'textures/compressed/flare_4bpp_rgba.pvr' );
- var flare_2bpp_rgba = loader.load( 'textures/compressed/flare_2bpp_rgba.pvr' );
- var park3_cube_nomip_4bpp_rgb = loader.load( 'textures/compressed/park3_cube_nomip_4bpp_rgb.pvr', onCube1Loaded );
- var park3_cube_mip_2bpp_rgb_v3 = loader.load( 'textures/compressed/park3_cube_mip_2bpp_rgb_v3.pvr', onCube2Loaded );
- disturb_2bpp_rgb.minFilter =
- disturb_2bpp_rgb.magFilter =
- flare_4bpp_rgba.minFilter =
- flare_4bpp_rgba.magFilter =
- disturb_4bpp_rgb.minFilter =
- disturb_4bpp_rgb.magFilter =
- disturb_4bpp_rgb_v3.minFilter =
- disturb_4bpp_rgb_v3.magFilter =
- flare_2bpp_rgba.minFilter =
- flare_2bpp_rgba.magFilter = THREE.LinearFilter;
- var material1 = new THREE.MeshBasicMaterial( { map: disturb_4bpp_rgb } );
- var material2 = new THREE.MeshBasicMaterial( { map: disturb_4bpp_rgb_mips } );
- var material3 = new THREE.MeshBasicMaterial( { map: disturb_2bpp_rgb } );
- var material4 = new THREE.MeshBasicMaterial( { map: flare_4bpp_rgba, side: THREE.DoubleSide, depthTest: false, transparent: true } );
- var material5 = new THREE.MeshBasicMaterial( { map: flare_2bpp_rgba, side: THREE.DoubleSide, depthTest: false, transparent: true } );
- var material6 = new THREE.MeshBasicMaterial( { envMap: park3_cube_nomip_4bpp_rgb } );
- var material8 = new THREE.MeshBasicMaterial( { envMap: park3_cube_mip_2bpp_rgb_v3 } );
- var material7 = new THREE.MeshBasicMaterial( { map: disturb_4bpp_rgb_v3 } );
- //
- var mesh = new THREE.Mesh( geometry, material1 );
- mesh.position.x = - 500;
- mesh.position.y = 200;
- scene.add( mesh );
- meshes.push( mesh );
- mesh = new THREE.Mesh( geometry, material2 );
- mesh.position.x = - 166;
- mesh.position.y = 200;
- scene.add( mesh );
- meshes.push( mesh );
- mesh = new THREE.Mesh( geometry, material3 );
- mesh.position.x = 166;
- mesh.position.y = 200;
- scene.add( mesh );
- meshes.push( mesh );
- mesh = new THREE.Mesh( geometry, material7 );
- mesh.position.x = 500;
- mesh.position.y = 200;
- scene.add( mesh );
- meshes.push( mesh );
- mesh = new THREE.Mesh( geometry, material4 );
- mesh.position.x = - 500;
- mesh.position.y = - 200;
- scene.add( mesh );
- meshes.push( mesh );
- mesh = new THREE.Mesh( geometry, material5 );
- mesh.position.x = - 166;
- mesh.position.y = - 200;
- scene.add( mesh );
- meshes.push( mesh );
- var torus = new THREE.TorusBufferGeometry( 100, 50, 32, 24 );
- mesh = new THREE.Mesh( torus, material6 );
- mesh.position.x = 166;
- mesh.position.y = - 200;
- scene.add( mesh );
- meshes.push( mesh );
- mesh = new THREE.Mesh( torus, material8 );
- mesh.position.x = 500;
- mesh.position.y = - 200;
- scene.add( mesh );
- meshes.push( mesh );
- //
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- document.body.appendChild( renderer.domElement );
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function animate() {
- requestAnimationFrame( animate );
- var time = Date.now() * 0.001;
- for ( var i = 0; i < meshes.length; i ++ ) {
- var mesh = meshes[ i ];
- mesh.rotation.x = time;
- mesh.rotation.y = time;
- }
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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